Fix ShaderTools GpuAcessor default values (#5646)
This commit is contained in:
parent
c2d9c6955d
commit
5ff6ea6d82
@ -128,7 +128,26 @@ namespace Ryujinx.Graphics.Shader
|
|||||||
/// <returns>GPU graphics state</returns>
|
/// <returns>GPU graphics state</returns>
|
||||||
GpuGraphicsState QueryGraphicsState()
|
GpuGraphicsState QueryGraphicsState()
|
||||||
{
|
{
|
||||||
return default;
|
return new GpuGraphicsState(
|
||||||
|
false,
|
||||||
|
InputTopology.Points,
|
||||||
|
false,
|
||||||
|
TessPatchType.Triangles,
|
||||||
|
TessSpacing.EqualSpacing,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
1f,
|
||||||
|
AlphaTestOp.Always,
|
||||||
|
0f,
|
||||||
|
default,
|
||||||
|
true,
|
||||||
|
default,
|
||||||
|
false,
|
||||||
|
false,
|
||||||
|
false);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
Loading…
Reference in New Issue
Block a user