Mark texture as modified and sync on I2M fast path (#4449)
This commit is contained in:
parent
7aa430f1a5
commit
58d7a1fe97
@ -197,7 +197,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
|
|||||||
|
|
||||||
if (target != null)
|
if (target != null)
|
||||||
{
|
{
|
||||||
|
target.SynchronizeMemory();
|
||||||
target.SetData(data, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount));
|
target.SetData(data, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount));
|
||||||
|
target.SignalModified();
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user