ava: Refactor Title Update Manager window (#3898)
* ava: Refactor TitleUpdate Manager window * Update locale
This commit is contained in:
parent
476b4683cf
commit
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@ -564,10 +564,10 @@
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"Writable": "Writable",
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"SelectDlcDialogTitle": "Select DLC files",
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"SelectUpdateDialogTitle": "Select update files",
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"UserProfileWindowTitle": "Manage User Profiles",
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"CheatWindowTitle": "Manage Game Cheats",
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"DlcWindowTitle": "Manage Game DLC",
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"UpdateWindowTitle": "Manage Game Updates",
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"UserProfileWindowTitle": "User Profiles Manager",
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"CheatWindowTitle": "Cheats Manager",
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"DlcWindowTitle": "Downloadable Content Manager",
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"UpdateWindowTitle": "Title Update Manager",
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"CheatWindowHeading": "Cheats Available for {0} [{1}]",
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"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
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"UserProfilesEditProfile": "Edit Selected",
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@ -577,7 +577,7 @@
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"UserProfilesSetProfileImage": "Set Profile Image",
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"UserProfileEmptyNameError": "Name is required",
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"UserProfileNoImageError": "Profile image must be set",
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"GameUpdateWindowHeading": "Updates Available for {0} [{1}]",
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"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
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"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
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"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
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"UserProfilesName": "Name:",
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@ -1283,7 +1283,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
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ApplicationData selection = SelectedApplication;
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if (selection != null)
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{
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await new TitleUpdateWindow(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName).ShowDialog(_owner);
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await new TitleUpdateWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
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}
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}
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@ -8,8 +8,10 @@
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xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
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Width="800"
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Height="500"
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MinWidth="600"
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MinWidth="800"
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MinHeight="500"
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MaxWidth="800"
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MaxHeight="500"
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SizeToContent="Height"
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WindowStartupLocation="CenterOwner"
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mc:Ignorable="d">
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@ -8,7 +8,6 @@ using LibHac.FsSystem;
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using LibHac.Tools.Fs;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using LibHac.Tools.FsSystem.Save;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Models;
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@ -17,8 +16,6 @@ using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Reactive.Linq;
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@ -36,8 +33,8 @@ namespace Ryujinx.Ava.Ui.Windows
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private VirtualFileSystem _virtualFileSystem { get; }
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private AvaloniaList<DownloadableContentModel> _downloadableContents { get; set; }
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private ulong TitleId { get; }
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private string TitleName { get; }
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private ulong _titleId { get; }
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private string _titleName { get; }
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public DownloadableContentManagerWindow()
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{
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@ -45,15 +42,16 @@ namespace Ryujinx.Ava.Ui.Windows
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InitializeComponent();
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {TitleName} ({TitleId:X16})";
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
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}
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public DownloadableContentManagerWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
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{
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_virtualFileSystem = virtualFileSystem;
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_downloadableContents = new AvaloniaList<DownloadableContentModel>();
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TitleId = titleId;
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TitleName = titleName;
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_titleId = titleId;
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_titleName = titleName;
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_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
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@ -74,7 +72,7 @@ namespace Ryujinx.Ava.Ui.Windows
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DlcDataGrid.SelectionChanged += DlcDataGrid_SelectionChanged;
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {TitleName} ({TitleId:X16})";
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["DlcWindowTitle"]} - {_titleName} ({_titleId:X16})";
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LoadDownloadableContents();
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PrintHeading();
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@ -87,7 +85,7 @@ namespace Ryujinx.Ava.Ui.Windows
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private void PrintHeading()
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{
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Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, TitleName, TitleId.ToString("X16"));
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Heading.Text = string.Format(LocaleManager.Instance["DlcWindowHeading"], _downloadableContents.Count, _titleName, _titleId.ToString("X16"));
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}
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private void LoadDownloadableContents()
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@ -98,15 +96,15 @@ namespace Ryujinx.Ava.Ui.Windows
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{
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using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
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PartitionFileSystem pfs = new(containerFile.AsStorage());
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PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
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_virtualFileSystem.ImportTickets(pfs);
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_virtualFileSystem.ImportTickets(partitionFileSystem);
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foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
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{
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using UniqueRef<IFile> ncaFile = new();
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pfs.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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partitionFileSystem.OpenFile(ref ncaFile.Ref(), downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
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if (nca != null)
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@ -169,7 +167,7 @@ namespace Ryujinx.Ava.Ui.Windows
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if (nca.Header.ContentType == NcaContentType.PublicData)
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{
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if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != TitleId)
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if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
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{
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break;
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}
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@ -3,13 +3,17 @@
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xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:window="clr-namespace:Ryujinx.Ava.Ui.Windows"
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SizeToContent="Height"
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Width="600" MinHeight="500" Height="500"
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WindowStartupLocation="CenterOwner"
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Width="600"
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Height="400"
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MinWidth="600"
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MinHeight="400"
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MaxWidth="600"
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MaxHeight="400"
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SizeToContent="Height"
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WindowStartupLocation="CenterOwner"
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mc:Ignorable="d">
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<Grid Margin="15">
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<Grid.RowDefinitions>
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@ -19,15 +23,15 @@
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<TextBlock
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Name="Heading"
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Grid.Row="1"
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MaxWidth="500"
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Margin="20,15,20,20"
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HorizontalAlignment="Center"
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VerticalAlignment="Center"
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MaxWidth="500"
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LineHeight="18"
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TextWrapping="Wrap"
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Text="{Binding Heading}"
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TextAlignment="Center" />
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TextAlignment="Center"
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TextWrapping="Wrap" />
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<Border
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Grid.Row="2"
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Margin="5"
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@ -36,8 +40,6 @@
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BorderBrush="Gray"
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BorderThickness="1">
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<ScrollViewer
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Width="550"
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MinHeight="200"
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VerticalAlignment="Stretch"
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HorizontalScrollBarVisibility="Auto"
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VerticalScrollBarVisibility="Auto">
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@ -45,11 +47,19 @@
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Margin="10"
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HorizontalAlignment="Stretch"
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VerticalAlignment="Stretch"
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Items="{Binding TitleUpdates}">
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Items="{Binding _titleUpdates}">
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<ItemsControl.ItemTemplate>
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<DataTemplate>
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<RadioButton Padding="8, 0" VerticalContentAlignment="Center" GroupName="Update" IsChecked="{Binding IsEnabled, Mode=TwoWay}">
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<Label Margin="0" VerticalAlignment="Center" Content="{Binding Label}" />
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<RadioButton
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Padding="8,0"
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VerticalContentAlignment="Center"
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GroupName="Update"
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IsChecked="{Binding IsEnabled, Mode=TwoWay}">
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<Label
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Margin="0"
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VerticalAlignment="Center"
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Content="{Binding Label}"
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FontSize="12" />
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</RadioButton>
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</DataTemplate>
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</ItemsControl.ItemTemplate>
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@ -30,13 +30,11 @@ namespace Ryujinx.Ava.Ui.Windows
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private readonly string _titleUpdateJsonPath;
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private TitleUpdateMetadata _titleUpdateWindowData;
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public VirtualFileSystem VirtualFileSystem { get; }
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private VirtualFileSystem _virtualFileSystem { get; }
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private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; }
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internal AvaloniaList<TitleUpdateModel> TitleUpdates { get; set; } = new AvaloniaList<TitleUpdateModel>();
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public string TitleId { get; }
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public string TitleName { get; }
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public string Heading => string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], TitleName, TitleId.ToUpper());
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private ulong _titleId { get; }
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private string _titleName { get; }
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public TitleUpdateWindow()
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{
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@ -44,16 +42,18 @@ namespace Ryujinx.Ava.Ui.Windows
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InitializeComponent();
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
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}
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public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
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public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
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{
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VirtualFileSystem = virtualFileSystem;
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TitleId = titleId;
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TitleName = titleName;
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_virtualFileSystem = virtualFileSystem;
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_titleUpdates = new AvaloniaList<TitleUpdateModel>();
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_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
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_titleId = titleId;
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_titleName = titleName;
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_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
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try
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{
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@ -64,7 +64,7 @@ namespace Ryujinx.Ava.Ui.Windows
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_titleUpdateWindowData = new TitleUpdateMetadata
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{
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Selected = "",
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Paths = new List<string>()
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Paths = new List<string>()
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};
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}
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@ -72,14 +72,20 @@ namespace Ryujinx.Ava.Ui.Windows
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InitializeComponent();
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["UpdateWindowTitle"];
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
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LoadUpdates();
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PrintHeading();
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}
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private void PrintHeading()
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{
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Heading.Text = string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], _titleUpdates.Count, _titleName, _titleId.ToString("X16"));
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}
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private void LoadUpdates()
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{
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TitleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
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_titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
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foreach (string path in _titleUpdateWindowData.Paths)
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{
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@ -88,12 +94,12 @@ namespace Ryujinx.Ava.Ui.Windows
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if (_titleUpdateWindowData.Selected == "")
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{
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TitleUpdates[0].IsEnabled = true;
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_titleUpdates[0].IsEnabled = true;
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}
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else
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{
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TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
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List<TitleUpdateModel> enabled = TitleUpdates.Where(x => x.IsEnabled).ToList();
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TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
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List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList();
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foreach (TitleUpdateModel update in enabled)
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{
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@ -111,50 +117,47 @@ namespace Ryujinx.Ava.Ui.Windows
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private void AddUpdate(string path)
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{
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if (File.Exists(path) && !TitleUpdates.Any(x => x.Path == path))
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if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path))
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{
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using (FileStream file = new(path, FileMode.Open, FileAccess.Read))
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using FileStream file = new(path, FileMode.Open, FileAccess.Read);
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try
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{
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PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
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(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
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try
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if (controlNca != null && patchNca != null)
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{
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(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(VirtualFileSystem, nsp, TitleId, 0);
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ApplicationControlProperty controlData = new();
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if (controlNca != null && patchNca != null)
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using UniqueRef<IFile> nacpFile = new();
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
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_titleUpdates.Add(new TitleUpdateModel(controlData, path));
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foreach (var update in _titleUpdates)
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{
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ApplicationControlProperty controlData = new ApplicationControlProperty();
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using var nacpFile = new UniqueRef<IFile>();
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
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TitleUpdates.Add(new TitleUpdateModel(controlData, path));
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foreach (var update in TitleUpdates)
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{
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update.IsEnabled = false;
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}
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TitleUpdates.Last().IsEnabled = true;
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}
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else
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
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});
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update.IsEnabled = false;
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}
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_titleUpdates.Last().IsEnabled = true;
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}
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catch (Exception ex)
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else
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
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});
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}
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}
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catch (Exception ex)
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
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});
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}
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}
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}
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@ -162,16 +165,17 @@ namespace Ryujinx.Ava.Ui.Windows
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{
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if (removeSelectedOnly)
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{
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TitleUpdates.RemoveAll(TitleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
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_titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
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}
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else
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{
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TitleUpdates.RemoveAll(TitleUpdates.Where(x => !x.IsNoUpdate).ToList());
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_titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList());
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}
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TitleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
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_titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
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SortUpdates();
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PrintHeading();
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}
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public void RemoveSelected()
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@ -186,7 +190,7 @@ namespace Ryujinx.Ava.Ui.Windows
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public async void Add()
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{
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OpenFileDialog dialog = new OpenFileDialog()
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OpenFileDialog dialog = new()
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{
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Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
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AllowMultiple = true
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@ -209,11 +213,12 @@ namespace Ryujinx.Ava.Ui.Windows
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}
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SortUpdates();
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PrintHeading();
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}
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private void SortUpdates()
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{
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var list = TitleUpdates.ToList();
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var list = _titleUpdates.ToList();
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list.Sort((first, second) =>
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{
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@ -229,8 +234,8 @@ namespace Ryujinx.Ava.Ui.Windows
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return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
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});
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TitleUpdates.Clear();
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TitleUpdates.AddRange(list);
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_titleUpdates.Clear();
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_titleUpdates.AddRange(list);
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}
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public void Save()
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@ -239,7 +244,7 @@ namespace Ryujinx.Ava.Ui.Windows
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_titleUpdateWindowData.Selected = "";
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foreach (TitleUpdateModel update in TitleUpdates)
|
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foreach (TitleUpdateModel update in _titleUpdates)
|
||||
{
|
||||
_titleUpdateWindowData.Paths.Add(update.Path);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user