Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872)
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@ -36,7 +36,6 @@ namespace Ryujinx.Ui
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private static Keyset _keySet;
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private static TitleLanguage _desiredTitleLanguage;
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private static ApplicationMetadata _appMetadata;
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public static void LoadApplications(List<string> appDirs, Keyset keySet, TitleLanguage desiredTitleLanguage, FileSystemClient fsClient = null, VirtualFileSystem vfs = null)
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{
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@ -339,7 +338,7 @@ namespace Ryujinx.Ui
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}
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}
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(bool favorite, string timePlayed, string lastPlayed) = GetMetadata(titleId);
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ApplicationMetadata appMetadata = LoadAndSaveMetaData(titleId);
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if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNum))
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{
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@ -357,14 +356,14 @@ namespace Ryujinx.Ui
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ApplicationData data = new ApplicationData()
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{
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Favorite = favorite,
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Favorite = appMetadata.Favorite,
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Icon = applicationIcon,
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TitleName = titleName,
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TitleId = titleId,
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Developer = developer,
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Version = version,
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TimePlayed = timePlayed,
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LastPlayed = lastPlayed,
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TimePlayed = ConvertSecondsToReadableString(appMetadata.TimePlayed),
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LastPlayed = appMetadata.LastPlayed,
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FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0 ,1),
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FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + "MB" : fileSize.ToString("0.##") + "GB",
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Path = applicationPath,
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@ -431,34 +430,44 @@ namespace Ryujinx.Ui
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return controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
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}
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private static (bool favorite, string timePlayed, string lastPlayed) GetMetadata(string titleId)
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internal static ApplicationMetadata LoadAndSaveMetaData(string titleId, Action<ApplicationMetadata> modifyFunction = null)
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{
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string metadataFolder = Path.Combine(new VirtualFileSystem().GetBasePath(), "games", titleId, "gui");
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string metadataFile = Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(StandardResolver.AllowPrivateSnakeCase);
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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{
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Directory.CreateDirectory(metadataFolder);
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_appMetadata = new ApplicationMetadata
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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byte[] saveData = JsonSerializer.Serialize(_appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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_appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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return (_appMetadata.Favorite, ConvertSecondsToReadableString(_appMetadata.TimePlayed), _appMetadata.LastPlayed);
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if (modifyFunction != null)
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{
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modifyFunction(appMetadata);
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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}
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return appMetadata;
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}
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private static string ConvertSecondsToReadableString(double seconds)
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@ -1,6 +1,6 @@
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namespace Ryujinx.Ui
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{
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internal struct ApplicationMetadata
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internal class ApplicationMetadata
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{
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public bool Favorite { get; set; }
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public double TimePlayed { get; set; }
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@ -307,37 +307,10 @@ namespace Ryujinx.Ui
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DiscordIntegrationModule.SwitchToPlayingState(_device.System.TitleId, _device.System.TitleName);
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string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
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string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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ApplicationLibrary.LoadAndSaveMetaData(_device.System.TitleId, appMetadata =>
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{
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Directory.CreateDirectory(metadataFolder);
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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appMetadata.LastPlayed = DateTime.UtcNow.ToString();
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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});
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}
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}
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@ -364,40 +337,13 @@ namespace Ryujinx.Ui
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if (_gameLoaded)
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{
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string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
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string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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ApplicationLibrary.LoadAndSaveMetaData(_device.System.TitleId, appMetadata =>
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{
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Directory.CreateDirectory(metadataFolder);
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
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double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
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appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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});
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}
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Profile.FinishProfiling();
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@ -454,32 +400,15 @@ namespace Ryujinx.Ui
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_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
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string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
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string metadataPath = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", titleId, "gui", "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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bool newToggleValue = !(bool)_tableStore.GetValue(treeIter, 0);
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ApplicationMetadata appMetadata;
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_tableStore.SetValue(treeIter, 0, newToggleValue);
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using (Stream stream = File.OpenRead(metadataPath))
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ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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if ((bool)_tableStore.GetValue(treeIter, 0))
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{
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_tableStore.SetValue(treeIter, 0, false);
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appMetadata.Favorite = false;
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}
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else
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{
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_tableStore.SetValue(treeIter, 0, true);
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appMetadata.Favorite = true;
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}
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataPath, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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appMetadata.Favorite = newToggleValue;
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});
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}
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private void Row_Activated(object sender, RowActivatedArgs args)
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