Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)

* Use RGBA16 vertex format if RGB16 is not supported on Vulkan

* Catch all shader compilation exceptions
This commit is contained in:
gdkchan 2022-08-20 16:20:27 -03:00 committed by GitHub
parent 53cc9e0561
commit 88a0e720cb
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14 changed files with 172 additions and 52 deletions

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@ -1317,10 +1317,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
for (int location = 0; location < attributeTypes.Length; location++)
{
attributeTypes[location] = vertexAttribState[location].UnpackType() switch
VertexAttribType type = vertexAttribState[location].UnpackType();
attributeTypes[location] = type switch
{
3 => AttributeType.Sint,
4 => AttributeType.Uint,
VertexAttribType.Sint => AttributeType.Sint,
VertexAttribType.Uint => AttributeType.Uint,
_ => AttributeType.Float
};
}

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@ -267,6 +267,41 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
#pragma warning restore CS0649
}
/// <summary>
/// Vertex attribute vector and component size.
/// </summary>
enum VertexAttribSize
{
Size32x4 = 1,
Size32x3 = 2,
Size16x4 = 3,
Size32x2 = 4,
Size16x3 = 5,
Size8x4 = 0xa,
Size16x2 = 0xf,
Size32 = 0x12,
Size8x3 = 0x13,
Size8x2 = 0x18,
Size16 = 0x1b,
Size8 = 0x1d,
Rgb10A2 = 0x30,
Rg11B10 = 0x31
}
/// <summary>
/// Vertex attribute component type.
/// </summary>
enum VertexAttribType
{
Snorm = 1,
Unorm = 2,
Sint = 3,
Uint = 4,
Uscaled = 5,
Sscaled = 6,
Float = 7
}
/// <summary>
/// Vertex buffer attribute state.
/// </summary>
@ -312,13 +347,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
return Attribute & 0x3fe00000;
}
/// <summary>
/// Unpacks the Maxwell attribute size.
/// </summary>
/// <returns>Attribute size</returns>
public VertexAttribSize UnpackSize()
{
return (VertexAttribSize)((Attribute >> 21) & 0x3f);
}
/// <summary>
/// Unpacks the Maxwell attribute component type.
/// </summary>
/// <returns>Attribute component type</returns>
public uint UnpackType()
public VertexAttribType UnpackType()
{
return (Attribute >> 27) & 7;
return (VertexAttribType)((Attribute >> 27) & 7);
}
}

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@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu
/// <summary>
/// Host hardware capabilities.
/// </summary>
internal Capabilities Capabilities { get; private set; }
internal Capabilities Capabilities;
/// <summary>
/// Event for signalling shader cache loading progress.

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@ -573,9 +573,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
RecompileGraphicsFromGuestCode(guestShaders, specState, programIndex);
}
}
catch (DiskCacheLoadException diskCacheLoadException)
catch (Exception exception)
{
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {diskCacheLoadException.Message}");
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {exception.Message}");
ErrorCount++;
SignalCompiled();

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@ -1,9 +1,12 @@
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;
namespace Ryujinx.Graphics.Shader
{
public enum AttributeType : byte
{
// Generic types.
Float,
Sint,
Uint
@ -11,18 +14,7 @@ namespace Ryujinx.Graphics.Shader
static class AttributeTypeExtensions
{
public static string GetScalarType(this AttributeType type)
{
return type switch
{
AttributeType.Float => "float",
AttributeType.Sint => "int",
AttributeType.Uint => "uint",
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
public static string GetVec4Type(this AttributeType type)
public static string ToVec4Type(this AttributeType type)
{
return type switch
{
@ -32,5 +24,27 @@ namespace Ryujinx.Graphics.Shader
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
public static VariableType ToVariableType(this AttributeType type)
{
return type switch
{
AttributeType.Float => VariableType.F32,
AttributeType.Sint => VariableType.S32,
AttributeType.Uint => VariableType.U32,
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
public static AggregateType ToAggregateType(this AttributeType type)
{
return type switch
{
AttributeType.Float => AggregateType.FP32,
AttributeType.Sint => AggregateType.S32,
AttributeType.Uint => AggregateType.U32,
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
};
}
}
}

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@ -553,11 +553,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (context.Config.Stage == ShaderStage.Vertex)
{
type = context.Config.GpuAccessor.QueryAttributeType(attr).GetVec4Type();
type = context.Config.GpuAccessor.QueryAttributeType(attr).ToVec4Type();
}
else
{
type = AttributeType.Float.GetVec4Type();
type = AttributeType.Float.ToVec4Type();
}
context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");

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@ -454,12 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AttributeType type = context.Config.GpuAccessor.QueryAttributeType(location);
return type switch
{
AttributeType.Sint => VariableType.S32,
AttributeType.Uint => VariableType.U32,
_ => VariableType.F32
};
return type.ToVariableType();
}
}

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@ -93,12 +93,7 @@ namespace Ryujinx.Graphics.Shader.Translation
if (config.Stage == ShaderStage.Vertex && !isOutAttr)
{
elemType = config.GpuAccessor.QueryAttributeType(location) switch
{
AttributeType.Sint => AggregateType.S32,
AttributeType.Uint => AggregateType.U32,
_ => AggregateType.FP32
};
elemType = config.GpuAccessor.QueryAttributeType(location).ToAggregateType();
}
else
{

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@ -8,7 +8,8 @@ namespace Ryujinx.Graphics.Vulkan
{
class FormatCapabilities
{
private readonly FormatFeatureFlags[] _table;
private readonly FormatFeatureFlags[] _bufferTable;
private readonly FormatFeatureFlags[] _optimalTable;
private readonly Vk _api;
private readonly PhysicalDevice _physicalDevice;
@ -17,14 +18,18 @@ namespace Ryujinx.Graphics.Vulkan
{
_api = api;
_physicalDevice = physicalDevice;
_table = new FormatFeatureFlags[Enum.GetNames(typeof(GAL.Format)).Length];
int totalFormats = Enum.GetNames(typeof(GAL.Format)).Length;
_bufferTable = new FormatFeatureFlags[totalFormats];
_optimalTable = new FormatFeatureFlags[totalFormats];
}
public bool FormatsSupports(FormatFeatureFlags flags, params GAL.Format[] formats)
public bool BufferFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
{
foreach (GAL.Format format in formats)
{
if (!FormatSupports(flags, format))
if (!BufferFormatSupports(flags, format))
{
return false;
}
@ -33,15 +38,42 @@ namespace Ryujinx.Graphics.Vulkan
return true;
}
public bool FormatSupports(FormatFeatureFlags flags, GAL.Format format)
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
{
var formatFeatureFlags = _table[(int)format];
foreach (GAL.Format format in formats)
{
if (!OptimalFormatSupports(flags, format))
{
return false;
}
}
return true;
}
public bool BufferFormatSupports(FormatFeatureFlags flags, GAL.Format format)
{
var formatFeatureFlags = _bufferTable[(int)format];
if (formatFeatureFlags == 0)
{
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
formatFeatureFlags = fp.BufferFeatures;
_bufferTable[(int)format] = formatFeatureFlags;
}
return (formatFeatureFlags & flags) == flags;
}
public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format)
{
var formatFeatureFlags = _optimalTable[(int)format];
if (formatFeatureFlags == 0)
{
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
formatFeatureFlags = fp.OptimalTilingFeatures;
_table[(int)format] = formatFeatureFlags;
_optimalTable[(int)format] = formatFeatureFlags;
}
return (formatFeatureFlags & flags) == flags;
@ -69,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit;
}
if (!FormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
{
// The format is not supported. Can we convert it to a higher precision format?
if (IsD24S8(srcFormat))
@ -85,9 +117,44 @@ namespace Ryujinx.Graphics.Vulkan
return format;
}
public VkFormat ConvertToVertexVkFormat(GAL.Format srcFormat)
{
var format = FormatTable.GetFormat(srcFormat);
if (!BufferFormatSupports(FormatFeatureFlags.FormatFeatureVertexBufferBit, srcFormat) ||
(IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported))
{
// The format is not supported. Can we convert it to an alternative format?
switch (srcFormat)
{
case GAL.Format.R16G16B16Float:
format = VkFormat.R16G16B16A16Sfloat;
break;
case GAL.Format.R16G16B16Sint:
format = VkFormat.R16G16B16A16Sint;
break;
case GAL.Format.R16G16B16Uint:
format = VkFormat.R16G16B16A16Uint;
break;
default:
Logger.Error?.Print(LogClass.Gpu, $"Format {srcFormat} is not supported by the host.");
break;
}
}
return format;
}
public static bool IsD24S8(GAL.Format format)
{
return format == GAL.Format.D24UnormS8Uint || format == GAL.Format.S8UintD24Unorm;
}
private static bool IsRGB16IntFloat(GAL.Format format)
{
return format == GAL.Format.R16G16B16Float ||
format == GAL.Format.R16G16B16Sint ||
format == GAL.Format.R16G16B16Uint;
}
}
}

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@ -730,6 +730,8 @@ namespace Ryujinx.Graphics.Vulkan
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
{
var formatCapabilities = Gd.FormatCapabilities;
int count = Math.Min(Constants.MaxVertexAttributes, vertexAttribs.Length);
for (int i = 0; i < count; i++)
@ -740,7 +742,7 @@ namespace Ryujinx.Graphics.Vulkan
_newState.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
(uint)i,
(uint)bufferIndex,
FormatTable.GetFormat(attribute.Format),
formatCapabilities.ConvertToVertexVkFormat(attribute.Format),
(uint)attribute.Offset);
}

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@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Vulkan
pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
(uint)i,
(uint)bufferIndex,
FormatTable.GetFormat(attribute.Format),
gd.FormatCapabilities.ConvertToVertexVkFormat(attribute.Format),
(uint)attribute.Offset);
}

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@ -451,8 +451,8 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
else if (_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
{
TextureCopy.Blit(
_gd.Api,
@ -761,8 +761,8 @@ namespace Ryujinx.Graphics.Vulkan
private bool SupportsBlitFromD32FS8ToD32FAndS8()
{
var formatFeatureFlags = FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.FormatFeatureBlitDstBit;
return _gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
_gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
return _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
_gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
}
public TextureView GetView(GAL.Format format)

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@ -7,5 +7,6 @@
public const bool UsePushDescriptors = false;
public const bool ForceD24S8Unsupported = false;
public const bool ForceRGB16IntFloatUnsupported = false;
}
}

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@ -377,7 +377,7 @@ namespace Ryujinx.Graphics.Vulkan
FormatFeatureFlags.FormatFeatureTransferSrcBit |
FormatFeatureFlags.FormatFeatureTransferDstBit;
bool supportsBc123CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
GAL.Format.Bc1RgbaSrgb,
GAL.Format.Bc1RgbaUnorm,
GAL.Format.Bc2Srgb,
@ -385,13 +385,13 @@ namespace Ryujinx.Graphics.Vulkan
GAL.Format.Bc3Srgb,
GAL.Format.Bc3Unorm);
bool supportsBc45CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
GAL.Format.Bc4Snorm,
GAL.Format.Bc4Unorm,
GAL.Format.Bc5Snorm,
GAL.Format.Bc5Unorm);
bool supportsBc67CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
GAL.Format.Bc6HSfloat,
GAL.Format.Bc6HUfloat,
GAL.Format.Bc7Srgb,