Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size

This commit is contained in:
gdkchan 2018-03-09 23:12:57 -03:00
parent be0e4007dc
commit 5912bd2beb
12 changed files with 177 additions and 207 deletions

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@ -1,4 +1,4 @@
public static class AOptimizations
{
public static bool EnableMemoryChecks = false;
}

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@ -10,7 +10,7 @@ namespace ChocolArm64
public AThreadState ThreadState { get; private set; }
public AMemory Memory { get; private set; }
public long EntryPoint { get; private set; }
private long EntryPoint;
private ATranslator Translator;

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@ -3,10 +3,11 @@ using ChocolArm64.State;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace ChocolArm64.Memory
{
public unsafe class AMemory
public unsafe class AMemory : IDisposable
{
private const long ErgMask = (4 << AThreadState.ErgSizeLog2) - 1;
@ -39,9 +40,11 @@ namespace ChocolArm64.Memory
private HashSet<long> ExAddrs;
public IntPtr Ram { get; private set; }
private byte* RamPtr;
public AMemory(IntPtr Ram)
public AMemory()
{
Manager = new AMemoryMgr();
@ -49,6 +52,8 @@ namespace ChocolArm64.Memory
ExAddrs = new HashSet<long>();
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
RamPtr = (byte*)Ram;
}
@ -142,9 +147,7 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public byte ReadByte(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return *((byte*)(RamPtr + (uint)Position));
}
@ -152,9 +155,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ushort ReadUInt16(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position + 1, AMemoryPerm.Read);
return *((ushort*)(RamPtr + (uint)Position));
}
@ -162,9 +164,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public uint ReadUInt32(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position + 3, AMemoryPerm.Read);
return *((uint*)(RamPtr + (uint)Position));
}
@ -172,9 +173,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ulong ReadUInt64(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position + 7, AMemoryPerm.Read);
return *((ulong*)(RamPtr + (uint)Position));
}
@ -182,50 +182,30 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector8(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { B0 = ReadByte(Position) };
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector16(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { H0 = ReadUInt16(Position) };
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector32(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { W0 = ReadUInt32(Position) };
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector64(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { X0 = ReadUInt64(Position) };
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector128(long Position)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec()
{
X0 = ReadUInt64(Position + 0),
@ -241,9 +221,7 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteByte(long Position, byte Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
*((byte*)(RamPtr + (uint)Position)) = Value;
}
@ -251,9 +229,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteUInt16(long Position, ushort Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position + 1, AMemoryPerm.Write);
*((ushort*)(RamPtr + (uint)Position)) = Value;
}
@ -261,9 +238,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteUInt32(long Position, uint Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position + 3, AMemoryPerm.Write);
*((uint*)(RamPtr + (uint)Position)) = Value;
}
@ -271,9 +247,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteUInt64(long Position, ulong Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position + 7, AMemoryPerm.Write);
*((ulong*)(RamPtr + (uint)Position)) = Value;
}
@ -281,56 +256,39 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector8(long Position, AVec Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteByte(Position, Value.B0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector16(long Position, AVec Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt16(Position, Value.H0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector32(long Position, AVec Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt32(Position, Value.W0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector64(long Position, AVec Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt64(Position, Value.X0);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector128(long Position, AVec Value)
{
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt64(Position + 0, Value.X0);
WriteUInt64(Position + 8, Value.X1);
}
private void EnsureAccessIsValid(long Position, AMemoryPerm Perm)
{
#if DEBUG
if (AOptimizations.EnableMemoryChecks)
{
if (!Manager.IsMapped(Position))
{
throw new VmmPageFaultException(Position);
@ -341,5 +299,22 @@ namespace ChocolArm64.Memory
throw new VmmAccessViolationException(Position, Perm);
}
}
#endif
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (Ram != IntPtr.Zero)
{
Marshal.FreeHGlobal(Ram);
Ram = IntPtr.Zero;
}
}
}
}

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@ -4,8 +4,8 @@ namespace ChocolArm64.Memory
{
public class AMemoryMgr
{
public const long AddrSize = RamSize;
public const long RamSize = 4L * 1024 * 1024 * 1024;
public const long AddrSize = RamSize;
private const int PTLvl0Bits = 10;
private const int PTLvl1Bits = 10;

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@ -1,7 +1,5 @@
using ChocolArm64.Memory;
using Ryujinx.Core.OsHle.Handles;
using Ryujinx.Core.OsHle.Handles;
using System;
using System.Diagnostics;
namespace Ryujinx.Core.Input
{
@ -66,11 +64,15 @@ namespace Ryujinx.Core.Input
private long[] ShMemPositions;
private IntPtr Ram;
private long CurrControllerEntry;
private long CurrTouchEntry;
private long CurrTouchSampleCounter;
public Hid(IntPtr Ram)
private Switch Ns;
public Hid(Switch Ns)
{
this.Ram = Ram;
this.Ns = Ns;
ShMemLock = new object();
@ -136,20 +138,20 @@ namespace Ryujinx.Core.Input
HidControllerColorDesc SplitColorDesc = 0;
WriteInt32(BaseControllerOffset + 0x0, (int)Type);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x0, (int)Type);
WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
Ns.Memory.WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
Ns.Memory.WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
}
public void SetJoyconButton(
@ -163,7 +165,26 @@ namespace Ryujinx.Core.Input
{
foreach (long Position in ShMemPositions)
{
long ControllerOffset = Position + HidControllersOffset;
WriteJoyconButtons(
Position,
ControllerId,
ControllerLayout,
Buttons,
LeftStick,
RightStick);
}
}
}
private void WriteJoyconButtons(
long BasePosition,
HidControllerId ControllerId,
HidControllerLayouts ControllerLayout,
HidControllerButtons Buttons,
HidJoystickPosition LeftStick,
HidJoystickPosition RightStick)
{
long ControllerOffset = BasePosition + HidControllersOffset;
ControllerOffset += (int)ControllerId * HidControllerSize;
@ -171,38 +192,34 @@ namespace Ryujinx.Core.Input
ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
long LastEntry = ReadInt64(ControllerOffset + 0x10);
CurrControllerEntry = (CurrControllerEntry + 1) % HidEntryCount;
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = GetTimestamp();
long Timestamp = Stopwatch.GetTimestamp();
WriteInt64(ControllerOffset + 0x0, Timestamp);
WriteInt64(ControllerOffset + 0x8, HidEntryCount);
WriteInt64(ControllerOffset + 0x10, CurrEntry);
WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
Ns.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
Ns.Memory.WriteInt64(ControllerOffset + 0x8, HidEntryCount);
Ns.Memory.WriteInt64(ControllerOffset + 0x10, CurrControllerEntry);
Ns.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
ControllerOffset += HidControllersLayoutHeaderSize;
ControllerOffset += CurrEntry * HidControllersInputEntrySize;
ControllerOffset += CurrControllerEntry * HidControllersInputEntrySize;
WriteInt64(ControllerOffset + 0x0, Timestamp);
WriteInt64(ControllerOffset + 0x8, Timestamp);
Ns.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
Ns.Memory.WriteInt64(ControllerOffset + 0x8, Timestamp);
WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
Ns.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
Ns.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
Ns.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
WriteInt64(ControllerOffset + 0x20, RightStick.DX);
WriteInt64(ControllerOffset + 0x24, RightStick.DY);
Ns.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
Ns.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);
WriteInt64(ControllerOffset + 0x28,
Ns.Memory.WriteInt64(ControllerOffset + 0x28,
(uint)HidControllerConnState.Controller_State_Connected |
(uint)HidControllerConnState.Controller_State_Wired);
}
}
}
public void SetTouchPoints(params HidTouchPoint[] Points)
{
@ -210,28 +227,31 @@ namespace Ryujinx.Core.Input
{
foreach (long Position in ShMemPositions)
{
long TouchScreenOffset = Position + HidTouchScreenOffset;
WriteTouchPoints(Position, Points);
}
}
}
long LastEntry = ReadInt64(TouchScreenOffset + 0x10);
private void WriteTouchPoints(long BasePosition, params HidTouchPoint[] Points)
{
long TouchScreenOffset = BasePosition + HidTouchScreenOffset;
long CurrEntry = (LastEntry + 1) % HidEntryCount;
long Timestamp = GetTimestamp();
long Timestamp = ReadInt64(TouchScreenOffset) + 1;
CurrTouchEntry = (CurrTouchEntry + 1) % HidEntryCount;
WriteInt64(TouchScreenOffset + 0x0, Timestamp);
WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
WriteInt64(TouchScreenOffset + 0x10, CurrEntry);
WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
WriteInt64(TouchScreenOffset + 0x20, Timestamp);
Ns.Memory.WriteInt64(TouchScreenOffset + 0x0, Timestamp);
Ns.Memory.WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
Ns.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrTouchEntry);
Ns.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
Ns.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp);
long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
TouchEntryOffset += CurrTouchEntry * HidTouchEntrySize;
TouchEntryOffset += CurrEntry * HidTouchEntrySize;
WriteInt64(TouchEntryOffset + 0x0, Timestamp);
WriteInt64(TouchEntryOffset + 0x8, Points.Length);
Ns.Memory.WriteInt64(TouchEntryOffset + 0x0, CurrTouchSampleCounter++);
Ns.Memory.WriteInt64(TouchEntryOffset + 0x8, Points.Length);
TouchEntryOffset += HidTouchEntryHeaderSize;
@ -241,41 +261,23 @@ namespace Ryujinx.Core.Input
foreach (HidTouchPoint Point in Points)
{
WriteInt64(TouchEntryOffset + 0x0, Timestamp);
WriteInt32(TouchEntryOffset + 0x8, Padding);
WriteInt32(TouchEntryOffset + 0xc, Index++);
WriteInt32(TouchEntryOffset + 0x10, Point.X);
WriteInt32(TouchEntryOffset + 0x14, Point.Y);
WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
WriteInt32(TouchEntryOffset + 0x24, Padding);
Ns.Memory.WriteInt64(TouchEntryOffset + 0x0, Timestamp);
Ns.Memory.WriteInt32(TouchEntryOffset + 0x8, Padding);
Ns.Memory.WriteInt32(TouchEntryOffset + 0xc, Index++);
Ns.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X);
Ns.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y);
Ns.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
Ns.Memory.WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
Ns.Memory.WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
Ns.Memory.WriteInt32(TouchEntryOffset + 0x24, Padding);
TouchEntryOffset += HidTouchEntryTouchSize;
}
}
}
}
private unsafe long ReadInt64(long Position)
private long GetTimestamp()
{
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return 0;
return *((long*)((byte*)Ram + Position));
}
private unsafe void WriteInt32(long Position, int Value)
{
if ((ulong)Position + 4 > AMemoryMgr.AddrSize) return;
*((int*)((byte*)Ram + Position)) = Value;
}
private unsafe void WriteInt64(long Position, long Value)
{
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return;
*((long*)((byte*)Ram + Position)) = Value;
return Environment.TickCount * 19_200;
}
}
}

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@ -9,6 +9,9 @@ namespace Ryujinx.Core.OsHle
public const long MapRegionAddress = 0x10000000;
public const long MapRegionSize = 0x20000000;
public const long HeapRegionAddress = MapRegionAddress + MapRegionSize;
public const long HeapRegionSize = TlsPagesAddress - HeapRegionAddress;
public const long MainStackSize = 0x100000;
public const long MainStackAddress = AMemoryMgr.AddrSize - MainStackSize;
@ -17,8 +20,6 @@ namespace Ryujinx.Core.OsHle
public const long TlsPagesAddress = MainStackAddress - TlsPagesSize;
public const long HeapRegionAddress = MapRegionAddress + MapRegionSize;
public const long TotalMemoryUsed = HeapRegionAddress + TlsPagesSize + MainStackSize;
public const long TotalMemoryAvailable = AMemoryMgr.RamSize - AddrSpaceStart;

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@ -45,7 +45,7 @@ namespace Ryujinx.Core.OsHle
this.Ns = Ns;
this.ProcessId = ProcessId;
Memory = new AMemory(Ns.Ram);
Memory = Ns.Memory;
Scheduler = new KProcessScheduler();

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@ -264,11 +264,11 @@ namespace Ryujinx.Core.OsHle.IpcServices.Android
int FbWidth = BufferQueue[Slot].Data.Width;
int FbHeight = BufferQueue[Slot].Data.Height;
int FbSize = FbWidth * FbHeight * 4;
long FbSize = (uint)FbWidth * FbHeight * 4;
HNvMap NvMap = GetNvMap(Context, Slot);
if (FbSize < 0 || NvMap.Address < 0 || NvMap.Address + FbSize > AMemoryMgr.AddrSize)
if ((ulong)(NvMap.Address + FbSize) > AMemoryMgr.AddrSize)
{
Logging.Error($"Frame buffer address {NvMap.Address:x16} is invalid!");
@ -330,7 +330,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Android
Rotate = -MathF.PI * 0.5f;
}
byte* Fb = (byte*)Context.Ns.Ram + NvMap.Address;
byte* Fb = (byte*)Context.Ns.Memory.Ram + NvMap.Address;
Context.Ns.Gpu.Renderer.QueueAction(delegate()
{

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@ -197,7 +197,7 @@ namespace Ryujinx.Core.OsHle.Svc
break;
case 5:
ThreadState.X1 = CurrentHeapSize;
ThreadState.X1 = MemoryRegions.HeapRegionSize;
break;
case 6:

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@ -1,7 +1,4 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Diagnostics;
using System.Timers;
namespace Ryujinx.Core

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@ -5,13 +5,12 @@ using Ryujinx.Core.Settings;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gpu;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Core
{
public class Switch : IDisposable
{
public IntPtr Ram {get; private set; }
internal AMemory Memory { get; private set; }
internal NsGpu Gpu { get; private set; }
internal Horizon Os { get; private set; }
@ -25,13 +24,13 @@ namespace Ryujinx.Core
public Switch(IGalRenderer Renderer)
{
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize);
Memory = new AMemory();
Gpu = new NsGpu(Renderer);
VFs = new VirtualFs();
Hid = new Hid(Ram);
Hid = new Hid(this);
Statistics = new PerformanceStatistics();
@ -72,10 +71,10 @@ namespace Ryujinx.Core
{
if (disposing)
{
Memory.Dispose();
VFs.Dispose();
}
Marshal.FreeHGlobal(Ram);
}
}
}

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@ -2,8 +2,6 @@ using ChocolArm64;
using ChocolArm64.Memory;
using ChocolArm64.State;
using NUnit.Framework;
using System;
using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Tests.Cpu
@ -16,7 +14,6 @@ namespace Ryujinx.Tests.Cpu
private long EntryPoint;
private IntPtr Ram;
private AMemory Memory;
private AThread Thread;
@ -28,9 +25,8 @@ namespace Ryujinx.Tests.Cpu
EntryPoint = Position;
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize);
ATranslator Translator = new ATranslator();
Memory = new AMemory(Ram);
Memory = new AMemory();
Memory.Manager.Map(Position, Size, 2, AMemoryPerm.Read | AMemoryPerm.Write | AMemoryPerm.Execute);
Thread = new AThread(Translator, Memory, ThreadPriority.Normal, EntryPoint);
}
@ -38,9 +34,9 @@ namespace Ryujinx.Tests.Cpu
[TearDown]
public void Teardown()
{
Memory.Dispose();
Thread = null;
Memory = null;
Marshal.FreeHGlobal(Ram);
}
protected void Reset()