Added check for eventual symlink when displaying game files. (#4526)
* Added check for eventual symlink when displaying game files. * Moved symlink check logic * Moved symlink check logic * Fixed prev commit --------- Co-authored-by: Daniel Shala <danielshala00@gmail.com>
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@ -116,11 +116,13 @@ namespace Ryujinx.Ui.App.Common
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return;
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return;
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}
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}
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string extension = Path.GetExtension(app).ToLower();
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var fileInfo = new FileInfo(app);
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string extension = fileInfo.Extension.ToLower();
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if (!File.GetAttributes(app).HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
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if (!fileInfo.Attributes.HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
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{
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{
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applications.Add(app);
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var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ?? fileInfo.FullName;
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applications.Add(fullPath);
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numApplicationsFound++;
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numApplicationsFound++;
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}
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}
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}
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}
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@ -904,4 +906,5 @@ namespace Ryujinx.Ui.App.Common
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return (null, null);
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return (null, null);
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}
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}
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}
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}
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}
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}
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