A64: Add fast path for Fcvtas_Gp/S/V, Fcvtau_Gp/S/V and Frinta_S/V in… (#3712)

* A64: Add fast path for Fcvtas_Gp/S/V, Fcvtau_Gp/S/V and Frinta_S/V instructions;

they use "Round to Nearest with Ties to Away" rounding mode not supported in x86.

All instructions involved have been tested locally in both release and debug modes, in both lowcq and highcq.

The titles Mario Strikers and Super Smash Bros. U. use these instructions intensively.

* Update Ptc.cs

* A32: Add fast path for Vcvta_RM, Vrinta_RM and Vrinta_V instructions aswell.
This commit is contained in:
LDj3SNuD 2022-10-19 02:21:33 +02:00 committed by GitHub
parent 77c4291c34
commit 5af8ce7c38
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6 changed files with 243 additions and 46 deletions

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@ -1617,18 +1617,32 @@ namespace ARMeilleure.Instructions
public static void Frinta_S(ArmEmitterContext context) public static void Frinta_S(ArmEmitterContext context)
{ {
EmitScalarUnaryOpF(context, (op1) => if (Optimizations.UseSse41)
{ {
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1); EmitSse41ScalarRoundOpF(context, FPRoundingMode.ToNearestAway);
}); }
else
{
EmitScalarUnaryOpF(context, (op1) =>
{
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1);
});
}
} }
public static void Frinta_V(ArmEmitterContext context) public static void Frinta_V(ArmEmitterContext context)
{ {
EmitVectorUnaryOpF(context, (op1) => if (Optimizations.UseSse41)
{ {
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1); EmitSse41VectorRoundOpF(context, FPRoundingMode.ToNearestAway);
}); }
else
{
EmitVectorUnaryOpF(context, (op1) =>
{
return EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1);
});
}
} }
public static void Frinti_S(ArmEmitterContext context) public static void Frinti_S(ArmEmitterContext context)
@ -3516,9 +3530,18 @@ namespace ARMeilleure.Instructions
Operand n = GetVec(op.Rn); Operand n = GetVec(op.Rn);
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundsd : Intrinsic.X86Roundss; Operand res;
Operand res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundsd : Intrinsic.X86Roundss;
res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode)));
}
else
{
res = EmitSse41RoundToNearestWithTiesToAwayOpF(context, n, scalar: true);
}
if ((op.Size & 1) != 0) if ((op.Size & 1) != 0)
{ {
@ -3538,9 +3561,18 @@ namespace ARMeilleure.Instructions
Operand n = GetVec(op.Rn); Operand n = GetVec(op.Rn);
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundpd : Intrinsic.X86Roundps; Operand res;
Operand res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
Intrinsic inst = (op.Size & 1) != 0 ? Intrinsic.X86Roundpd : Intrinsic.X86Roundps;
res = context.AddIntrinsic(inst, n, Const(X86GetRoundControl(roundMode)));
}
else
{
res = EmitSse41RoundToNearestWithTiesToAwayOpF(context, n, scalar: false);
}
if (op.RegisterSize == RegisterSize.Simd64) if (op.RegisterSize == RegisterSize.Simd64)
{ {

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@ -164,32 +164,74 @@ namespace ARMeilleure.Instructions
public static void Fcvtas_Gp(ArmEmitterContext context) public static void Fcvtas_Gp(ArmEmitterContext context)
{ {
EmitFcvt_s_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1)); if (Optimizations.UseSse41)
{
EmitSse41Fcvts_Gp(context, FPRoundingMode.ToNearestAway, isFixed: false);
}
else
{
EmitFcvt_s_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1));
}
} }
public static void Fcvtas_S(ArmEmitterContext context) public static void Fcvtas_S(ArmEmitterContext context)
{ {
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: true); if (Optimizations.UseSse41)
{
EmitSse41FcvtsOpF(context, FPRoundingMode.ToNearestAway, scalar: true);
}
else
{
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: true);
}
} }
public static void Fcvtas_V(ArmEmitterContext context) public static void Fcvtas_V(ArmEmitterContext context)
{ {
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: false); if (Optimizations.UseSse41)
{
EmitSse41FcvtsOpF(context, FPRoundingMode.ToNearestAway, scalar: false);
}
else
{
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: true, scalar: false);
}
} }
public static void Fcvtau_Gp(ArmEmitterContext context) public static void Fcvtau_Gp(ArmEmitterContext context)
{ {
EmitFcvt_u_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1)); if (Optimizations.UseSse41)
{
EmitSse41Fcvtu_Gp(context, FPRoundingMode.ToNearestAway, isFixed: false);
}
else
{
EmitFcvt_u_Gp(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1));
}
} }
public static void Fcvtau_S(ArmEmitterContext context) public static void Fcvtau_S(ArmEmitterContext context)
{ {
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: true); if (Optimizations.UseSse41)
{
EmitSse41FcvtuOpF(context, FPRoundingMode.ToNearestAway, scalar: true);
}
else
{
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: true);
}
} }
public static void Fcvtau_V(ArmEmitterContext context) public static void Fcvtau_V(ArmEmitterContext context)
{ {
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: false); if (Optimizations.UseSse41)
{
EmitSse41FcvtuOpF(context, FPRoundingMode.ToNearestAway, scalar: false);
}
else
{
EmitFcvt(context, (op1) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, op1), signed: false, scalar: false);
}
} }
public static void Fcvtl_V(ArmEmitterContext context) public static void Fcvtl_V(ArmEmitterContext context)
@ -1223,7 +1265,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulps, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulps, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
}
Operand nInt = context.AddIntrinsic(Intrinsic.X86Cvtps2dq, nRes); Operand nInt = context.AddIntrinsic(Intrinsic.X86Cvtps2dq, nRes);
@ -1265,7 +1314,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulpd, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulpd, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
}
Operand nLong = EmitSse2CvtDoubleToInt64OpF(context, nRes, scalar); Operand nLong = EmitSse2CvtDoubleToInt64OpF(context, nRes, scalar);
@ -1314,7 +1370,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulps, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulps, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundps, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
}
Operand zero = context.VectorZero(); Operand zero = context.VectorZero();
@ -1369,7 +1432,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulpd, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulpd, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundpd, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar);
}
Operand zero = context.VectorZero(); Operand zero = context.VectorZero();
@ -1424,7 +1494,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulss, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulss, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
}
Operand nIntOrLong = op.RegisterSize == RegisterSize.Int32 Operand nIntOrLong = op.RegisterSize == RegisterSize.Int32
? context.AddIntrinsicInt (Intrinsic.X86Cvtss2si, nRes) ? context.AddIntrinsicInt (Intrinsic.X86Cvtss2si, nRes)
@ -1464,7 +1541,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulsd, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulsd, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
}
Operand nIntOrLong = op.RegisterSize == RegisterSize.Int32 Operand nIntOrLong = op.RegisterSize == RegisterSize.Int32
? context.AddIntrinsicInt (Intrinsic.X86Cvtsd2si, nRes) ? context.AddIntrinsicInt (Intrinsic.X86Cvtsd2si, nRes)
@ -1512,7 +1596,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulss, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulss, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
}
Operand zero = context.VectorZero(); Operand zero = context.VectorZero();
@ -1567,7 +1658,14 @@ namespace ARMeilleure.Instructions
nRes = context.AddIntrinsic(Intrinsic.X86Mulsd, nRes, fpScaledMask); nRes = context.AddIntrinsic(Intrinsic.X86Mulsd, nRes, fpScaledMask);
} }
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
}
Operand zero = context.VectorZero(); Operand zero = context.VectorZero();

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@ -203,6 +203,9 @@ namespace ARMeilleure.Instructions
FPRoundingMode roundMode; FPRoundingMode roundMode;
switch (rm) switch (rm)
{ {
case 0b00:
roundMode = FPRoundingMode.ToNearestAway;
break;
case 0b01: case 0b01:
roundMode = FPRoundingMode.ToNearest; roundMode = FPRoundingMode.ToNearest;
break; break;
@ -228,7 +231,7 @@ namespace ARMeilleure.Instructions
bool unsigned = op.Opc == 0; bool unsigned = op.Opc == 0;
int rm = op.Opc2 & 3; int rm = op.Opc2 & 3;
if (Optimizations.UseSse41 && rm != 0b00) if (Optimizations.UseSse41)
{ {
EmitSse41ConvertInt32(context, RMToRoundMode(rm), !unsigned); EmitSse41ConvertInt32(context, RMToRoundMode(rm), !unsigned);
} }
@ -267,15 +270,21 @@ namespace ARMeilleure.Instructions
int rm = op.Opc2 & 3; int rm = op.Opc2 & 3;
if (Optimizations.UseSse2 && rm != 0b00) if (Optimizations.UseSse41)
{ {
EmitScalarUnaryOpSimd32(context, (m) => EmitScalarUnaryOpSimd32(context, (m) =>
{ {
Intrinsic inst = (op.Size & 1) == 0 ? Intrinsic.X86Roundss : Intrinsic.X86Roundsd;
FPRoundingMode roundMode = RMToRoundMode(rm); FPRoundingMode roundMode = RMToRoundMode(rm);
return context.AddIntrinsic(inst, m, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
Intrinsic inst = (op.Size & 1) == 0 ? Intrinsic.X86Roundss : Intrinsic.X86Roundsd;
return context.AddIntrinsic(inst, m, Const(X86GetRoundControl(roundMode)));
}
else
{
return EmitSse41RoundToNearestWithTiesToAwayOpF(context, m, scalar: true);
}
}); });
} }
else else
@ -305,7 +314,17 @@ namespace ARMeilleure.Instructions
// VRINTA (vector). // VRINTA (vector).
public static void Vrinta_V(ArmEmitterContext context) public static void Vrinta_V(ArmEmitterContext context)
{ {
EmitVectorUnaryOpF32(context, (m) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, m)); if (Optimizations.UseSse41)
{
EmitVectorUnaryOpSimd32(context, (m) =>
{
return EmitSse41RoundToNearestWithTiesToAwayOpF(context, m, scalar: false);
});
}
else
{
EmitVectorUnaryOpF32(context, (m) => EmitRoundMathCall(context, MidpointRounding.AwayFromZero, m));
}
} }
// VRINTM (vector). // VRINTM (vector).
@ -413,7 +432,14 @@ namespace ARMeilleure.Instructions
Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpss, n, n, Const((int)CmpCondition.OrderedQ)); Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpss, n, n, Const((int)CmpCondition.OrderedQ));
nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n); nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundss, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
}
Operand zero = context.VectorZero(); Operand zero = context.VectorZero();
@ -464,7 +490,14 @@ namespace ARMeilleure.Instructions
Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpsd, n, n, Const((int)CmpCondition.OrderedQ)); Operand nRes = context.AddIntrinsic(Intrinsic.X86Cmpsd, n, n, Const((int)CmpCondition.OrderedQ));
nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n); nRes = context.AddIntrinsic(Intrinsic.X86Pand, nRes, n);
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode))); if (roundMode != FPRoundingMode.ToNearestAway)
{
nRes = context.AddIntrinsic(Intrinsic.X86Roundsd, nRes, Const(X86GetRoundControl(roundMode)));
}
else
{
nRes = EmitSse41RoundToNearestWithTiesToAwayOpF(context, nRes, scalar: true);
}
Operand zero = context.VectorZero(); Operand zero = context.VectorZero();

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@ -33,6 +33,14 @@ namespace ARMeilleure.Instructions
}; };
public static readonly long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0; public static readonly long ZeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
public static ulong X86GetGf2p8LogicalShiftLeft(int shift)
{
ulong identity = (0b00000001UL << 56) | (0b00000010UL << 48) | (0b00000100UL << 40) | (0b00001000UL << 32) |
(0b00010000UL << 24) | (0b00100000UL << 16) | (0b01000000UL << 8) | (0b10000000UL << 0);
return shift >= 0 ? identity >> (shift * 8) : identity << (-shift * 8);
}
#endregion #endregion
#region "X86 SSE Intrinsics" #region "X86 SSE Intrinsics"
@ -243,19 +251,44 @@ namespace ARMeilleure.Instructions
throw new ArgumentException($"Invalid rounding mode \"{roundMode}\"."); throw new ArgumentException($"Invalid rounding mode \"{roundMode}\".");
} }
public static ulong X86GetGf2p8LogicalShiftLeft(int shift) public static Operand EmitSse41RoundToNearestWithTiesToAwayOpF(ArmEmitterContext context, Operand n, bool scalar)
{ {
ulong identity = Debug.Assert(n.Type == OperandType.V128);
(0b00000001UL << 56) |
(0b00000010UL << 48) |
(0b00000100UL << 40) |
(0b00001000UL << 32) |
(0b00010000UL << 24) |
(0b00100000UL << 16) |
(0b01000000UL << 8) |
(0b10000000UL << 0);
return shift >= 0 ? identity >> (shift * 8) : identity << (-shift * 8); Operand nCopy = context.Copy(n);
Operand rC = Const(X86GetRoundControl(FPRoundingMode.TowardsZero));
IOpCodeSimd op = (IOpCodeSimd)context.CurrOp;
if ((op.Size & 1) == 0)
{
Operand signMask = scalar ? X86GetScalar(context, int.MinValue) : X86GetAllElements(context, int.MinValue);
signMask = context.AddIntrinsic(Intrinsic.X86Pand, signMask, nCopy);
// 0x3EFFFFFF == BitConverter.SingleToInt32Bits(0.5f) - 1
Operand valueMask = scalar ? X86GetScalar(context, 0x3EFFFFFF) : X86GetAllElements(context, 0x3EFFFFFF);
valueMask = context.AddIntrinsic(Intrinsic.X86Por, valueMask, signMask);
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Addss : Intrinsic.X86Addps, nCopy, valueMask);
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Roundss : Intrinsic.X86Roundps, nCopy, rC);
}
else
{
Operand signMask = scalar ? X86GetScalar(context, long.MinValue) : X86GetAllElements(context, long.MinValue);
signMask = context.AddIntrinsic(Intrinsic.X86Pand, signMask, nCopy);
// 0x3FDFFFFFFFFFFFFFL == BitConverter.DoubleToInt64Bits(0.5d) - 1L
Operand valueMask = scalar ? X86GetScalar(context, 0x3FDFFFFFFFFFFFFFL) : X86GetAllElements(context, 0x3FDFFFFFFFFFFFFFL);
valueMask = context.AddIntrinsic(Intrinsic.X86Por, valueMask, signMask);
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Addsd : Intrinsic.X86Addpd, nCopy, valueMask);
nCopy = context.AddIntrinsic(scalar ? Intrinsic.X86Roundsd : Intrinsic.X86Roundpd, nCopy, rC);
}
return nCopy;
} }
public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.). public static Operand EmitCountSetBits8(ArmEmitterContext context, Operand op) // "size" is 8 (SIMD&FP Inst.).

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@ -2,9 +2,10 @@ namespace ARMeilleure.State
{ {
public enum FPRoundingMode public enum FPRoundingMode
{ {
ToNearest = 0, ToNearest = 0, // With ties to even.
TowardsPlusInfinity = 1, TowardsPlusInfinity = 1,
TowardsMinusInfinity = 2, TowardsMinusInfinity = 2,
TowardsZero = 3 TowardsZero = 3,
ToNearestAway = 4 // With ties to away.
} }
} }

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@ -27,7 +27,7 @@ namespace ARMeilleure.Translation.PTC
private const string OuterHeaderMagicString = "PTCohd\0\0"; private const string OuterHeaderMagicString = "PTCohd\0\0";
private const string InnerHeaderMagicString = "PTCihd\0\0"; private const string InnerHeaderMagicString = "PTCihd\0\0";
private const uint InternalVersion = 3710; //! To be incremented manually for each change to the ARMeilleure project. private const uint InternalVersion = 3713; //! To be incremented manually for each change to the ARMeilleure project.
private const string ActualDir = "0"; private const string ActualDir = "0";
private const string BackupDir = "1"; private const string BackupDir = "1";