Run audren in a separate thread (#1572)
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@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio
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public AudioRendererManagerServer(ServiceCtx context) : this(new AudioRendererManager(context.Device.System.AudioRendererManager, context.Device.System.AudioDeviceSessionRegistry)) { }
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public AudioRendererManagerServer(IAudioRendererManager impl)
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public AudioRendererManagerServer(IAudioRendererManager impl) : base(new ServerBase("AudioRendererServer"))
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{
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_impl = impl;
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}
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