Fix Amiibo regression and some minor code improvements (#6107)
* Remove redundant code and fix small issues * Log amiibo exceptions * Add more checks when getting Amiibo data * Fall back to online data if local file is inaccessible * Make dotnet format happy
This commit is contained in:
parent
4fbc978e73
commit
7e58b21f3d
@ -17,6 +17,7 @@ using System.IO;
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using System.Linq;
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using System.Net.Http;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels
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@ -188,17 +189,25 @@ namespace Ryujinx.Ava.UI.ViewModels
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_httpClient.Dispose();
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}
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private bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
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private static bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
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{
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if (string.IsNullOrEmpty(json))
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{
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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try
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{
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amiiboJson = JsonHelper.Deserialize<AmiiboJson>(json, _serializerContext.AmiiboJson);
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amiiboJson = JsonHelper.Deserialize(json, _serializerContext.AmiiboJson);
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return true;
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}
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catch
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catch (JsonException exception)
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{
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amiiboJson = JsonHelper.Deserialize<AmiiboJson>(DefaultJson, _serializerContext.AmiiboJson);
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Logger.Error?.Print(LogClass.Application, $"Unable to deserialize amiibo data: {exception}");
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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@ -208,27 +217,41 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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bool localIsValid = false;
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bool remoteIsValid = false;
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AmiiboJson amiiboJson = JsonHelper.Deserialize<AmiiboJson>(DefaultJson, _serializerContext.AmiiboJson);
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AmiiboJson amiiboJson = new();
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try
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{
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localIsValid = TryGetAmiiboJson(File.ReadAllText(_amiiboJsonPath), out amiiboJson);
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try
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{
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if (File.Exists(_amiiboJsonPath))
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{
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localIsValid = TryGetAmiiboJson(await File.ReadAllTextAsync(_amiiboJsonPath), out amiiboJson);
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}
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
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}
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if (!localIsValid || await NeedsUpdate(amiiboJson.LastUpdated))
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{
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remoteIsValid = TryGetAmiiboJson(await DownloadAmiiboJson(), out amiiboJson);
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}
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}
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catch
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catch (Exception exception)
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{
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if (!(localIsValid || remoteIsValid))
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{
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Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
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// Neither local or remote files are valid JSON, close window.
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ShowInfoDialog();
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Close();
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}
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else if (!remoteIsValid)
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{
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Logger.Warning?.Print(LogClass.Application, $"Couldn't update amiibo data: {exception}");
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// Only the local file is valid, the local one should be used
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// but the user should be warned.
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ShowInfoDialog();
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@ -388,11 +411,18 @@ namespace Ryujinx.Ava.UI.ViewModels
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private async Task<bool> NeedsUpdate(DateTime oldLastModified)
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{
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HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
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if (response.IsSuccessStatusCode)
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try
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{
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return response.Content.Headers.LastModified != oldLastModified;
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HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
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if (response.IsSuccessStatusCode)
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{
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return response.Content.Headers.LastModified != oldLastModified;
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}
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}
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catch (HttpRequestException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Unable to check for amiibo data updates: {exception}");
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}
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return false;
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@ -400,21 +430,33 @@ namespace Ryujinx.Ava.UI.ViewModels
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private async Task<string> DownloadAmiiboJson()
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{
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HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
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if (response.IsSuccessStatusCode)
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try
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{
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string amiiboJsonString = await response.Content.ReadAsStringAsync();
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HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
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using (FileStream amiiboJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
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if (response.IsSuccessStatusCode)
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{
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amiiboJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
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string amiiboJsonString = await response.Content.ReadAsStringAsync();
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try
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{
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using FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough);
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dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"Couldn't write amiibo data to file '{_amiiboJsonPath}: {exception}'");
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}
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return amiiboJsonString;
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}
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return amiiboJsonString;
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Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
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}
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catch (HttpRequestException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to request amiibo data: {exception}");
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}
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Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
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await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
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LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
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@ -422,9 +464,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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"",
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LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
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Close();
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return DefaultJson;
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return null;
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}
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private void Close()
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@ -1,3 +1,4 @@
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using Gdk;
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using Gtk;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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@ -13,7 +14,9 @@ using System.Linq;
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using System.Net.Http;
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using System.Reflection;
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using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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using Window = Gtk.Window;
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namespace Ryujinx.Ui.Windows
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{
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@ -49,11 +52,11 @@ namespace Ryujinx.Ui.Windows
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public AmiiboWindow() : base($"Ryujinx {Program.Version} - Amiibo")
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{
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Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
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Icon = new Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
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InitializeComponent();
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_httpClient = new HttpClient()
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_httpClient = new HttpClient
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{
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Timeout = TimeSpan.FromSeconds(30),
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};
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@ -64,7 +67,7 @@ namespace Ryujinx.Ui.Windows
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_amiiboList = new List<AmiiboApi>();
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_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
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_amiiboImage.Pixbuf = new Gdk.Pixbuf(_amiiboLogoBytes);
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_amiiboImage.Pixbuf = new Pixbuf(_amiiboLogoBytes);
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_scanButton.Sensitive = false;
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_randomUuidCheckBox.Sensitive = false;
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@ -72,17 +75,25 @@ namespace Ryujinx.Ui.Windows
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_ = LoadContentAsync();
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}
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private bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
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private static bool TryGetAmiiboJson(string json, out AmiiboJson amiiboJson)
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{
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if (string.IsNullOrEmpty(json))
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{
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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try
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{
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amiiboJson = JsonHelper.Deserialize<AmiiboJson>(json, _serializerContext.AmiiboJson);
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amiiboJson = JsonHelper.Deserialize(json, _serializerContext.AmiiboJson);
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return true;
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}
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catch
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catch (JsonException exception)
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{
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amiiboJson = JsonHelper.Deserialize<AmiiboJson>(DefaultJson, _serializerContext.AmiiboJson);
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Logger.Error?.Print(LogClass.Application, $"Unable to deserialize amiibo data: {exception}");
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amiiboJson = JsonHelper.Deserialize(DefaultJson, _serializerContext.AmiiboJson);
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return false;
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}
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@ -92,27 +103,41 @@ namespace Ryujinx.Ui.Windows
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{
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bool localIsValid = false;
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bool remoteIsValid = false;
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AmiiboJson amiiboJson = JsonHelper.Deserialize<AmiiboJson>(DefaultJson, _serializerContext.AmiiboJson);
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AmiiboJson amiiboJson = new();
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try
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{
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localIsValid = TryGetAmiiboJson(File.ReadAllText(_amiiboJsonPath), out amiiboJson);
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try
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{
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if (File.Exists(_amiiboJsonPath))
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{
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localIsValid = TryGetAmiiboJson(await File.ReadAllTextAsync(_amiiboJsonPath), out amiiboJson);
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}
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
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}
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if (!localIsValid || await NeedsUpdate(amiiboJson.LastUpdated))
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{
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remoteIsValid = TryGetAmiiboJson(await DownloadAmiiboJson(), out amiiboJson);
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}
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}
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catch
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catch (Exception exception)
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{
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if (!(localIsValid || remoteIsValid))
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{
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Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
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// Neither local or remote files are valid JSON, close window.
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ShowInfoDialog();
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Close();
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}
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else if (!remoteIsValid)
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{
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Logger.Warning?.Print(LogClass.Application, $"Couldn't update amiibo data: {exception}");
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// Only the local file is valid, the local one should be used
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// but the user should be warned.
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ShowInfoDialog();
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@ -196,11 +221,18 @@ namespace Ryujinx.Ui.Windows
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private async Task<bool> NeedsUpdate(DateTime oldLastModified)
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{
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HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
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if (response.IsSuccessStatusCode)
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try
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{
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return response.Content.Headers.LastModified != oldLastModified;
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HttpResponseMessage response = await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
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if (response.IsSuccessStatusCode)
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{
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return response.Content.Headers.LastModified != oldLastModified;
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}
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}
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catch (HttpRequestException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Unable to check for amiibo data updates: {exception}");
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}
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return false;
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@ -208,29 +240,37 @@ namespace Ryujinx.Ui.Windows
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private async Task<string> DownloadAmiiboJson()
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{
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HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
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if (response.IsSuccessStatusCode)
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try
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{
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string amiiboJsonString = await response.Content.ReadAsStringAsync();
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HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
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using (FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
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if (response.IsSuccessStatusCode)
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{
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dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
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string amiiboJsonString = await response.Content.ReadAsStringAsync();
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try
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{
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using FileStream dlcJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough);
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dlcJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
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}
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catch (Exception exception)
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{
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Logger.Warning?.Print(LogClass.Application, $"Couldn't write amiibo data to file '{_amiiboJsonPath}: {exception}'");
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}
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return amiiboJsonString;
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}
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return amiiboJsonString;
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}
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else
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
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GtkDialog.CreateInfoDialog($"Amiibo API", "An error occured while fetching information from the API.");
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Close();
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}
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catch (HttpRequestException exception)
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{
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Logger.Error?.Print(LogClass.Application, $"Failed to request amiibo data: {exception}");
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}
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return DefaultJson;
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GtkDialog.CreateInfoDialog("Amiibo API", "An error occured while fetching information from the API.");
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return null;
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}
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private async Task UpdateAmiiboPreview(string imageUrl)
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@ -240,7 +280,7 @@ namespace Ryujinx.Ui.Windows
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if (response.IsSuccessStatusCode)
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{
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byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
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Gdk.Pixbuf amiiboPreview = new(amiiboPreviewBytes);
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Pixbuf amiiboPreview = new(amiiboPreviewBytes);
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float ratio = Math.Min((float)_amiiboImage.AllocatedWidth / amiiboPreview.Width,
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(float)_amiiboImage.AllocatedHeight / amiiboPreview.Height);
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@ -248,7 +288,7 @@ namespace Ryujinx.Ui.Windows
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int resizeHeight = (int)(amiiboPreview.Height * ratio);
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int resizeWidth = (int)(amiiboPreview.Width * ratio);
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_amiiboImage.Pixbuf = amiiboPreview.ScaleSimple(resizeWidth, resizeHeight, Gdk.InterpType.Bilinear);
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_amiiboImage.Pixbuf = amiiboPreview.ScaleSimple(resizeWidth, resizeHeight, InterpType.Bilinear);
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}
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else
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{
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@ -258,7 +298,7 @@ namespace Ryujinx.Ui.Windows
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private static void ShowInfoDialog()
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{
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GtkDialog.CreateInfoDialog($"Amiibo API", "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.");
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GtkDialog.CreateInfoDialog("Amiibo API", "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.");
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}
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//
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@ -314,7 +354,7 @@ namespace Ryujinx.Ui.Windows
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{
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AmiiboId = _amiiboCharsComboBox.ActiveId;
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_amiiboImage.Pixbuf = new Gdk.Pixbuf(_amiiboLogoBytes);
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_amiiboImage.Pixbuf = new Pixbuf(_amiiboLogoBytes);
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string imageUrl = _amiiboList.Find(amiibo => amiibo.Head + amiibo.Tail == _amiiboCharsComboBox.ActiveId).Image;
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@ -354,7 +394,7 @@ namespace Ryujinx.Ui.Windows
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private void ShowAllCheckBox_Clicked(object sender, EventArgs e)
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{
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_amiiboImage.Pixbuf = new Gdk.Pixbuf(_amiiboLogoBytes);
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_amiiboImage.Pixbuf = new Pixbuf(_amiiboLogoBytes);
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_amiiboSeriesComboBox.Changed -= SeriesComboBox_Changed;
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_amiiboCharsComboBox.Changed -= CharacterComboBox_Changed;
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@ -365,7 +405,7 @@ namespace Ryujinx.Ui.Windows
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_scanButton.Sensitive = false;
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_randomUuidCheckBox.Sensitive = false;
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new Task(() => ParseAmiiboData()).Start();
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new Task(ParseAmiiboData).Start();
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}
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private void ScanButton_Pressed(object sender, EventArgs args)
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