Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size

This commit is contained in:
gdkchan 2018-03-09 23:12:57 -03:00
parent be0e4007dc
commit 5912bd2beb
12 changed files with 177 additions and 207 deletions

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@ -1,4 +1,4 @@
public static class AOptimizations public static class AOptimizations
{ {
public static bool EnableMemoryChecks = false;
} }

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@ -10,7 +10,7 @@ namespace ChocolArm64
public AThreadState ThreadState { get; private set; } public AThreadState ThreadState { get; private set; }
public AMemory Memory { get; private set; } public AMemory Memory { get; private set; }
public long EntryPoint { get; private set; } private long EntryPoint;
private ATranslator Translator; private ATranslator Translator;

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@ -3,10 +3,11 @@ using ChocolArm64.State;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace ChocolArm64.Memory namespace ChocolArm64.Memory
{ {
public unsafe class AMemory public unsafe class AMemory : IDisposable
{ {
private const long ErgMask = (4 << AThreadState.ErgSizeLog2) - 1; private const long ErgMask = (4 << AThreadState.ErgSizeLog2) - 1;
@ -39,9 +40,11 @@ namespace ChocolArm64.Memory
private HashSet<long> ExAddrs; private HashSet<long> ExAddrs;
public IntPtr Ram { get; private set; }
private byte* RamPtr; private byte* RamPtr;
public AMemory(IntPtr Ram) public AMemory()
{ {
Manager = new AMemoryMgr(); Manager = new AMemoryMgr();
@ -49,6 +52,8 @@ namespace ChocolArm64.Memory
ExAddrs = new HashSet<long>(); ExAddrs = new HashSet<long>();
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
RamPtr = (byte*)Ram; RamPtr = (byte*)Ram;
} }
@ -142,9 +147,7 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public byte ReadByte(long Position) public byte ReadByte(long Position)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read); EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return *((byte*)(RamPtr + (uint)Position)); return *((byte*)(RamPtr + (uint)Position));
} }
@ -152,9 +155,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public ushort ReadUInt16(long Position) public ushort ReadUInt16(long Position)
{ {
#if DEBUG EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position, AMemoryPerm.Read); EnsureAccessIsValid(Position + 1, AMemoryPerm.Read);
#endif
return *((ushort*)(RamPtr + (uint)Position)); return *((ushort*)(RamPtr + (uint)Position));
} }
@ -162,9 +164,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public uint ReadUInt32(long Position) public uint ReadUInt32(long Position)
{ {
#if DEBUG EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position, AMemoryPerm.Read); EnsureAccessIsValid(Position + 3, AMemoryPerm.Read);
#endif
return *((uint*)(RamPtr + (uint)Position)); return *((uint*)(RamPtr + (uint)Position));
} }
@ -172,9 +173,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public ulong ReadUInt64(long Position) public ulong ReadUInt64(long Position)
{ {
#if DEBUG EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
EnsureAccessIsValid(Position, AMemoryPerm.Read); EnsureAccessIsValid(Position + 7, AMemoryPerm.Read);
#endif
return *((ulong*)(RamPtr + (uint)Position)); return *((ulong*)(RamPtr + (uint)Position));
} }
@ -182,50 +182,30 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector8(long Position) public AVec ReadVector8(long Position)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { B0 = ReadByte(Position) }; return new AVec() { B0 = ReadByte(Position) };
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector16(long Position) public AVec ReadVector16(long Position)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { H0 = ReadUInt16(Position) }; return new AVec() { H0 = ReadUInt16(Position) };
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector32(long Position) public AVec ReadVector32(long Position)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { W0 = ReadUInt32(Position) }; return new AVec() { W0 = ReadUInt32(Position) };
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector64(long Position) public AVec ReadVector64(long Position)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() { X0 = ReadUInt64(Position) }; return new AVec() { X0 = ReadUInt64(Position) };
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public AVec ReadVector128(long Position) public AVec ReadVector128(long Position)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Read);
#endif
return new AVec() return new AVec()
{ {
X0 = ReadUInt64(Position + 0), X0 = ReadUInt64(Position + 0),
@ -241,9 +221,7 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteByte(long Position, byte Value) public void WriteByte(long Position, byte Value)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write); EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
*((byte*)(RamPtr + (uint)Position)) = Value; *((byte*)(RamPtr + (uint)Position)) = Value;
} }
@ -251,9 +229,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteUInt16(long Position, ushort Value) public void WriteUInt16(long Position, ushort Value)
{ {
#if DEBUG EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position, AMemoryPerm.Write); EnsureAccessIsValid(Position + 1, AMemoryPerm.Write);
#endif
*((ushort*)(RamPtr + (uint)Position)) = Value; *((ushort*)(RamPtr + (uint)Position)) = Value;
} }
@ -261,9 +238,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteUInt32(long Position, uint Value) public void WriteUInt32(long Position, uint Value)
{ {
#if DEBUG EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position, AMemoryPerm.Write); EnsureAccessIsValid(Position + 3, AMemoryPerm.Write);
#endif
*((uint*)(RamPtr + (uint)Position)) = Value; *((uint*)(RamPtr + (uint)Position)) = Value;
} }
@ -271,9 +247,8 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteUInt64(long Position, ulong Value) public void WriteUInt64(long Position, ulong Value)
{ {
#if DEBUG EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
EnsureAccessIsValid(Position, AMemoryPerm.Write); EnsureAccessIsValid(Position + 7, AMemoryPerm.Write);
#endif
*((ulong*)(RamPtr + (uint)Position)) = Value; *((ulong*)(RamPtr + (uint)Position)) = Value;
} }
@ -281,56 +256,39 @@ namespace ChocolArm64.Memory
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector8(long Position, AVec Value) public void WriteVector8(long Position, AVec Value)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteByte(Position, Value.B0); WriteByte(Position, Value.B0);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector16(long Position, AVec Value) public void WriteVector16(long Position, AVec Value)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt16(Position, Value.H0); WriteUInt16(Position, Value.H0);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector32(long Position, AVec Value) public void WriteVector32(long Position, AVec Value)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt32(Position, Value.W0); WriteUInt32(Position, Value.W0);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector64(long Position, AVec Value) public void WriteVector64(long Position, AVec Value)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt64(Position, Value.X0); WriteUInt64(Position, Value.X0);
} }
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public void WriteVector128(long Position, AVec Value) public void WriteVector128(long Position, AVec Value)
{ {
#if DEBUG
EnsureAccessIsValid(Position, AMemoryPerm.Write);
#endif
WriteUInt64(Position + 0, Value.X0); WriteUInt64(Position + 0, Value.X0);
WriteUInt64(Position + 8, Value.X1); WriteUInt64(Position + 8, Value.X1);
} }
private void EnsureAccessIsValid(long Position, AMemoryPerm Perm) private void EnsureAccessIsValid(long Position, AMemoryPerm Perm)
{ {
#if DEBUG
if (AOptimizations.EnableMemoryChecks)
{
if (!Manager.IsMapped(Position)) if (!Manager.IsMapped(Position))
{ {
throw new VmmPageFaultException(Position); throw new VmmPageFaultException(Position);
@ -341,5 +299,22 @@ namespace ChocolArm64.Memory
throw new VmmAccessViolationException(Position, Perm); throw new VmmAccessViolationException(Position, Perm);
} }
} }
#endif
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (Ram != IntPtr.Zero)
{
Marshal.FreeHGlobal(Ram);
Ram = IntPtr.Zero;
}
}
} }
} }

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@ -4,8 +4,8 @@ namespace ChocolArm64.Memory
{ {
public class AMemoryMgr public class AMemoryMgr
{ {
public const long AddrSize = RamSize;
public const long RamSize = 4L * 1024 * 1024 * 1024; public const long RamSize = 4L * 1024 * 1024 * 1024;
public const long AddrSize = RamSize;
private const int PTLvl0Bits = 10; private const int PTLvl0Bits = 10;
private const int PTLvl1Bits = 10; private const int PTLvl1Bits = 10;

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@ -1,7 +1,5 @@
using ChocolArm64.Memory; using Ryujinx.Core.OsHle.Handles;
using Ryujinx.Core.OsHle.Handles;
using System; using System;
using System.Diagnostics;
namespace Ryujinx.Core.Input namespace Ryujinx.Core.Input
{ {
@ -66,11 +64,15 @@ namespace Ryujinx.Core.Input
private long[] ShMemPositions; private long[] ShMemPositions;
private IntPtr Ram; private long CurrControllerEntry;
private long CurrTouchEntry;
private long CurrTouchSampleCounter;
public Hid(IntPtr Ram) private Switch Ns;
public Hid(Switch Ns)
{ {
this.Ram = Ram; this.Ns = Ns;
ShMemLock = new object(); ShMemLock = new object();
@ -136,20 +138,20 @@ namespace Ryujinx.Core.Input
HidControllerColorDesc SplitColorDesc = 0; HidControllerColorDesc SplitColorDesc = 0;
WriteInt32(BaseControllerOffset + 0x0, (int)Type); Ns.Memory.WriteInt32(BaseControllerOffset + 0x0, (int)Type);
WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0); Ns.Memory.WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc); Ns.Memory.WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody); Ns.Memory.WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons); Ns.Memory.WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc); Ns.Memory.WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody); Ns.Memory.WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons); Ns.Memory.WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody); Ns.Memory.WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons); Ns.Memory.WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
} }
public void SetJoyconButton( public void SetJoyconButton(
@ -163,7 +165,26 @@ namespace Ryujinx.Core.Input
{ {
foreach (long Position in ShMemPositions) foreach (long Position in ShMemPositions)
{ {
long ControllerOffset = Position + HidControllersOffset; WriteJoyconButtons(
Position,
ControllerId,
ControllerLayout,
Buttons,
LeftStick,
RightStick);
}
}
}
private void WriteJoyconButtons(
long BasePosition,
HidControllerId ControllerId,
HidControllerLayouts ControllerLayout,
HidControllerButtons Buttons,
HidJoystickPosition LeftStick,
HidJoystickPosition RightStick)
{
long ControllerOffset = BasePosition + HidControllersOffset;
ControllerOffset += (int)ControllerId * HidControllerSize; ControllerOffset += (int)ControllerId * HidControllerSize;
@ -171,38 +192,34 @@ namespace Ryujinx.Core.Input
ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize; ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
long LastEntry = ReadInt64(ControllerOffset + 0x10); CurrControllerEntry = (CurrControllerEntry + 1) % HidEntryCount;
long CurrEntry = (LastEntry + 1) % HidEntryCount; long Timestamp = GetTimestamp();
long Timestamp = Stopwatch.GetTimestamp(); Ns.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
Ns.Memory.WriteInt64(ControllerOffset + 0x8, HidEntryCount);
WriteInt64(ControllerOffset + 0x0, Timestamp); Ns.Memory.WriteInt64(ControllerOffset + 0x10, CurrControllerEntry);
WriteInt64(ControllerOffset + 0x8, HidEntryCount); Ns.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
WriteInt64(ControllerOffset + 0x10, CurrEntry);
WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
ControllerOffset += HidControllersLayoutHeaderSize; ControllerOffset += HidControllersLayoutHeaderSize;
ControllerOffset += CurrEntry * HidControllersInputEntrySize; ControllerOffset += CurrControllerEntry * HidControllersInputEntrySize;
WriteInt64(ControllerOffset + 0x0, Timestamp); Ns.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
WriteInt64(ControllerOffset + 0x8, Timestamp); Ns.Memory.WriteInt64(ControllerOffset + 0x8, Timestamp);
WriteInt64(ControllerOffset + 0x10, (uint)Buttons); Ns.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
WriteInt32(ControllerOffset + 0x18, LeftStick.DX); Ns.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
WriteInt32(ControllerOffset + 0x1c, LeftStick.DY); Ns.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
WriteInt64(ControllerOffset + 0x20, RightStick.DX); Ns.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
WriteInt64(ControllerOffset + 0x24, RightStick.DY); Ns.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);
WriteInt64(ControllerOffset + 0x28, Ns.Memory.WriteInt64(ControllerOffset + 0x28,
(uint)HidControllerConnState.Controller_State_Connected | (uint)HidControllerConnState.Controller_State_Connected |
(uint)HidControllerConnState.Controller_State_Wired); (uint)HidControllerConnState.Controller_State_Wired);
} }
}
}
public void SetTouchPoints(params HidTouchPoint[] Points) public void SetTouchPoints(params HidTouchPoint[] Points)
{ {
@ -210,28 +227,31 @@ namespace Ryujinx.Core.Input
{ {
foreach (long Position in ShMemPositions) foreach (long Position in ShMemPositions)
{ {
long TouchScreenOffset = Position + HidTouchScreenOffset; WriteTouchPoints(Position, Points);
}
}
}
long LastEntry = ReadInt64(TouchScreenOffset + 0x10); private void WriteTouchPoints(long BasePosition, params HidTouchPoint[] Points)
{
long TouchScreenOffset = BasePosition + HidTouchScreenOffset;
long CurrEntry = (LastEntry + 1) % HidEntryCount; long Timestamp = GetTimestamp();
long Timestamp = ReadInt64(TouchScreenOffset) + 1; CurrTouchEntry = (CurrTouchEntry + 1) % HidEntryCount;
WriteInt64(TouchScreenOffset + 0x0, Timestamp); Ns.Memory.WriteInt64(TouchScreenOffset + 0x0, Timestamp);
WriteInt64(TouchScreenOffset + 0x8, HidEntryCount); Ns.Memory.WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
WriteInt64(TouchScreenOffset + 0x10, CurrEntry); Ns.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrTouchEntry);
WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1); Ns.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
WriteInt64(TouchScreenOffset + 0x20, Timestamp); Ns.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp);
long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize; long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize; TouchEntryOffset += CurrTouchEntry * HidTouchEntrySize;
TouchEntryOffset += CurrEntry * HidTouchEntrySize; Ns.Memory.WriteInt64(TouchEntryOffset + 0x0, CurrTouchSampleCounter++);
Ns.Memory.WriteInt64(TouchEntryOffset + 0x8, Points.Length);
WriteInt64(TouchEntryOffset + 0x0, Timestamp);
WriteInt64(TouchEntryOffset + 0x8, Points.Length);
TouchEntryOffset += HidTouchEntryHeaderSize; TouchEntryOffset += HidTouchEntryHeaderSize;
@ -241,41 +261,23 @@ namespace Ryujinx.Core.Input
foreach (HidTouchPoint Point in Points) foreach (HidTouchPoint Point in Points)
{ {
WriteInt64(TouchEntryOffset + 0x0, Timestamp); Ns.Memory.WriteInt64(TouchEntryOffset + 0x0, Timestamp);
WriteInt32(TouchEntryOffset + 0x8, Padding); Ns.Memory.WriteInt32(TouchEntryOffset + 0x8, Padding);
WriteInt32(TouchEntryOffset + 0xc, Index++); Ns.Memory.WriteInt32(TouchEntryOffset + 0xc, Index++);
WriteInt32(TouchEntryOffset + 0x10, Point.X); Ns.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X);
WriteInt32(TouchEntryOffset + 0x14, Point.Y); Ns.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y);
WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX); Ns.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY); Ns.Memory.WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
WriteInt32(TouchEntryOffset + 0x20, Point.Angle); Ns.Memory.WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
WriteInt32(TouchEntryOffset + 0x24, Padding); Ns.Memory.WriteInt32(TouchEntryOffset + 0x24, Padding);
TouchEntryOffset += HidTouchEntryTouchSize; TouchEntryOffset += HidTouchEntryTouchSize;
} }
} }
}
}
private unsafe long ReadInt64(long Position) private long GetTimestamp()
{ {
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return 0; return Environment.TickCount * 19_200;
return *((long*)((byte*)Ram + Position));
}
private unsafe void WriteInt32(long Position, int Value)
{
if ((ulong)Position + 4 > AMemoryMgr.AddrSize) return;
*((int*)((byte*)Ram + Position)) = Value;
}
private unsafe void WriteInt64(long Position, long Value)
{
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return;
*((long*)((byte*)Ram + Position)) = Value;
} }
} }
} }

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@ -9,6 +9,9 @@ namespace Ryujinx.Core.OsHle
public const long MapRegionAddress = 0x10000000; public const long MapRegionAddress = 0x10000000;
public const long MapRegionSize = 0x20000000; public const long MapRegionSize = 0x20000000;
public const long HeapRegionAddress = MapRegionAddress + MapRegionSize;
public const long HeapRegionSize = TlsPagesAddress - HeapRegionAddress;
public const long MainStackSize = 0x100000; public const long MainStackSize = 0x100000;
public const long MainStackAddress = AMemoryMgr.AddrSize - MainStackSize; public const long MainStackAddress = AMemoryMgr.AddrSize - MainStackSize;
@ -17,8 +20,6 @@ namespace Ryujinx.Core.OsHle
public const long TlsPagesAddress = MainStackAddress - TlsPagesSize; public const long TlsPagesAddress = MainStackAddress - TlsPagesSize;
public const long HeapRegionAddress = MapRegionAddress + MapRegionSize;
public const long TotalMemoryUsed = HeapRegionAddress + TlsPagesSize + MainStackSize; public const long TotalMemoryUsed = HeapRegionAddress + TlsPagesSize + MainStackSize;
public const long TotalMemoryAvailable = AMemoryMgr.RamSize - AddrSpaceStart; public const long TotalMemoryAvailable = AMemoryMgr.RamSize - AddrSpaceStart;

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@ -45,7 +45,7 @@ namespace Ryujinx.Core.OsHle
this.Ns = Ns; this.Ns = Ns;
this.ProcessId = ProcessId; this.ProcessId = ProcessId;
Memory = new AMemory(Ns.Ram); Memory = Ns.Memory;
Scheduler = new KProcessScheduler(); Scheduler = new KProcessScheduler();

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@ -264,11 +264,11 @@ namespace Ryujinx.Core.OsHle.IpcServices.Android
int FbWidth = BufferQueue[Slot].Data.Width; int FbWidth = BufferQueue[Slot].Data.Width;
int FbHeight = BufferQueue[Slot].Data.Height; int FbHeight = BufferQueue[Slot].Data.Height;
int FbSize = FbWidth * FbHeight * 4; long FbSize = (uint)FbWidth * FbHeight * 4;
HNvMap NvMap = GetNvMap(Context, Slot); HNvMap NvMap = GetNvMap(Context, Slot);
if (FbSize < 0 || NvMap.Address < 0 || NvMap.Address + FbSize > AMemoryMgr.AddrSize) if ((ulong)(NvMap.Address + FbSize) > AMemoryMgr.AddrSize)
{ {
Logging.Error($"Frame buffer address {NvMap.Address:x16} is invalid!"); Logging.Error($"Frame buffer address {NvMap.Address:x16} is invalid!");
@ -330,7 +330,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Android
Rotate = -MathF.PI * 0.5f; Rotate = -MathF.PI * 0.5f;
} }
byte* Fb = (byte*)Context.Ns.Ram + NvMap.Address; byte* Fb = (byte*)Context.Ns.Memory.Ram + NvMap.Address;
Context.Ns.Gpu.Renderer.QueueAction(delegate() Context.Ns.Gpu.Renderer.QueueAction(delegate()
{ {

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@ -197,7 +197,7 @@ namespace Ryujinx.Core.OsHle.Svc
break; break;
case 5: case 5:
ThreadState.X1 = CurrentHeapSize; ThreadState.X1 = MemoryRegions.HeapRegionSize;
break; break;
case 6: case 6:

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@ -1,7 +1,4 @@
using System; using System.Diagnostics;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Timers; using System.Timers;
namespace Ryujinx.Core namespace Ryujinx.Core

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@ -5,13 +5,12 @@ using Ryujinx.Core.Settings;
using Ryujinx.Graphics.Gal; using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gpu; using Ryujinx.Graphics.Gpu;
using System; using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Core namespace Ryujinx.Core
{ {
public class Switch : IDisposable public class Switch : IDisposable
{ {
public IntPtr Ram {get; private set; } internal AMemory Memory { get; private set; }
internal NsGpu Gpu { get; private set; } internal NsGpu Gpu { get; private set; }
internal Horizon Os { get; private set; } internal Horizon Os { get; private set; }
@ -25,13 +24,13 @@ namespace Ryujinx.Core
public Switch(IGalRenderer Renderer) public Switch(IGalRenderer Renderer)
{ {
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize); Memory = new AMemory();
Gpu = new NsGpu(Renderer); Gpu = new NsGpu(Renderer);
VFs = new VirtualFs(); VFs = new VirtualFs();
Hid = new Hid(Ram); Hid = new Hid(this);
Statistics = new PerformanceStatistics(); Statistics = new PerformanceStatistics();
@ -72,10 +71,10 @@ namespace Ryujinx.Core
{ {
if (disposing) if (disposing)
{ {
Memory.Dispose();
VFs.Dispose(); VFs.Dispose();
} }
Marshal.FreeHGlobal(Ram);
} }
} }
} }

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@ -2,8 +2,6 @@ using ChocolArm64;
using ChocolArm64.Memory; using ChocolArm64.Memory;
using ChocolArm64.State; using ChocolArm64.State;
using NUnit.Framework; using NUnit.Framework;
using System;
using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
namespace Ryujinx.Tests.Cpu namespace Ryujinx.Tests.Cpu
@ -16,7 +14,6 @@ namespace Ryujinx.Tests.Cpu
private long EntryPoint; private long EntryPoint;
private IntPtr Ram;
private AMemory Memory; private AMemory Memory;
private AThread Thread; private AThread Thread;
@ -28,9 +25,8 @@ namespace Ryujinx.Tests.Cpu
EntryPoint = Position; EntryPoint = Position;
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize);
ATranslator Translator = new ATranslator(); ATranslator Translator = new ATranslator();
Memory = new AMemory(Ram); Memory = new AMemory();
Memory.Manager.Map(Position, Size, 2, AMemoryPerm.Read | AMemoryPerm.Write | AMemoryPerm.Execute); Memory.Manager.Map(Position, Size, 2, AMemoryPerm.Read | AMemoryPerm.Write | AMemoryPerm.Execute);
Thread = new AThread(Translator, Memory, ThreadPriority.Normal, EntryPoint); Thread = new AThread(Translator, Memory, ThreadPriority.Normal, EntryPoint);
} }
@ -38,9 +34,9 @@ namespace Ryujinx.Tests.Cpu
[TearDown] [TearDown]
public void Teardown() public void Teardown()
{ {
Memory.Dispose();
Thread = null; Thread = null;
Memory = null; Memory = null;
Marshal.FreeHGlobal(Ram);
} }
protected void Reset() protected void Reset()