Improvements to input and input configuration in the GUI. (#849)
* Improvements to input and input configuration in the GUI * Requested changes * nits * more nits
@ -4,9 +4,7 @@ using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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using Ryujinx.Configuration.System;
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using Ryujinx.Configuration.Hid;
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using Ryujinx.Configuration.Ui;
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using Ryujinx.UI.Input;
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namespace Ryujinx.Configuration
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{
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@ -15,7 +13,7 @@ namespace Ryujinx.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 5;
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public const int CurrentVersion = 6;
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public int Version { get; set; }
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@ -129,11 +127,6 @@ namespace Ryujinx.Configuration
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/// </summary>
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public bool IgnoreMissingServices { get; set; }
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/// <summary>
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/// The primary controller's type
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/// </summary>
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public ControllerType ControllerType { get; set; }
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/// <summary>
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/// Used to toggle columns in the GUI
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/// </summary>
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@ -162,12 +155,12 @@ namespace Ryujinx.Configuration
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/// <summary>
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/// Keyboard control bindings
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/// </summary>
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public NpadKeyboard KeyboardControls { get; set; }
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public List<KeyboardConfig> KeyboardConfig { get; set; }
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/// <summary>
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/// Controller control bindings
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/// </summary>
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public NpadController JoystickControls { get; set; }
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public List<ControllerConfig> ControllerConfig { get; set; }
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/// <summary>
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/// Loads a configuration file from disk
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|
@ -1,10 +1,9 @@
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using Ryujinx.Common;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration.Hid;
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using Ryujinx.Configuration.System;
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using Ryujinx.Configuration.Ui;
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using Ryujinx.UI.Input;
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using System;
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using System.Collections.Generic;
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@ -159,7 +158,7 @@ namespace Ryujinx.Configuration
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public ReactiveObject<string> TimeZone { get; private set; }
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/// <summary>
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/// System Time Offset in seconds
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/// System Time Offset in Seconds
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/// </summary>
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public ReactiveObject<long> SystemTimeOffset { get; private set; }
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@ -207,32 +206,22 @@ namespace Ryujinx.Configuration
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/// </summary>
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public class HidSection
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{
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/// <summary>
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/// The primary controller's type
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/// </summary>
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public ReactiveObject<ControllerType> ControllerType { get; private set; }
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/// <summary>
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/// Enable or disable keyboard support (Independent from controllers binding)
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/// </summary>
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public ReactiveObject<bool> EnableKeyboard { get; private set; }
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/// <summary>
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/// Keyboard control bindings
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/// Input device configuration.
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/// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
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/// TODO: Implement a ReactiveList class.
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/// </summary>
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public ReactiveObject<NpadKeyboard> KeyboardControls { get; private set; }
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/// <summary>
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/// Controller control bindings
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/// </summary>
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public ReactiveObject<NpadController> JoystickControls { get; private set; }
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public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
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public HidSection()
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{
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ControllerType = new ReactiveObject<ControllerType>();
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EnableKeyboard = new ReactiveObject<bool>();
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KeyboardControls = new ReactiveObject<NpadKeyboard>();
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JoystickControls = new ReactiveObject<NpadController>();
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EnableKeyboard = new ReactiveObject<bool>();
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InputConfig = new ReactiveObject<List<InputConfig>>();
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}
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}
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@ -311,6 +300,21 @@ namespace Ryujinx.Configuration
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public ConfigurationFileFormat ToFileFormat()
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{
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List<ControllerConfig> controllerConfigList = new List<ControllerConfig>();
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List<KeyboardConfig> keyboardConfigList = new List<KeyboardConfig>();
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foreach (InputConfig inputConfig in Hid.InputConfig.Value)
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{
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if (inputConfig is ControllerConfig controllerConfig)
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{
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controllerConfigList.Add(controllerConfig);
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}
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else if (inputConfig is KeyboardConfig keyboardConfig)
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{
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keyboardConfigList.Add(keyboardConfig);
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}
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}
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ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
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{
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Version = ConfigurationFileFormat.CurrentVersion,
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@ -336,7 +340,6 @@ namespace Ryujinx.Configuration
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EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
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FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
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IgnoreMissingServices = System.IgnoreMissingServices,
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ControllerType = Hid.ControllerType,
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GuiColumns = new GuiColumns()
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{
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FavColumn = Ui.GuiColumns.FavColumn,
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@ -354,8 +357,8 @@ namespace Ryujinx.Configuration
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EnableCustomTheme = Ui.EnableCustomTheme,
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CustomThemePath = Ui.CustomThemePath,
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EnableKeyboard = Hid.EnableKeyboard,
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KeyboardControls = Hid.KeyboardControls,
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JoystickControls = Hid.JoystickControls
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KeyboardConfig = keyboardConfigList,
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ControllerConfig = controllerConfigList
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};
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return configurationFile;
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@ -385,7 +388,6 @@ namespace Ryujinx.Configuration
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System.EnableFsIntegrityChecks.Value = true;
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System.FsGlobalAccessLogMode.Value = 0;
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System.IgnoreMissingServices.Value = false;
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Hid.ControllerType.Value = ControllerType.Handheld;
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Ui.GuiColumns.FavColumn.Value = true;
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Ui.GuiColumns.IconColumn.Value = true;
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Ui.GuiColumns.AppColumn.Value = true;
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@ -401,73 +403,51 @@ namespace Ryujinx.Configuration
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Ui.CustomThemePath.Value = "";
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Hid.EnableKeyboard.Value = false;
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Hid.KeyboardControls.Value = new NpadKeyboard
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Hid.InputConfig.Value = new List<InputConfig>
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{
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LeftJoycon = new NpadKeyboardLeft
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new KeyboardConfig
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{
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StickUp = Key.W,
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StickDown = Key.S,
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StickLeft = Key.A,
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StickRight = Key.D,
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StickButton = Key.F,
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DPadUp = Key.Up,
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DPadDown = Key.Down,
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DPadLeft = Key.Left,
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DPadRight = Key.Right,
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ButtonMinus = Key.Minus,
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ButtonL = Key.E,
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ButtonZl = Key.Q,
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},
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RightJoycon = new NpadKeyboardRight
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{
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StickUp = Key.I,
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StickDown = Key.K,
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StickLeft = Key.J,
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StickRight = Key.L,
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StickButton = Key.H,
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ButtonA = Key.Z,
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ButtonB = Key.X,
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ButtonX = Key.C,
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ButtonY = Key.V,
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ButtonPlus = Key.Plus,
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ButtonR = Key.U,
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ButtonZr = Key.O,
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},
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Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = Key.Tab
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}
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};
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Hid.JoystickControls.Value = new NpadController
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{
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Enabled = true,
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Index = 0,
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Deadzone = 0.05f,
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TriggerThreshold = 0.5f,
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LeftJoycon = new NpadControllerLeft
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{
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Stick = ControllerInputId.Axis0,
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StickButton = ControllerInputId.Button8,
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DPadUp = ControllerInputId.Hat0Up,
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DPadDown = ControllerInputId.Hat0Down,
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DPadLeft = ControllerInputId.Hat0Left,
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DPadRight = ControllerInputId.Hat0Right,
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ButtonMinus = ControllerInputId.Button6,
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ButtonL = ControllerInputId.Button4,
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ButtonZl = ControllerInputId.Axis2,
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},
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RightJoycon = new NpadControllerRight
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{
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Stick = ControllerInputId.Axis3,
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StickButton = ControllerInputId.Button9,
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ButtonA = ControllerInputId.Button1,
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ButtonB = ControllerInputId.Button0,
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ButtonX = ControllerInputId.Button3,
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ButtonY = ControllerInputId.Button2,
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ButtonPlus = ControllerInputId.Button7,
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ButtonR = ControllerInputId.Button5,
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ButtonZr = ControllerInputId.Axis5,
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Index = 0,
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ControllerType = ControllerType.JoyconPair,
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PlayerIndex = PlayerIndex.Player1,
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LeftJoycon = new NpadKeyboardLeft
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{
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StickUp = Key.W,
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StickDown = Key.S,
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StickLeft = Key.A,
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StickRight = Key.D,
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StickButton = Key.F,
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DPadUp = Key.Up,
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DPadDown = Key.Down,
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DPadLeft = Key.Left,
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DPadRight = Key.Right,
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ButtonMinus = Key.Minus,
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ButtonL = Key.E,
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ButtonZl = Key.Q,
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ButtonSl = Key.Home,
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ButtonSr = Key.End
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},
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RightJoycon = new NpadKeyboardRight
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{
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StickUp = Key.I,
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StickDown = Key.K,
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StickLeft = Key.J,
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StickRight = Key.L,
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StickButton = Key.H,
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ButtonA = Key.Z,
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ButtonB = Key.X,
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ButtonX = Key.C,
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ButtonY = Key.V,
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ButtonPlus = Key.Plus,
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ButtonR = Key.U,
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ButtonZr = Key.O,
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ButtonSl = Key.PageUp,
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ButtonSr = Key.PageDown
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||||
},
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||||
Hotkeys = new KeyboardHotkeys
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{
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||||
ToggleVsync = Key.Tab
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}
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}
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};
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}
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@ -521,6 +501,71 @@ namespace Ryujinx.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 6)
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 6.");
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||||
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configurationFileFormat.ControllerConfig = new List<ControllerConfig>();
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||||
configurationFileFormat.KeyboardConfig = new List<KeyboardConfig>{
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||||
new KeyboardConfig
|
||||
{
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||||
Index = 0,
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ControllerType = ControllerType.JoyconPair,
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||||
PlayerIndex = PlayerIndex.Player1,
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LeftJoycon = new NpadKeyboardLeft
|
||||
{
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||||
StickUp = Key.W,
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||||
StickDown = Key.S,
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||||
StickLeft = Key.A,
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StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
DPadUp = Key.Up,
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||||
DPadDown = Key.Down,
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||||
DPadLeft = Key.Left,
|
||||
DPadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
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||||
ButtonSr = Key.Unbound
|
||||
},
|
||||
RightJoycon = new NpadKeyboardRight
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound
|
||||
},
|
||||
Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVsync = Key.Tab
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
configurationFileUpdated = true;
|
||||
}
|
||||
|
||||
List<InputConfig> inputConfig = new List<InputConfig>();
|
||||
foreach (ControllerConfig controllerConfig in configurationFileFormat.ControllerConfig)
|
||||
{
|
||||
inputConfig.Add(controllerConfig);
|
||||
}
|
||||
foreach (KeyboardConfig keyboardConfig in configurationFileFormat.KeyboardConfig)
|
||||
{
|
||||
inputConfig.Add(keyboardConfig);
|
||||
}
|
||||
|
||||
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
|
||||
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
|
||||
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
|
||||
@ -544,7 +589,6 @@ namespace Ryujinx.Configuration
|
||||
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
|
||||
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
|
||||
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
|
||||
Hid.ControllerType.Value = configurationFileFormat.ControllerType;
|
||||
Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
|
||||
Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
|
||||
Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
|
||||
@ -559,14 +603,13 @@ namespace Ryujinx.Configuration
|
||||
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
|
||||
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
|
||||
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
|
||||
Hid.KeyboardControls.Value = configurationFileFormat.KeyboardControls;
|
||||
Hid.JoystickControls.Value = configurationFileFormat.JoystickControls;
|
||||
Hid.InputConfig.Value = inputConfig;
|
||||
|
||||
if (configurationFileUpdated)
|
||||
{
|
||||
ToFileFormat().SaveConfig(configurationFilePath);
|
||||
|
||||
Common.Logging.Logger.PrintWarning(LogClass.Application, "Configuration file is updated!");
|
||||
Common.Logging.Logger.PrintWarning(LogClass.Application, "Configuration file has been updated!");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,21 +1,16 @@
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public class NpadController
|
||||
public class ControllerConfig : InputConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Enables or disables controller support
|
||||
/// Controller Left Analog Stick Deadzone
|
||||
/// </summary>
|
||||
public bool Enabled { get; set; }
|
||||
public float DeadzoneLeft { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller Device Index
|
||||
/// Controller Right Analog Stick Deadzone
|
||||
/// </summary>
|
||||
public int Index { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller Analog Stick Deadzone
|
||||
/// </summary>
|
||||
public float Deadzone { get; set; }
|
||||
public float DeadzoneRight { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller Trigger Threshold
|
@ -40,6 +40,7 @@
|
||||
Hat2Up,
|
||||
Hat2Down,
|
||||
Hat2Left,
|
||||
Hat2Right
|
||||
Hat2Right,
|
||||
Unbound
|
||||
}
|
||||
}
|
||||
|
@ -1,11 +1,20 @@
|
||||
namespace Ryujinx.Configuration.Hid
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public enum ControllerType
|
||||
[Flags]
|
||||
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
|
||||
public enum ControllerType : int
|
||||
{
|
||||
ProController,
|
||||
Handheld,
|
||||
NpadPair,
|
||||
NpadLeft,
|
||||
NpadRight
|
||||
None,
|
||||
ProController = 1 << 0,
|
||||
Handheld = 1 << 1,
|
||||
JoyconPair = 1 << 2,
|
||||
JoyconLeft = 1 << 3,
|
||||
JoyconRight = 1 << 4,
|
||||
Invalid = 1 << 5,
|
||||
Pokeball = 1 << 6,
|
||||
SystemExternal = 1 << 29,
|
||||
System = 1 << 30
|
||||
}
|
||||
}
|
20
Ryujinx.Common/Configuration/Hid/InputConfig.cs
Normal file
@ -0,0 +1,20 @@
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public class InputConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Controller Device Index
|
||||
/// </summary>
|
||||
public int Index { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controller's Type
|
||||
/// </summary>
|
||||
public ControllerType ControllerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Player's Index for the controller
|
||||
/// </summary>
|
||||
public PlayerIndex PlayerIndex { get; set; }
|
||||
}
|
||||
}
|
@ -148,6 +148,7 @@
|
||||
Slash = 128,
|
||||
BackSlash = 129,
|
||||
NonUSBackSlash = 130,
|
||||
LastKey = 131
|
||||
LastKey = 131,
|
||||
Unbound
|
||||
}
|
||||
}
|
||||
|
20
Ryujinx.Common/Configuration/Hid/KeyboardConfig.cs
Normal file
@ -0,0 +1,20 @@
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public class KeyboardConfig : InputConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Left JoyCon Keyboard Bindings
|
||||
/// </summary>
|
||||
public NpadKeyboardLeft LeftJoycon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Right JoyCon Keyboard Bindings
|
||||
/// </summary>
|
||||
public NpadKeyboardRight RightJoycon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hotkey Keyboard Bindings
|
||||
/// </summary>
|
||||
public KeyboardHotkeys Hotkeys { get; set; }
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
namespace Ryujinx.Configuration.Hid
|
||||
using Ryujinx.Configuration.Hid;
|
||||
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public struct KeyboardHotkeys
|
||||
{
|
||||
|
@ -2,11 +2,16 @@
|
||||
{
|
||||
public struct NpadControllerLeft
|
||||
{
|
||||
public ControllerInputId Stick { get; set; }
|
||||
public ControllerInputId StickX { get; set; }
|
||||
public bool InvertStickX { get; set; }
|
||||
public ControllerInputId StickY { get; set; }
|
||||
public bool InvertStickY { get; set; }
|
||||
public ControllerInputId StickButton { get; set; }
|
||||
public ControllerInputId ButtonMinus { get; set; }
|
||||
public ControllerInputId ButtonL { get; set; }
|
||||
public ControllerInputId ButtonZl { get; set; }
|
||||
public ControllerInputId ButtonSl { get; set; }
|
||||
public ControllerInputId ButtonSr { get; set; }
|
||||
public ControllerInputId DPadUp { get; set; }
|
||||
public ControllerInputId DPadDown { get; set; }
|
||||
public ControllerInputId DPadLeft { get; set; }
|
||||
|
@ -2,7 +2,10 @@
|
||||
{
|
||||
public struct NpadControllerRight
|
||||
{
|
||||
public ControllerInputId Stick { get; set; }
|
||||
public ControllerInputId StickX { get; set; }
|
||||
public bool InvertStickX { get; set; }
|
||||
public ControllerInputId StickY { get; set; }
|
||||
public bool InvertStickY { get; set; }
|
||||
public ControllerInputId StickButton { get; set; }
|
||||
public ControllerInputId ButtonA { get; set; }
|
||||
public ControllerInputId ButtonB { get; set; }
|
||||
@ -11,5 +14,7 @@
|
||||
public ControllerInputId ButtonPlus { get; set; }
|
||||
public ControllerInputId ButtonR { get; set; }
|
||||
public ControllerInputId ButtonZr { get; set; }
|
||||
public ControllerInputId ButtonSl { get; set; }
|
||||
public ControllerInputId ButtonSr { get; set; }
|
||||
}
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
namespace Ryujinx.UI.Input
|
||||
{
|
||||
public class NpadKeyboard
|
||||
{
|
||||
/// <summary>
|
||||
/// Left JoyCon Keyboard Bindings
|
||||
/// </summary>
|
||||
public Configuration.Hid.NpadKeyboardLeft LeftJoycon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Right JoyCon Keyboard Bindings
|
||||
/// </summary>
|
||||
public Configuration.Hid.NpadKeyboardRight RightJoycon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Hotkey Keyboard Bindings
|
||||
/// </summary>
|
||||
public Configuration.Hid.KeyboardHotkeys Hotkeys { get; set; }
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
namespace Ryujinx.Configuration.Hid
|
||||
using Ryujinx.Configuration.Hid;
|
||||
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public struct NpadKeyboardLeft
|
||||
{
|
||||
@ -14,5 +16,7 @@
|
||||
public Key ButtonMinus { get; set; }
|
||||
public Key ButtonL { get; set; }
|
||||
public Key ButtonZl { get; set; }
|
||||
public Key ButtonSl { get; set; }
|
||||
public Key ButtonSr { get; set; }
|
||||
}
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
namespace Ryujinx.Configuration.Hid
|
||||
using Ryujinx.Configuration.Hid;
|
||||
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
public struct NpadKeyboardRight
|
||||
{
|
||||
@ -14,5 +16,7 @@
|
||||
public Key ButtonPlus { get; set; }
|
||||
public Key ButtonR { get; set; }
|
||||
public Key ButtonZr { get; set; }
|
||||
public Key ButtonSl { get; set; }
|
||||
public Key ButtonSr { get; set; }
|
||||
}
|
||||
}
|
18
Ryujinx.Common/Configuration/Hid/PlayerIndex.cs
Normal file
@ -0,0 +1,18 @@
|
||||
namespace Ryujinx.Common.Configuration.Hid
|
||||
{
|
||||
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
|
||||
public enum PlayerIndex : int
|
||||
{
|
||||
Player1 = 0,
|
||||
Player2 = 1,
|
||||
Player3 = 2,
|
||||
Player4 = 3,
|
||||
Player5 = 4,
|
||||
Player6 = 5,
|
||||
Player7 = 6,
|
||||
Player8 = 7,
|
||||
Handheld = 8,
|
||||
Unknown = 9,
|
||||
Auto = 10 // Shouldn't be used directly
|
||||
}
|
||||
}
|
@ -7,16 +7,16 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
public class Hid
|
||||
{
|
||||
private readonly Switch _device;
|
||||
private long _hidMemoryAddress;
|
||||
private readonly long _hidMemoryAddress;
|
||||
|
||||
internal ref HidSharedMemory SharedMemory => ref _device.Memory.GetStructRef<HidSharedMemory>(_hidMemoryAddress);
|
||||
internal const int SharedMemEntryCount = 17;
|
||||
|
||||
public DebugPadDevice DebugPad;
|
||||
public TouchDevice Touchscreen;
|
||||
public MouseDevice Mouse;
|
||||
public TouchDevice Touchscreen;
|
||||
public MouseDevice Mouse;
|
||||
public KeyboardDevice Keyboard;
|
||||
public NpadDevices Npads;
|
||||
public NpadDevices Npads;
|
||||
|
||||
static Hid()
|
||||
{
|
||||
@ -48,7 +48,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
|
||||
public Hid(in Switch device, long sharedHidMemoryAddress)
|
||||
{
|
||||
_device = device;
|
||||
_device = device;
|
||||
_hidMemoryAddress = sharedHidMemoryAddress;
|
||||
|
||||
device.Memory.FillWithZeros(sharedHidMemoryAddress, Horizon.HidSize);
|
||||
@ -56,26 +56,26 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
|
||||
public void InitDevices()
|
||||
{
|
||||
DebugPad = new DebugPadDevice(_device, true);
|
||||
DebugPad = new DebugPadDevice(_device, true);
|
||||
Touchscreen = new TouchDevice(_device, true);
|
||||
Mouse = new MouseDevice(_device, false);
|
||||
Keyboard = new KeyboardDevice(_device, false);
|
||||
Npads = new NpadDevices(_device, true);
|
||||
Mouse = new MouseDevice(_device, false);
|
||||
Keyboard = new KeyboardDevice(_device, false);
|
||||
Npads = new NpadDevices(_device, true);
|
||||
}
|
||||
|
||||
public ControllerKeys UpdateStickButtons(JoystickPosition leftStick, JoystickPosition rightStick)
|
||||
{
|
||||
ControllerKeys result = 0;
|
||||
|
||||
result |= (leftStick.Dx < 0) ? ControllerKeys.LStickLeft : result;
|
||||
result |= (leftStick.Dx < 0) ? ControllerKeys.LStickLeft : result;
|
||||
result |= (leftStick.Dx > 0) ? ControllerKeys.LStickRight : result;
|
||||
result |= (leftStick.Dy < 0) ? ControllerKeys.LStickDown : result;
|
||||
result |= (leftStick.Dy > 0) ? ControllerKeys.LStickUp : result;
|
||||
result |= (leftStick.Dy < 0) ? ControllerKeys.LStickDown : result;
|
||||
result |= (leftStick.Dy > 0) ? ControllerKeys.LStickUp : result;
|
||||
|
||||
result |= (rightStick.Dx < 0) ? ControllerKeys.RStickLeft : result;
|
||||
result |= (rightStick.Dx < 0) ? ControllerKeys.RStickLeft : result;
|
||||
result |= (rightStick.Dx > 0) ? ControllerKeys.RStickRight : result;
|
||||
result |= (rightStick.Dy < 0) ? ControllerKeys.RStickDown : result;
|
||||
result |= (rightStick.Dy > 0) ? ControllerKeys.RStickUp : result;
|
||||
result |= (rightStick.Dy < 0) ? ControllerKeys.RStickDown : result;
|
||||
result |= (rightStick.Dy > 0) ? ControllerKeys.RStickUp : result;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Kernel.Threading;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
@ -9,14 +9,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
internal NpadJoyHoldType JoyHold = NpadJoyHoldType.Vertical;
|
||||
internal bool SixAxisActive = false; // TODO: link to hidserver when implemented
|
||||
|
||||
enum FilterState
|
||||
private enum FilterState
|
||||
{
|
||||
Unconfigured = 0,
|
||||
Configured = 1,
|
||||
Accepted = 2
|
||||
Configured = 1,
|
||||
Accepted = 2
|
||||
}
|
||||
|
||||
struct NpadConfig
|
||||
private struct NpadConfig
|
||||
{
|
||||
public ControllerType ConfiguredType;
|
||||
public FilterState State;
|
||||
@ -33,7 +33,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
|
||||
public ControllerType SupportedStyleSets
|
||||
{
|
||||
get { return _supportedStyleSets; }
|
||||
get => _supportedStyleSets;
|
||||
set
|
||||
{
|
||||
if (_supportedStyleSets != value) // Deal with spamming
|
||||
@ -46,9 +46,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
|
||||
public PlayerIndex PrimaryController { get; set; } = PlayerIndex.Unknown;
|
||||
|
||||
KEvent[] _styleSetUpdateEvents;
|
||||
private KEvent[] _styleSetUpdateEvents;
|
||||
|
||||
static readonly Array3<BatteryCharge> _fullBattery;
|
||||
private static readonly Array3<BatteryCharge> _fullBattery;
|
||||
|
||||
public NpadDevices(Switch device, bool active = true) : base(device, active)
|
||||
{
|
||||
@ -68,7 +68,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
for (int i = 0; i < configs.Length; ++i)
|
||||
{
|
||||
PlayerIndex player = configs[i].Player;
|
||||
PlayerIndex player = configs[i].Player;
|
||||
ControllerType controllerType = configs[i].Type;
|
||||
|
||||
if (player > PlayerIndex.Handheld)
|
||||
@ -87,7 +87,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
MatchControllers();
|
||||
}
|
||||
|
||||
void MatchControllers()
|
||||
private void MatchControllers()
|
||||
{
|
||||
PrimaryController = PlayerIndex.Unknown;
|
||||
|
||||
@ -141,7 +141,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
return ref _styleSetUpdateEvents[(int)player];
|
||||
}
|
||||
|
||||
void InitController(PlayerIndex player, ControllerType type)
|
||||
private void InitController(PlayerIndex player, ControllerType type)
|
||||
{
|
||||
if (type == ControllerType.Handheld)
|
||||
{
|
||||
@ -155,13 +155,13 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
// TODO: Allow customizing colors at config
|
||||
NpadStateHeader defaultHeader = new NpadStateHeader
|
||||
{
|
||||
IsHalf = false,
|
||||
SingleColorBody = NpadColor.BodyGray,
|
||||
IsHalf = false,
|
||||
SingleColorBody = NpadColor.BodyGray,
|
||||
SingleColorButtons = NpadColor.ButtonGray,
|
||||
LeftColorBody = NpadColor.BodyNeonBlue,
|
||||
LeftColorButtons = NpadColor.ButtonGray,
|
||||
RightColorBody = NpadColor.BodyNeonRed,
|
||||
RightColorButtons = NpadColor.ButtonGray
|
||||
LeftColorBody = NpadColor.BodyNeonBlue,
|
||||
LeftColorButtons = NpadColor.ButtonGray,
|
||||
RightColorBody = NpadColor.BodyNeonRed,
|
||||
RightColorButtons = NpadColor.ButtonGray
|
||||
};
|
||||
|
||||
controller.SystemProperties = NpadSystemProperties.PowerInfo0Connected |
|
||||
@ -173,44 +173,44 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
switch (type)
|
||||
{
|
||||
case ControllerType.ProController:
|
||||
defaultHeader.Type = ControllerType.ProController;
|
||||
controller.DeviceType = DeviceType.FullKey;
|
||||
defaultHeader.Type = ControllerType.ProController;
|
||||
controller.DeviceType = DeviceType.FullKey;
|
||||
controller.SystemProperties |= NpadSystemProperties.AbxyButtonOriented |
|
||||
NpadSystemProperties.PlusButtonCapability |
|
||||
NpadSystemProperties.MinusButtonCapability;
|
||||
break;
|
||||
case ControllerType.Handheld:
|
||||
defaultHeader.Type = ControllerType.Handheld;
|
||||
controller.DeviceType = DeviceType.HandheldLeft |
|
||||
defaultHeader.Type = ControllerType.Handheld;
|
||||
controller.DeviceType = DeviceType.HandheldLeft |
|
||||
DeviceType.HandheldRight;
|
||||
controller.SystemProperties |= NpadSystemProperties.AbxyButtonOriented |
|
||||
NpadSystemProperties.PlusButtonCapability |
|
||||
NpadSystemProperties.MinusButtonCapability;
|
||||
break;
|
||||
case ControllerType.JoyconPair:
|
||||
defaultHeader.Type = ControllerType.JoyconPair;
|
||||
controller.DeviceType = DeviceType.JoyLeft |
|
||||
defaultHeader.Type = ControllerType.JoyconPair;
|
||||
controller.DeviceType = DeviceType.JoyLeft |
|
||||
DeviceType.JoyRight;
|
||||
controller.SystemProperties |= NpadSystemProperties.AbxyButtonOriented |
|
||||
NpadSystemProperties.PlusButtonCapability |
|
||||
NpadSystemProperties.MinusButtonCapability;
|
||||
break;
|
||||
case ControllerType.JoyconLeft:
|
||||
defaultHeader.Type = ControllerType.JoyconLeft;
|
||||
defaultHeader.IsHalf = true;
|
||||
controller.DeviceType = DeviceType.JoyLeft;
|
||||
defaultHeader.Type = ControllerType.JoyconLeft;
|
||||
defaultHeader.IsHalf = true;
|
||||
controller.DeviceType = DeviceType.JoyLeft;
|
||||
controller.SystemProperties |= NpadSystemProperties.SlSrButtonOriented |
|
||||
NpadSystemProperties.MinusButtonCapability;
|
||||
break;
|
||||
case ControllerType.JoyconRight:
|
||||
defaultHeader.Type = ControllerType.JoyconRight;
|
||||
defaultHeader.IsHalf = true;
|
||||
controller.DeviceType = DeviceType.JoyRight;
|
||||
defaultHeader.Type = ControllerType.JoyconRight;
|
||||
defaultHeader.IsHalf = true;
|
||||
controller.DeviceType = DeviceType.JoyRight;
|
||||
controller.SystemProperties |= NpadSystemProperties.SlSrButtonOriented |
|
||||
NpadSystemProperties.PlusButtonCapability;
|
||||
break;
|
||||
case ControllerType.Pokeball:
|
||||
defaultHeader.Type = ControllerType.Pokeball;
|
||||
defaultHeader.Type = ControllerType.Pokeball;
|
||||
controller.DeviceType = DeviceType.Palma;
|
||||
break;
|
||||
}
|
||||
@ -229,16 +229,16 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
Logger.PrintInfo(LogClass.Hid, $"Connected ControllerType {type} to PlayerIndex {player}");
|
||||
}
|
||||
|
||||
static NpadLayoutsIndex ControllerTypeToLayout(ControllerType controllerType)
|
||||
private static NpadLayoutsIndex ControllerTypeToLayout(ControllerType controllerType)
|
||||
=> controllerType switch
|
||||
{
|
||||
ControllerType.ProController => NpadLayoutsIndex.ProController,
|
||||
ControllerType.Handheld => NpadLayoutsIndex.Handheld,
|
||||
ControllerType.JoyconPair => NpadLayoutsIndex.JoyDual,
|
||||
ControllerType.JoyconLeft => NpadLayoutsIndex.JoyLeft,
|
||||
ControllerType.JoyconRight => NpadLayoutsIndex.JoyRight,
|
||||
ControllerType.Pokeball => NpadLayoutsIndex.Pokeball,
|
||||
_ => NpadLayoutsIndex.SystemExternal
|
||||
ControllerType.Handheld => NpadLayoutsIndex.Handheld,
|
||||
ControllerType.JoyconPair => NpadLayoutsIndex.JoyDual,
|
||||
ControllerType.JoyconLeft => NpadLayoutsIndex.JoyLeft,
|
||||
ControllerType.JoyconRight => NpadLayoutsIndex.JoyRight,
|
||||
ControllerType.Pokeball => NpadLayoutsIndex.Pokeball,
|
||||
_ => NpadLayoutsIndex.SystemExternal
|
||||
};
|
||||
|
||||
public void SetGamepadsInput(params GamepadInput[] states)
|
||||
@ -251,8 +251,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
}
|
||||
}
|
||||
|
||||
void SetGamepadState(PlayerIndex player, ControllerKeys buttons,
|
||||
JoystickPosition leftJoystick, JoystickPosition rightJoystick)
|
||||
private void SetGamepadState(PlayerIndex player, ControllerKeys buttons,
|
||||
JoystickPosition leftJoystick, JoystickPosition rightJoystick)
|
||||
{
|
||||
if (player == PlayerIndex.Auto)
|
||||
{
|
||||
@ -269,9 +269,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
return;
|
||||
}
|
||||
|
||||
ref ShMemNpad currentNpad = ref _device.Hid.SharedMemory.Npads[(int)player];
|
||||
ref ShMemNpad currentNpad = ref _device.Hid.SharedMemory.Npads[(int)player];
|
||||
ref NpadLayout currentLayout = ref currentNpad.Layouts[(int)ControllerTypeToLayout(currentNpad.Header.Type)];
|
||||
ref NpadState currentEntry = ref currentLayout.Entries[(int)currentLayout.Header.LatestEntry];
|
||||
ref NpadState currentEntry = ref currentLayout.Entries[(int)currentLayout.Header.LatestEntry];
|
||||
|
||||
currentEntry.Buttons = buttons;
|
||||
currentEntry.LStickX = leftJoystick.Dx;
|
||||
@ -284,7 +284,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
mainLayout.Entries[(int)mainLayout.Header.LatestEntry] = currentEntry;
|
||||
}
|
||||
|
||||
void UpdateAllEntries()
|
||||
private void UpdateAllEntries()
|
||||
{
|
||||
ref Array10<ShMemNpad> controllers = ref _device.Hid.SharedMemory.Npads;
|
||||
for (int i = 0; i < controllers.Length; ++i)
|
||||
@ -296,9 +296,9 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
int currentIndex = UpdateEntriesHeader(ref currentLayout.Header, out int previousIndex);
|
||||
|
||||
ref NpadState currentEntry = ref currentLayout.Entries[currentIndex];
|
||||
NpadState previousEntry = currentLayout.Entries[previousIndex];
|
||||
NpadState previousEntry = currentLayout.Entries[previousIndex];
|
||||
|
||||
currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1;
|
||||
currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1;
|
||||
currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1;
|
||||
|
||||
if (controllers[i].Header.Type == ControllerType.None)
|
||||
|
@ -2,7 +2,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
public struct ControllerConfig
|
||||
{
|
||||
public PlayerIndex Player;
|
||||
public PlayerIndex Player;
|
||||
public ControllerType Type;
|
||||
}
|
||||
}
|
@ -2,8 +2,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
public struct GamepadInput
|
||||
{
|
||||
public PlayerIndex PlayerId;
|
||||
public ControllerKeys Buttons;
|
||||
public PlayerIndex PlayerId;
|
||||
public ControllerKeys Buttons;
|
||||
public JoystickPosition LStick;
|
||||
public JoystickPosition RStick;
|
||||
}
|
||||
|
@ -5,41 +5,41 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
[Flags]
|
||||
public enum ControllerKeys : long
|
||||
{
|
||||
A = 1 << 0,
|
||||
B = 1 << 1,
|
||||
X = 1 << 2,
|
||||
Y = 1 << 3,
|
||||
LStick = 1 << 4,
|
||||
RStick = 1 << 5,
|
||||
L = 1 << 6,
|
||||
R = 1 << 7,
|
||||
Zl = 1 << 8,
|
||||
Zr = 1 << 9,
|
||||
Plus = 1 << 10,
|
||||
Minus = 1 << 11,
|
||||
DpadLeft = 1 << 12,
|
||||
DpadUp = 1 << 13,
|
||||
DpadRight = 1 << 14,
|
||||
DpadDown = 1 << 15,
|
||||
LStickLeft = 1 << 16,
|
||||
LStickUp = 1 << 17,
|
||||
A = 1 << 0,
|
||||
B = 1 << 1,
|
||||
X = 1 << 2,
|
||||
Y = 1 << 3,
|
||||
LStick = 1 << 4,
|
||||
RStick = 1 << 5,
|
||||
L = 1 << 6,
|
||||
R = 1 << 7,
|
||||
Zl = 1 << 8,
|
||||
Zr = 1 << 9,
|
||||
Plus = 1 << 10,
|
||||
Minus = 1 << 11,
|
||||
DpadLeft = 1 << 12,
|
||||
DpadUp = 1 << 13,
|
||||
DpadRight = 1 << 14,
|
||||
DpadDown = 1 << 15,
|
||||
LStickLeft = 1 << 16,
|
||||
LStickUp = 1 << 17,
|
||||
LStickRight = 1 << 18,
|
||||
LStickDown = 1 << 19,
|
||||
RStickLeft = 1 << 20,
|
||||
RStickUp = 1 << 21,
|
||||
LStickDown = 1 << 19,
|
||||
RStickLeft = 1 << 20,
|
||||
RStickUp = 1 << 21,
|
||||
RStickRight = 1 << 22,
|
||||
RStickDown = 1 << 23,
|
||||
SlLeft = 1 << 24,
|
||||
SrLeft = 1 << 25,
|
||||
SlRight = 1 << 26,
|
||||
SrRight = 1 << 27,
|
||||
RStickDown = 1 << 23,
|
||||
SlLeft = 1 << 24,
|
||||
SrLeft = 1 << 25,
|
||||
SlRight = 1 << 26,
|
||||
SrRight = 1 << 27,
|
||||
|
||||
// Generic Catch-all
|
||||
Up = DpadUp | LStickUp | RStickUp,
|
||||
Down = DpadDown | LStickDown | RStickDown,
|
||||
Left = DpadLeft | LStickLeft | RStickLeft,
|
||||
Up = DpadUp | LStickUp | RStickUp,
|
||||
Down = DpadDown | LStickDown | RStickDown,
|
||||
Left = DpadLeft | LStickLeft | RStickLeft,
|
||||
Right = DpadRight | LStickRight | RStickRight,
|
||||
Sl = SlLeft | SlRight,
|
||||
Sr = SrLeft | SrRight
|
||||
Sl = SlLeft | SlRight,
|
||||
Sr = SrLeft | SrRight
|
||||
}
|
||||
}
|
@ -6,14 +6,14 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
public enum ControllerType : int
|
||||
{
|
||||
None,
|
||||
ProController = 1 << 0,
|
||||
Handheld = 1 << 1,
|
||||
JoyconPair = 1 << 2,
|
||||
JoyconLeft = 1 << 3,
|
||||
JoyconRight = 1 << 4,
|
||||
Invalid = 1 << 5,
|
||||
Pokeball = 1 << 6,
|
||||
ProController = 1 << 0,
|
||||
Handheld = 1 << 1,
|
||||
JoyconPair = 1 << 2,
|
||||
JoyconLeft = 1 << 3,
|
||||
JoyconRight = 1 << 4,
|
||||
Invalid = 1 << 5,
|
||||
Pokeball = 1 << 6,
|
||||
SystemExternal = 1 << 29,
|
||||
System = 1 << 30
|
||||
System = 1 << 30
|
||||
}
|
||||
}
|
@ -2,12 +2,12 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||
{
|
||||
enum NpadLayoutsIndex : int
|
||||
{
|
||||
ProController = 0,
|
||||
Handheld = 1,
|
||||
JoyDual = 2,
|
||||
JoyLeft = 3,
|
||||
JoyRight = 4,
|
||||
Pokeball = 5,
|
||||
ProController = 0,
|
||||
Handheld = 1,
|
||||
JoyDual = 2,
|
||||
JoyLeft = 3,
|
||||
JoyRight = 4,
|
||||
Pokeball = 5,
|
||||
SystemExternal = 6
|
||||
}
|
||||
}
|
@ -14,6 +14,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager
|
||||
public DeviceState State = DeviceState.Unavailable;
|
||||
|
||||
public PlayerIndex Handle;
|
||||
public NpadIdType NpadIdType;
|
||||
public NpadIdType NpadIdType;
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
{
|
||||
"version": 5,
|
||||
"version": 6,
|
||||
"max_anisotropy": -1,
|
||||
"graphics_shaders_dump_path": "",
|
||||
"logging_enable_debug": false,
|
||||
@ -22,7 +22,6 @@
|
||||
"enable_fs_integrity_checks": true,
|
||||
"fs_global_access_log_mode": 0,
|
||||
"ignore_missing_services": false,
|
||||
"controller_type": "Handheld",
|
||||
"gui_columns": {
|
||||
"fav_column": true,
|
||||
"icon_column": true,
|
||||
@ -39,65 +38,47 @@
|
||||
"enable_custom_theme": false,
|
||||
"custom_theme_path": "",
|
||||
"enable_keyboard": false,
|
||||
"keyboard_controls": {
|
||||
"left_joycon": {
|
||||
"stick_up": "W",
|
||||
"stick_down": "S",
|
||||
"stick_left": "A",
|
||||
"stick_right": "D",
|
||||
"stick_button": "F",
|
||||
"dpad_up": "Up",
|
||||
"dpad_down": "Down",
|
||||
"dpad_left": "Left",
|
||||
"dpad_right": "Right",
|
||||
"button_minus": "Minus",
|
||||
"button_l": "E",
|
||||
"button_zl": "Q"
|
||||
},
|
||||
"right_joycon": {
|
||||
"stick_up": "I",
|
||||
"stick_down": "K",
|
||||
"stick_left": "J",
|
||||
"stick_right": "L",
|
||||
"stick_button": "H",
|
||||
"button_a": "Z",
|
||||
"button_b": "X",
|
||||
"button_x": "C",
|
||||
"button_y": "V",
|
||||
"button_plus": "Plus",
|
||||
"button_r": "U",
|
||||
"button_zr": "O"
|
||||
},
|
||||
"hotkeys": {
|
||||
"toggle_vsync": "Tab"
|
||||
"keyboard_config": [
|
||||
{
|
||||
"index": 0,
|
||||
"controller_type": "JoyconPair",
|
||||
"player_index": "Player1",
|
||||
"left_joycon": {
|
||||
"stick_up": "W",
|
||||
"stick_down": "S",
|
||||
"stick_left": "A",
|
||||
"stick_right": "D",
|
||||
"stick_button": "F",
|
||||
"dpad_up": "Up",
|
||||
"dpad_down": "Down",
|
||||
"dpad_left": "Left",
|
||||
"dpad_right": "Right",
|
||||
"button_minus": "Minus",
|
||||
"button_l": "E",
|
||||
"button_zl": "Q",
|
||||
"button_sl": "Unbound",
|
||||
"button_sr": "Unbound"
|
||||
},
|
||||
"right_joycon": {
|
||||
"stick_up": "I",
|
||||
"stick_down": "K",
|
||||
"stick_left": "J",
|
||||
"stick_right": "L",
|
||||
"stick_button": "H",
|
||||
"button_a": "Z",
|
||||
"button_b": "X",
|
||||
"button_x": "C",
|
||||
"button_y": "V",
|
||||
"button_plus": "Plus",
|
||||
"button_r": "U",
|
||||
"button_zr": "O",
|
||||
"button_sl": "Unbound",
|
||||
"button_sr": "Unbound"
|
||||
},
|
||||
"hotkeys": {
|
||||
"toggle_vsync": "Tab"
|
||||
}
|
||||
}
|
||||
},
|
||||
"joystick_controls": {
|
||||
"enabled": true,
|
||||
"index": 0,
|
||||
"deadzone": 0.05,
|
||||
"trigger_threshold": 0.5,
|
||||
"left_joycon": {
|
||||
"stick": "Axis0",
|
||||
"stick_button": "Button8",
|
||||
"button_minus": "Button6",
|
||||
"button_l": "Button4",
|
||||
"button_zl": "Axis2",
|
||||
"dpad_up": "Hat0Up",
|
||||
"dpad_down": "Hat0Down",
|
||||
"dpad_left": "Hat0Left",
|
||||
"dpad_right": "Hat0Right"
|
||||
},
|
||||
"right_joycon": {
|
||||
"stick": "Axis3",
|
||||
"stick_button": "Button9",
|
||||
"button_a": "Button1",
|
||||
"button_b": "Button0",
|
||||
"button_x": "Button3",
|
||||
"button_y": "Button2",
|
||||
"button_plus": "Button7",
|
||||
"button_r": "Button5",
|
||||
"button_zr": "Axis5"
|
||||
}
|
||||
}
|
||||
],
|
||||
"controller_config": []
|
||||
}
|
@ -31,9 +31,10 @@
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Ui\AboutWindow.glade" />
|
||||
<None Remove="Ui\assets\BlueCon.png" />
|
||||
<None Remove="Ui\assets\ProCon.png" />
|
||||
<None Remove="Ui\assets\RedCon.png" />
|
||||
<None Remove="Ui\assets\JoyConLeft.svg" />
|
||||
<None Remove="Ui\assets\JoyConPair.svg" />
|
||||
<None Remove="Ui\assets\JoyConRight.svg" />
|
||||
<None Remove="Ui\assets\ProCon.svg" />
|
||||
<None Remove="Ui\assets\NCAIcon.png" />
|
||||
<None Remove="Ui\assets\NROIcon.png" />
|
||||
<None Remove="Ui\assets\NSOIcon.png" />
|
||||
@ -41,21 +42,23 @@
|
||||
<None Remove="Ui\assets\XCIIcon.png" />
|
||||
<None Remove="Ui\assets\DiscordLogo.png" />
|
||||
<None Remove="Ui\assets\GitHubLogo.png" />
|
||||
<None Remove="Ui\assets\JoyCon.png" />
|
||||
<None Remove="Ui\assets\PatreonLogo.png" />
|
||||
<None Remove="Ui\assets\Icon.png" />
|
||||
<None Remove="Ui\assets\TwitterLogo.png" />
|
||||
<None Remove="Ui\ControllerWindow.glade" />
|
||||
<None Remove="Ui\GameTableContextMenu.glade" />
|
||||
<None Remove="Ui\MainWindow.glade" />
|
||||
<None Remove="Ui\SwitchSettings.glade" />
|
||||
<None Remove="Ui\ProfileDialog.glade" />
|
||||
<None Remove="Ui\SettingsWindow.glade" />
|
||||
<None Remove="Ui\TitleUpdateWindow.glade" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Ui\AboutWindow.glade" />
|
||||
<EmbeddedResource Include="Ui\assets\BlueCon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\ProCon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\RedCon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\JoyConLeft.svg" />
|
||||
<EmbeddedResource Include="Ui\assets\JoyConPair.svg" />
|
||||
<EmbeddedResource Include="Ui\assets\JoyConRight.svg" />
|
||||
<EmbeddedResource Include="Ui\assets\ProCon.svg" />
|
||||
<EmbeddedResource Include="Ui\assets\NCAIcon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\NROIcon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\NSOIcon.png" />
|
||||
@ -63,13 +66,14 @@
|
||||
<EmbeddedResource Include="Ui\assets\XCIIcon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\DiscordLogo.png" />
|
||||
<EmbeddedResource Include="Ui\assets\GitHubLogo.png" />
|
||||
<EmbeddedResource Include="Ui\assets\JoyCon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\PatreonLogo.png" />
|
||||
<EmbeddedResource Include="Ui\assets\Icon.png" />
|
||||
<EmbeddedResource Include="Ui\assets\TwitterLogo.png" />
|
||||
<EmbeddedResource Include="Ui\ControllerWindow.glade" />
|
||||
<EmbeddedResource Include="Ui\GameTableContextMenu.glade" />
|
||||
<EmbeddedResource Include="Ui\MainWindow.glade" />
|
||||
<EmbeddedResource Include="Ui\SwitchSettings.glade" />
|
||||
<EmbeddedResource Include="Ui\ProfileDialog.glade" />
|
||||
<EmbeddedResource Include="Ui\SettingsWindow.glade" />
|
||||
<EmbeddedResource Include="Ui\TitleUpdateWindow.glade" />
|
||||
</ItemGroup>
|
||||
|
||||
|
@ -12,7 +12,6 @@ namespace Ryujinx.Ui
|
||||
{
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable IDE0044
|
||||
[GUI] Window _aboutWin;
|
||||
[GUI] Label _versionText;
|
||||
[GUI] Image _ryujinxLogo;
|
||||
[GUI] Image _patreonLogo;
|
||||
@ -28,7 +27,7 @@ namespace Ryujinx.Ui
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
_aboutWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
_ryujinxLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png" , 100, 100);
|
||||
_patreonLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.PatreonLogo.png", 30 , 30 );
|
||||
_gitHubLogo.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.GitHubLogo.png" , 30 , 30 );
|
||||
|
@ -413,7 +413,7 @@ namespace Ryujinx.Ui
|
||||
Version = version,
|
||||
TimePlayed = ConvertSecondsToReadableString(appMetadata.TimePlayed),
|
||||
LastPlayed = appMetadata.LastPlayed,
|
||||
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0 ,1),
|
||||
FileExtension = Path.GetExtension(applicationPath).ToUpper().Remove(0, 1),
|
||||
FileSize = (fileSize < 1) ? (fileSize * 1024).ToString("0.##") + "MB" : fileSize.ToString("0.##") + "GB",
|
||||
Path = applicationPath,
|
||||
SaveDataPath = saveDataPath,
|
||||
|
925
Ryujinx/Ui/ControllerWindow.cs
Normal file
@ -0,0 +1,925 @@
|
||||
using Gtk;
|
||||
using OpenTK.Input;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using Ryujinx.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
using Key = Ryujinx.Configuration.Hid.Key;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
public class ControllerWindow : Window
|
||||
{
|
||||
private PlayerIndex _playerIndex;
|
||||
private InputConfig _inputConfig;
|
||||
private bool _isWaitingForInput;
|
||||
private VirtualFileSystem _virtualFileSystem;
|
||||
|
||||
#pragma warning disable CS0649, IDE0044
|
||||
[GUI] Adjustment _controllerDeadzoneLeft;
|
||||
[GUI] Adjustment _controllerDeadzoneRight;
|
||||
[GUI] Adjustment _controllerTriggerThreshold;
|
||||
[GUI] ComboBoxText _inputDevice;
|
||||
[GUI] ComboBoxText _profile;
|
||||
[GUI] ToggleButton _refreshInputDevicesButton;
|
||||
[GUI] Box _settingsBox;
|
||||
[GUI] Grid _leftStickKeyboard;
|
||||
[GUI] Grid _leftStickController;
|
||||
[GUI] Box _deadZoneLeftBox;
|
||||
[GUI] Grid _rightStickKeyboard;
|
||||
[GUI] Grid _rightStickController;
|
||||
[GUI] Box _deadZoneRightBox;
|
||||
[GUI] Grid _leftSideTriggerBox;
|
||||
[GUI] Grid _rightSideTriggerBox;
|
||||
[GUI] Box _triggerThresholdBox;
|
||||
[GUI] ComboBoxText _controllerType;
|
||||
[GUI] ToggleButton _lStickX;
|
||||
[GUI] CheckButton _invertLStickX;
|
||||
[GUI] ToggleButton _lStickY;
|
||||
[GUI] CheckButton _invertLStickY;
|
||||
[GUI] ToggleButton _lStickUp;
|
||||
[GUI] ToggleButton _lStickDown;
|
||||
[GUI] ToggleButton _lStickLeft;
|
||||
[GUI] ToggleButton _lStickRight;
|
||||
[GUI] ToggleButton _lStickButton;
|
||||
[GUI] ToggleButton _dpadUp;
|
||||
[GUI] ToggleButton _dpadDown;
|
||||
[GUI] ToggleButton _dpadLeft;
|
||||
[GUI] ToggleButton _dpadRight;
|
||||
[GUI] ToggleButton _minus;
|
||||
[GUI] ToggleButton _l;
|
||||
[GUI] ToggleButton _zL;
|
||||
[GUI] ToggleButton _rStickX;
|
||||
[GUI] CheckButton _invertRStickX;
|
||||
[GUI] ToggleButton _rStickY;
|
||||
[GUI] CheckButton _invertRStickY;
|
||||
[GUI] ToggleButton _rStickUp;
|
||||
[GUI] ToggleButton _rStickDown;
|
||||
[GUI] ToggleButton _rStickLeft;
|
||||
[GUI] ToggleButton _rStickRight;
|
||||
[GUI] ToggleButton _rStickButton;
|
||||
[GUI] ToggleButton _a;
|
||||
[GUI] ToggleButton _b;
|
||||
[GUI] ToggleButton _x;
|
||||
[GUI] ToggleButton _y;
|
||||
[GUI] ToggleButton _plus;
|
||||
[GUI] ToggleButton _r;
|
||||
[GUI] ToggleButton _zR;
|
||||
[GUI] ToggleButton _lSl;
|
||||
[GUI] ToggleButton _lSr;
|
||||
[GUI] ToggleButton _rSl;
|
||||
[GUI] ToggleButton _rSr;
|
||||
[GUI] Image _controllerImage;
|
||||
#pragma warning restore CS0649, IDE0044
|
||||
|
||||
public ControllerWindow(PlayerIndex controllerId, VirtualFileSystem virtualFileSystem) : this(new Builder("Ryujinx.Ui.ControllerWindow.glade"), controllerId, virtualFileSystem) { }
|
||||
|
||||
private ControllerWindow(Builder builder, PlayerIndex controllerId, VirtualFileSystem virtualFileSystem) : base(builder.GetObject("_controllerWin").Handle)
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
|
||||
_playerIndex = controllerId;
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
_inputConfig = ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerIndex);
|
||||
|
||||
//Bind Events
|
||||
_lStickX.Clicked += Button_Pressed;
|
||||
_lStickY.Clicked += Button_Pressed;
|
||||
_lStickUp.Clicked += Button_Pressed;
|
||||
_lStickDown.Clicked += Button_Pressed;
|
||||
_lStickLeft.Clicked += Button_Pressed;
|
||||
_lStickRight.Clicked += Button_Pressed;
|
||||
_lStickButton.Clicked += Button_Pressed;
|
||||
_dpadUp.Clicked += Button_Pressed;
|
||||
_dpadDown.Clicked += Button_Pressed;
|
||||
_dpadLeft.Clicked += Button_Pressed;
|
||||
_dpadRight.Clicked += Button_Pressed;
|
||||
_minus.Clicked += Button_Pressed;
|
||||
_l.Clicked += Button_Pressed;
|
||||
_zL.Clicked += Button_Pressed;
|
||||
_lSl.Clicked += Button_Pressed;
|
||||
_lSr.Clicked += Button_Pressed;
|
||||
_rStickX.Clicked += Button_Pressed;
|
||||
_rStickY.Clicked += Button_Pressed;
|
||||
_rStickUp.Clicked += Button_Pressed;
|
||||
_rStickDown.Clicked += Button_Pressed;
|
||||
_rStickLeft.Clicked += Button_Pressed;
|
||||
_rStickRight.Clicked += Button_Pressed;
|
||||
_rStickButton.Clicked += Button_Pressed;
|
||||
_a.Clicked += Button_Pressed;
|
||||
_b.Clicked += Button_Pressed;
|
||||
_x.Clicked += Button_Pressed;
|
||||
_y.Clicked += Button_Pressed;
|
||||
_plus.Clicked += Button_Pressed;
|
||||
_r.Clicked += Button_Pressed;
|
||||
_zR.Clicked += Button_Pressed;
|
||||
_rSl.Clicked += Button_Pressed;
|
||||
_rSr.Clicked += Button_Pressed;
|
||||
|
||||
// Setup current values
|
||||
UpdateInputDeviceList();
|
||||
SetAvailableOptions();
|
||||
|
||||
ClearValues();
|
||||
if (_inputDevice.ActiveId != null) SetCurrentValues();
|
||||
}
|
||||
|
||||
private void UpdateInputDeviceList()
|
||||
{
|
||||
_inputDevice.RemoveAll();
|
||||
_inputDevice.Append("disabled", "Disabled");
|
||||
_inputDevice.SetActiveId("disabled");
|
||||
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
if (Keyboard.GetState(i).IsConnected)
|
||||
_inputDevice.Append($"keyboard/{i}", $"Keyboard/{i}");
|
||||
|
||||
if (GamePad.GetState(i).IsConnected)
|
||||
_inputDevice.Append($"controller/{i}", $"Controller/{i} ({GamePad.GetName(i)})");
|
||||
}
|
||||
|
||||
switch (_inputConfig)
|
||||
{
|
||||
case KeyboardConfig keyboard:
|
||||
_inputDevice.SetActiveId($"keyboard/{keyboard.Index}");
|
||||
break;
|
||||
case ControllerConfig controller:
|
||||
_inputDevice.SetActiveId($"controller/{controller.Index}");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetAvailableOptions()
|
||||
{
|
||||
if (_inputDevice.ActiveId != null && _inputDevice.ActiveId.StartsWith("keyboard"))
|
||||
{
|
||||
this.ShowAll();
|
||||
_leftStickController.Hide();
|
||||
_rightStickController.Hide();
|
||||
_deadZoneLeftBox.Hide();
|
||||
_deadZoneRightBox.Hide();
|
||||
_triggerThresholdBox.Hide();
|
||||
}
|
||||
else if (_inputDevice.ActiveId != null && _inputDevice.ActiveId.StartsWith("controller"))
|
||||
{
|
||||
this.ShowAll();
|
||||
_leftStickKeyboard.Hide();
|
||||
_rightStickKeyboard.Hide();
|
||||
}
|
||||
else
|
||||
{
|
||||
_settingsBox.Hide();
|
||||
}
|
||||
|
||||
ClearValues();
|
||||
}
|
||||
|
||||
private void SetCurrentValues()
|
||||
{
|
||||
SetControllerSpecificFields();
|
||||
|
||||
SetProfiles();
|
||||
|
||||
if (_inputDevice.ActiveId.StartsWith("keyboard") && _inputConfig is KeyboardConfig)
|
||||
{
|
||||
SetValues(_inputConfig);
|
||||
}
|
||||
else if (_inputDevice.ActiveId.StartsWith("controller") && _inputConfig is ControllerConfig)
|
||||
{
|
||||
SetValues(_inputConfig);
|
||||
}
|
||||
}
|
||||
|
||||
private void SetControllerSpecificFields()
|
||||
{
|
||||
_leftSideTriggerBox.Hide();
|
||||
_rightSideTriggerBox.Hide();
|
||||
|
||||
switch (_controllerType.ActiveId)
|
||||
{
|
||||
case "JoyconLeft":
|
||||
_leftSideTriggerBox.Show();
|
||||
break;
|
||||
case "JoyconRight":
|
||||
_rightSideTriggerBox.Show();
|
||||
break;
|
||||
}
|
||||
|
||||
switch (_controllerType.ActiveId)
|
||||
{
|
||||
case "ProController":
|
||||
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ProCon.svg", 400, 400);
|
||||
break;
|
||||
case "JoyconLeft":
|
||||
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConLeft.svg", 400, 400);
|
||||
break;
|
||||
case "JoyconRight":
|
||||
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConRight.svg", 400, 400);
|
||||
break;
|
||||
default:
|
||||
_controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyConPair.svg", 400, 400);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ClearValues()
|
||||
{
|
||||
_lStickX.Label = "Unbound";
|
||||
_lStickY.Label = "Unbound";
|
||||
_lStickUp.Label = "Unbound";
|
||||
_lStickDown.Label = "Unbound";
|
||||
_lStickLeft.Label = "Unbound";
|
||||
_lStickRight.Label = "Unbound";
|
||||
_lStickButton.Label = "Unbound";
|
||||
_dpadUp.Label = "Unbound";
|
||||
_dpadDown.Label = "Unbound";
|
||||
_dpadLeft.Label = "Unbound";
|
||||
_dpadRight.Label = "Unbound";
|
||||
_minus.Label = "Unbound";
|
||||
_l.Label = "Unbound";
|
||||
_zL.Label = "Unbound";
|
||||
_lSl.Label = "Unbound";
|
||||
_lSr.Label = "Unbound";
|
||||
_rStickX.Label = "Unbound";
|
||||
_rStickY.Label = "Unbound";
|
||||
_rStickUp.Label = "Unbound";
|
||||
_rStickDown.Label = "Unbound";
|
||||
_rStickLeft.Label = "Unbound";
|
||||
_rStickRight.Label = "Unbound";
|
||||
_rStickButton.Label = "Unbound";
|
||||
_a.Label = "Unbound";
|
||||
_b.Label = "Unbound";
|
||||
_x.Label = "Unbound";
|
||||
_y.Label = "Unbound";
|
||||
_plus.Label = "Unbound";
|
||||
_r.Label = "Unbound";
|
||||
_zR.Label = "Unbound";
|
||||
_rSl.Label = "Unbound";
|
||||
_rSr.Label = "Unbound";
|
||||
_controllerDeadzoneLeft.Value = 0;
|
||||
_controllerDeadzoneRight.Value = 0;
|
||||
_controllerTriggerThreshold.Value = 0;
|
||||
}
|
||||
|
||||
private void SetValues(InputConfig config)
|
||||
{
|
||||
switch (config)
|
||||
{
|
||||
case KeyboardConfig keyboardConfig:
|
||||
_controllerType.SetActiveId(keyboardConfig.ControllerType.ToString());
|
||||
|
||||
_lStickUp.Label = keyboardConfig.LeftJoycon.StickUp.ToString();
|
||||
_lStickDown.Label = keyboardConfig.LeftJoycon.StickDown.ToString();
|
||||
_lStickLeft.Label = keyboardConfig.LeftJoycon.StickLeft.ToString();
|
||||
_lStickRight.Label = keyboardConfig.LeftJoycon.StickRight.ToString();
|
||||
_lStickButton.Label = keyboardConfig.LeftJoycon.StickButton.ToString();
|
||||
_dpadUp.Label = keyboardConfig.LeftJoycon.DPadUp.ToString();
|
||||
_dpadDown.Label = keyboardConfig.LeftJoycon.DPadDown.ToString();
|
||||
_dpadLeft.Label = keyboardConfig.LeftJoycon.DPadLeft.ToString();
|
||||
_dpadRight.Label = keyboardConfig.LeftJoycon.DPadRight.ToString();
|
||||
_minus.Label = keyboardConfig.LeftJoycon.ButtonMinus.ToString();
|
||||
_l.Label = keyboardConfig.LeftJoycon.ButtonL.ToString();
|
||||
_zL.Label = keyboardConfig.LeftJoycon.ButtonZl.ToString();
|
||||
_lSl.Label = keyboardConfig.LeftJoycon.ButtonSl.ToString();
|
||||
_lSr.Label = keyboardConfig.LeftJoycon.ButtonSr.ToString();
|
||||
_rStickUp.Label = keyboardConfig.RightJoycon.StickUp.ToString();
|
||||
_rStickDown.Label = keyboardConfig.RightJoycon.StickDown.ToString();
|
||||
_rStickLeft.Label = keyboardConfig.RightJoycon.StickLeft.ToString();
|
||||
_rStickRight.Label = keyboardConfig.RightJoycon.StickRight.ToString();
|
||||
_rStickButton.Label = keyboardConfig.RightJoycon.StickButton.ToString();
|
||||
_a.Label = keyboardConfig.RightJoycon.ButtonA.ToString();
|
||||
_b.Label = keyboardConfig.RightJoycon.ButtonB.ToString();
|
||||
_x.Label = keyboardConfig.RightJoycon.ButtonX.ToString();
|
||||
_y.Label = keyboardConfig.RightJoycon.ButtonY.ToString();
|
||||
_plus.Label = keyboardConfig.RightJoycon.ButtonPlus.ToString();
|
||||
_r.Label = keyboardConfig.RightJoycon.ButtonR.ToString();
|
||||
_zR.Label = keyboardConfig.RightJoycon.ButtonZr.ToString();
|
||||
_rSl.Label = keyboardConfig.RightJoycon.ButtonSl.ToString();
|
||||
_rSr.Label = keyboardConfig.RightJoycon.ButtonSr.ToString();
|
||||
break;
|
||||
case ControllerConfig controllerConfig:
|
||||
_controllerType.SetActiveId(controllerConfig.ControllerType.ToString());
|
||||
|
||||
_lStickX.Label = controllerConfig.LeftJoycon.StickX.ToString();
|
||||
_invertLStickX.Active = controllerConfig.LeftJoycon.InvertStickX;
|
||||
_lStickY.Label = controllerConfig.LeftJoycon.StickY.ToString();
|
||||
_invertLStickY.Active = controllerConfig.LeftJoycon.InvertStickY;
|
||||
_lStickButton.Label = controllerConfig.LeftJoycon.StickButton.ToString();
|
||||
_dpadUp.Label = controllerConfig.LeftJoycon.DPadUp.ToString();
|
||||
_dpadDown.Label = controllerConfig.LeftJoycon.DPadDown.ToString();
|
||||
_dpadLeft.Label = controllerConfig.LeftJoycon.DPadLeft.ToString();
|
||||
_dpadRight.Label = controllerConfig.LeftJoycon.DPadRight.ToString();
|
||||
_minus.Label = controllerConfig.LeftJoycon.ButtonMinus.ToString();
|
||||
_l.Label = controllerConfig.LeftJoycon.ButtonL.ToString();
|
||||
_zL.Label = controllerConfig.LeftJoycon.ButtonZl.ToString();
|
||||
_lSl.Label = controllerConfig.LeftJoycon.ButtonSl.ToString();
|
||||
_lSr.Label = controllerConfig.LeftJoycon.ButtonSr.ToString();
|
||||
_rStickX.Label = controllerConfig.RightJoycon.StickX.ToString();
|
||||
_invertRStickX.Active = controllerConfig.RightJoycon.InvertStickX;
|
||||
_rStickY.Label = controllerConfig.RightJoycon.StickY.ToString();
|
||||
_invertRStickY.Active = controllerConfig.RightJoycon.InvertStickY;
|
||||
_rStickButton.Label = controllerConfig.RightJoycon.StickButton.ToString();
|
||||
_a.Label = controllerConfig.RightJoycon.ButtonA.ToString();
|
||||
_b.Label = controllerConfig.RightJoycon.ButtonB.ToString();
|
||||
_x.Label = controllerConfig.RightJoycon.ButtonX.ToString();
|
||||
_y.Label = controllerConfig.RightJoycon.ButtonY.ToString();
|
||||
_plus.Label = controllerConfig.RightJoycon.ButtonPlus.ToString();
|
||||
_r.Label = controllerConfig.RightJoycon.ButtonR.ToString();
|
||||
_zR.Label = controllerConfig.RightJoycon.ButtonZr.ToString();
|
||||
_rSl.Label = controllerConfig.RightJoycon.ButtonSl.ToString();
|
||||
_rSr.Label = controllerConfig.RightJoycon.ButtonSr.ToString();
|
||||
_controllerDeadzoneLeft.Value = controllerConfig.DeadzoneLeft;
|
||||
_controllerDeadzoneRight.Value = controllerConfig.DeadzoneRight;
|
||||
_controllerTriggerThreshold.Value = controllerConfig.TriggerThreshold;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private InputConfig GetValues()
|
||||
{
|
||||
if (_inputDevice.ActiveId.StartsWith("keyboard"))
|
||||
{
|
||||
Enum.TryParse(_lStickUp.Label, out Key lStickUp);
|
||||
Enum.TryParse(_lStickDown.Label, out Key lStickDown);
|
||||
Enum.TryParse(_lStickLeft.Label, out Key lStickLeft);
|
||||
Enum.TryParse(_lStickRight.Label, out Key lStickRight);
|
||||
Enum.TryParse(_lStickButton.Label, out Key lStickButton);
|
||||
Enum.TryParse(_dpadUp.Label, out Key lDPadUp);
|
||||
Enum.TryParse(_dpadDown.Label, out Key lDPadDown);
|
||||
Enum.TryParse(_dpadLeft.Label, out Key lDPadLeft);
|
||||
Enum.TryParse(_dpadRight.Label, out Key lDPadRight);
|
||||
Enum.TryParse(_minus.Label, out Key lButtonMinus);
|
||||
Enum.TryParse(_l.Label, out Key lButtonL);
|
||||
Enum.TryParse(_zL.Label, out Key lButtonZl);
|
||||
Enum.TryParse(_lSl.Label, out Key lButtonSl);
|
||||
Enum.TryParse(_lSr.Label, out Key lButtonSr);
|
||||
|
||||
Enum.TryParse(_rStickUp.Label, out Key rStickUp);
|
||||
Enum.TryParse(_rStickDown.Label, out Key rStickDown);
|
||||
Enum.TryParse(_rStickLeft.Label, out Key rStickLeft);
|
||||
Enum.TryParse(_rStickRight.Label, out Key rStickRight);
|
||||
Enum.TryParse(_rStickButton.Label, out Key rStickButton);
|
||||
Enum.TryParse(_a.Label, out Key rButtonA);
|
||||
Enum.TryParse(_b.Label, out Key rButtonB);
|
||||
Enum.TryParse(_x.Label, out Key rButtonX);
|
||||
Enum.TryParse(_y.Label, out Key rButtonY);
|
||||
Enum.TryParse(_plus.Label, out Key rButtonPlus);
|
||||
Enum.TryParse(_r.Label, out Key rButtonR);
|
||||
Enum.TryParse(_zR.Label, out Key rButtonZr);
|
||||
Enum.TryParse(_rSl.Label, out Key rButtonSl);
|
||||
Enum.TryParse(_rSr.Label, out Key rButtonSr);
|
||||
|
||||
return new KeyboardConfig
|
||||
{
|
||||
Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
|
||||
ControllerType = Enum.Parse<ControllerType>(_controllerType.ActiveId),
|
||||
PlayerIndex = _playerIndex,
|
||||
LeftJoycon = new NpadKeyboardLeft
|
||||
{
|
||||
StickUp = lStickUp,
|
||||
StickDown = lStickDown,
|
||||
StickLeft = lStickLeft,
|
||||
StickRight = lStickRight,
|
||||
StickButton = lStickButton,
|
||||
DPadUp = lDPadUp,
|
||||
DPadDown = lDPadDown,
|
||||
DPadLeft = lDPadLeft,
|
||||
DPadRight = lDPadRight,
|
||||
ButtonMinus = lButtonMinus,
|
||||
ButtonL = lButtonL,
|
||||
ButtonZl = lButtonZl,
|
||||
ButtonSl = lButtonSl,
|
||||
ButtonSr = lButtonSr
|
||||
},
|
||||
RightJoycon = new NpadKeyboardRight
|
||||
{
|
||||
StickUp = rStickUp,
|
||||
StickDown = rStickDown,
|
||||
StickLeft = rStickLeft,
|
||||
StickRight = rStickRight,
|
||||
StickButton = rStickButton,
|
||||
ButtonA = rButtonA,
|
||||
ButtonB = rButtonB,
|
||||
ButtonX = rButtonX,
|
||||
ButtonY = rButtonY,
|
||||
ButtonPlus = rButtonPlus,
|
||||
ButtonR = rButtonR,
|
||||
ButtonZr = rButtonZr,
|
||||
ButtonSl = rButtonSl,
|
||||
ButtonSr = rButtonSr
|
||||
},
|
||||
Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVsync = Key.Tab //TODO: Make this an option in the GUI
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
if (_inputDevice.ActiveId.StartsWith("controller"))
|
||||
{
|
||||
Enum.TryParse(_lStickX.Label, out ControllerInputId lStickX);
|
||||
Enum.TryParse(_lStickY.Label, out ControllerInputId lStickY);
|
||||
Enum.TryParse(_lStickButton.Label, out ControllerInputId lStickButton);
|
||||
Enum.TryParse(_minus.Label, out ControllerInputId lButtonMinus);
|
||||
Enum.TryParse(_l.Label, out ControllerInputId lButtonL);
|
||||
Enum.TryParse(_zL.Label, out ControllerInputId lButtonZl);
|
||||
Enum.TryParse(_lSl.Label, out ControllerInputId lButtonSl);
|
||||
Enum.TryParse(_lSr.Label, out ControllerInputId lButtonSr);
|
||||
Enum.TryParse(_dpadUp.Label, out ControllerInputId lDPadUp);
|
||||
Enum.TryParse(_dpadDown.Label, out ControllerInputId lDPadDown);
|
||||
Enum.TryParse(_dpadLeft.Label, out ControllerInputId lDPadLeft);
|
||||
Enum.TryParse(_dpadRight.Label, out ControllerInputId lDPadRight);
|
||||
|
||||
Enum.TryParse(_rStickX.Label, out ControllerInputId rStickX);
|
||||
Enum.TryParse(_rStickY.Label, out ControllerInputId rStickY);
|
||||
Enum.TryParse(_rStickButton.Label, out ControllerInputId rStickButton);
|
||||
Enum.TryParse(_a.Label, out ControllerInputId rButtonA);
|
||||
Enum.TryParse(_b.Label, out ControllerInputId rButtonB);
|
||||
Enum.TryParse(_x.Label, out ControllerInputId rButtonX);
|
||||
Enum.TryParse(_y.Label, out ControllerInputId rButtonY);
|
||||
Enum.TryParse(_plus.Label, out ControllerInputId rButtonPlus);
|
||||
Enum.TryParse(_r.Label, out ControllerInputId rButtonR);
|
||||
Enum.TryParse(_zR.Label, out ControllerInputId rButtonZr);
|
||||
Enum.TryParse(_rSl.Label, out ControllerInputId rButtonSl);
|
||||
Enum.TryParse(_rSr.Label, out ControllerInputId rButtonSr);
|
||||
|
||||
return new ControllerConfig
|
||||
{
|
||||
Index = int.Parse(_inputDevice.ActiveId.Split("/")[1]),
|
||||
ControllerType = Enum.Parse<ControllerType>(_controllerType.ActiveId),
|
||||
PlayerIndex = _playerIndex,
|
||||
DeadzoneLeft = (float)_controllerDeadzoneLeft.Value,
|
||||
DeadzoneRight = (float)_controllerDeadzoneRight.Value,
|
||||
TriggerThreshold = (float)_controllerTriggerThreshold.Value,
|
||||
LeftJoycon = new NpadControllerLeft
|
||||
{
|
||||
InvertStickX = _invertLStickX.Active,
|
||||
StickX = lStickX,
|
||||
InvertStickY = _invertLStickY.Active,
|
||||
StickY = lStickY,
|
||||
StickButton = lStickButton,
|
||||
ButtonMinus = lButtonMinus,
|
||||
ButtonL = lButtonL,
|
||||
ButtonZl = lButtonZl,
|
||||
ButtonSl = lButtonSl,
|
||||
ButtonSr = lButtonSr,
|
||||
DPadUp = lDPadUp,
|
||||
DPadDown = lDPadDown,
|
||||
DPadLeft = lDPadLeft,
|
||||
DPadRight = lDPadRight
|
||||
},
|
||||
RightJoycon = new NpadControllerRight
|
||||
{
|
||||
InvertStickX = _invertRStickX.Active,
|
||||
StickX = rStickX,
|
||||
InvertStickY = _invertRStickY.Active,
|
||||
StickY = rStickY,
|
||||
StickButton = rStickButton,
|
||||
ButtonA = rButtonA,
|
||||
ButtonB = rButtonB,
|
||||
ButtonX = rButtonX,
|
||||
ButtonY = rButtonY,
|
||||
ButtonPlus = rButtonPlus,
|
||||
ButtonR = rButtonR,
|
||||
ButtonZr = rButtonZr,
|
||||
ButtonSl = rButtonSl,
|
||||
ButtonSr = rButtonSr
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
if (!_inputDevice.ActiveId.StartsWith("disabled"))
|
||||
{
|
||||
GtkDialog.CreateErrorDialog("Some fields entered where invalid and therefore your config was not saved.");
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool IsAnyKeyPressed(out Key pressedKey, int index = 0)
|
||||
{
|
||||
KeyboardState keyboardState = Keyboard.GetState(index);
|
||||
|
||||
foreach (Key key in Enum.GetValues(typeof(Key)))
|
||||
{
|
||||
if (keyboardState.IsKeyDown((OpenTK.Input.Key)key))
|
||||
{
|
||||
pressedKey = key;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
pressedKey = Key.Unbound;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool IsAnyButtonPressed(out ControllerInputId pressedButton, int index, double triggerThreshold)
|
||||
{
|
||||
JoystickState joystickState = Joystick.GetState(index);
|
||||
JoystickCapabilities joystickCapabilities = Joystick.GetCapabilities(index);
|
||||
|
||||
//Buttons
|
||||
for (int i = 0; i != joystickCapabilities.ButtonCount; i++)
|
||||
{
|
||||
if (joystickState.IsButtonDown(i))
|
||||
{
|
||||
Enum.TryParse($"Button{i}", out pressedButton);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//Axis
|
||||
for (int i = 0; i != joystickCapabilities.AxisCount; i++)
|
||||
{
|
||||
if (joystickState.GetAxis(i) > 0.5f && joystickState.GetAxis(i) > triggerThreshold)
|
||||
{
|
||||
Enum.TryParse($"Axis{i}", out pressedButton);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
//Hats
|
||||
for (int i = 0; i != joystickCapabilities.HatCount; i++)
|
||||
{
|
||||
JoystickHatState hatState = joystickState.GetHat((JoystickHat)i);
|
||||
string pos = null;
|
||||
|
||||
if (hatState.IsUp) pos = "Up";
|
||||
if (hatState.IsDown) pos = "Down";
|
||||
if (hatState.IsLeft) pos = "Left";
|
||||
if (hatState.IsRight) pos = "Right";
|
||||
if (pos == null) continue;
|
||||
|
||||
Enum.TryParse($"Hat{i}{pos}", out pressedButton);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
pressedButton = ControllerInputId.Unbound;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private string GetProfileBasePath()
|
||||
{
|
||||
string path = System.IO.Path.Combine(_virtualFileSystem.GetBasePath(), "profiles");
|
||||
|
||||
if (_inputDevice.ActiveId.StartsWith("keyboard"))
|
||||
{
|
||||
path = System.IO.Path.Combine(path, "keyboard");
|
||||
}
|
||||
else if (_inputDevice.ActiveId.StartsWith("controller"))
|
||||
{
|
||||
path = System.IO.Path.Combine(path, "controller");
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
//Events
|
||||
private void InputDevice_Changed(object sender, EventArgs args)
|
||||
{
|
||||
SetAvailableOptions();
|
||||
SetControllerSpecificFields();
|
||||
|
||||
if (_inputDevice.ActiveId != null) SetProfiles();
|
||||
}
|
||||
|
||||
private void Controller_Changed(object sender, EventArgs args)
|
||||
{
|
||||
SetControllerSpecificFields();
|
||||
}
|
||||
|
||||
private void RefreshInputDevicesButton_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
UpdateInputDeviceList();
|
||||
|
||||
_refreshInputDevicesButton.SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void Button_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
if (_isWaitingForInput)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_isWaitingForInput = true;
|
||||
|
||||
Thread inputThread = new Thread(() =>
|
||||
{
|
||||
Button button = (ToggleButton)sender;
|
||||
|
||||
if (_inputDevice.ActiveId.StartsWith("keyboard"))
|
||||
{
|
||||
Key pressedKey;
|
||||
|
||||
int index = int.Parse(_inputDevice.ActiveId.Split("/")[1]);
|
||||
while (!IsAnyKeyPressed(out pressedKey, index))
|
||||
{
|
||||
if (Mouse.GetState().IsAnyButtonDown || Keyboard.GetState().IsKeyDown(OpenTK.Input.Key.Escape))
|
||||
{
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
button.SetStateFlags(0, true);
|
||||
});
|
||||
|
||||
_isWaitingForInput = false;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
button.Label = pressedKey.ToString();
|
||||
button.SetStateFlags(0, true);
|
||||
});
|
||||
}
|
||||
else if (_inputDevice.ActiveId.StartsWith("controller"))
|
||||
{
|
||||
ControllerInputId pressedButton;
|
||||
|
||||
int index = int.Parse(_inputDevice.ActiveId.Split("/")[1]);
|
||||
while (!IsAnyButtonPressed(out pressedButton, index, _controllerTriggerThreshold.Value))
|
||||
{
|
||||
if (Mouse.GetState().IsAnyButtonDown || Keyboard.GetState().IsAnyKeyDown)
|
||||
{
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
button.SetStateFlags(0, true);
|
||||
});
|
||||
|
||||
_isWaitingForInput = false;
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
button.Label = pressedButton.ToString();
|
||||
button.SetStateFlags(0, true);
|
||||
});
|
||||
}
|
||||
|
||||
_isWaitingForInput = false;
|
||||
});
|
||||
inputThread.Name = "GUI.InputThread";
|
||||
inputThread.IsBackground = true;
|
||||
inputThread.Start();
|
||||
}
|
||||
|
||||
private void SetProfiles()
|
||||
{
|
||||
string basePath = GetProfileBasePath();
|
||||
|
||||
if (!Directory.Exists(basePath))
|
||||
{
|
||||
Directory.CreateDirectory(basePath);
|
||||
}
|
||||
|
||||
_profile.RemoveAll();
|
||||
_profile.Append("default", "Default");
|
||||
|
||||
foreach (string profile in Directory.GetFiles(basePath, "*.*", SearchOption.AllDirectories))
|
||||
{
|
||||
_profile.Append(System.IO.Path.GetFileName(profile), System.IO.Path.GetFileNameWithoutExtension(profile));
|
||||
}
|
||||
}
|
||||
|
||||
private void ProfileLoad_Activated(object sender, EventArgs args)
|
||||
{
|
||||
((ToggleButton)sender).SetStateFlags(0, true);
|
||||
|
||||
if (_inputDevice.ActiveId == "disabled" || _profile.ActiveId == null) return;
|
||||
|
||||
InputConfig config = null;
|
||||
int pos = _profile.Active;
|
||||
|
||||
if (_profile.ActiveId == "default")
|
||||
{
|
||||
if (_inputDevice.ActiveId.StartsWith("keyboard"))
|
||||
{
|
||||
config = new KeyboardConfig
|
||||
{
|
||||
Index = 0,
|
||||
ControllerType = ControllerType.JoyconPair,
|
||||
LeftJoycon = new NpadKeyboardLeft
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
DPadUp = Key.Up,
|
||||
DPadDown = Key.Down,
|
||||
DPadLeft = Key.Left,
|
||||
DPadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound
|
||||
},
|
||||
RightJoycon = new NpadKeyboardRight
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound
|
||||
},
|
||||
Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVsync = Key.Tab
|
||||
}
|
||||
};
|
||||
}
|
||||
else if (_inputDevice.ActiveId.StartsWith("controller"))
|
||||
{
|
||||
config = new ControllerConfig
|
||||
{
|
||||
Index = 0,
|
||||
ControllerType = ControllerType.ProController,
|
||||
DeadzoneLeft = 0.1f,
|
||||
DeadzoneRight = 0.1f,
|
||||
TriggerThreshold = 0.5f,
|
||||
LeftJoycon = new NpadControllerLeft
|
||||
{
|
||||
StickX = ControllerInputId.Axis0,
|
||||
StickY = ControllerInputId.Axis1,
|
||||
StickButton = ControllerInputId.Button8,
|
||||
DPadUp = ControllerInputId.Hat0Up,
|
||||
DPadDown = ControllerInputId.Hat0Down,
|
||||
DPadLeft = ControllerInputId.Hat0Left,
|
||||
DPadRight = ControllerInputId.Hat0Right,
|
||||
ButtonMinus = ControllerInputId.Button6,
|
||||
ButtonL = ControllerInputId.Button4,
|
||||
ButtonZl = ControllerInputId.Axis2,
|
||||
ButtonSl = ControllerInputId.Unbound,
|
||||
ButtonSr = ControllerInputId.Unbound,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false
|
||||
},
|
||||
RightJoycon = new NpadControllerRight
|
||||
{
|
||||
StickX = ControllerInputId.Axis3,
|
||||
StickY = ControllerInputId.Axis4,
|
||||
StickButton = ControllerInputId.Button9,
|
||||
ButtonA = ControllerInputId.Button1,
|
||||
ButtonB = ControllerInputId.Button0,
|
||||
ButtonX = ControllerInputId.Button3,
|
||||
ButtonY = ControllerInputId.Button2,
|
||||
ButtonPlus = ControllerInputId.Button7,
|
||||
ButtonR = ControllerInputId.Button5,
|
||||
ButtonZr = ControllerInputId.Axis5,
|
||||
ButtonSl = ControllerInputId.Unbound,
|
||||
ButtonSr = ControllerInputId.Unbound,
|
||||
InvertStickX = false,
|
||||
InvertStickY = false
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
string path = System.IO.Path.Combine(GetProfileBasePath(), _profile.ActiveId);
|
||||
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
if (pos >= 0)
|
||||
{
|
||||
_profile.Remove(pos);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
using (Stream stream = File.OpenRead(path))
|
||||
{
|
||||
try
|
||||
{
|
||||
config = JsonHelper.Deserialize<ControllerConfig>(stream);
|
||||
}
|
||||
catch (ArgumentException)
|
||||
{
|
||||
try
|
||||
{
|
||||
config = JsonHelper.Deserialize<KeyboardConfig>(stream);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetValues(config);
|
||||
}
|
||||
|
||||
private void ProfileAdd_Activated(object sender, EventArgs args)
|
||||
{
|
||||
((ToggleButton)sender).SetStateFlags(0, true);
|
||||
|
||||
if (_inputDevice.ActiveId == "disabled") return;
|
||||
|
||||
InputConfig inputConfig = GetValues();
|
||||
ProfileDialog profileDialog = new ProfileDialog();
|
||||
|
||||
if (inputConfig == null) return;
|
||||
|
||||
if (profileDialog.Run() == (int)ResponseType.Ok)
|
||||
{
|
||||
string path = System.IO.Path.Combine(GetProfileBasePath(), profileDialog.FileName);
|
||||
string jsonString;
|
||||
|
||||
if (inputConfig is KeyboardConfig keyboardConfig)
|
||||
{
|
||||
jsonString = JsonHelper.Serialize(keyboardConfig, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
jsonString = JsonHelper.Serialize(inputConfig as ControllerConfig, true);
|
||||
}
|
||||
|
||||
File.WriteAllText(path, jsonString);
|
||||
}
|
||||
|
||||
profileDialog.Dispose();
|
||||
|
||||
SetProfiles();
|
||||
}
|
||||
|
||||
private void ProfileRemove_Activated(object sender, EventArgs args)
|
||||
{
|
||||
((ToggleButton) sender).SetStateFlags(0, true);
|
||||
|
||||
if (_inputDevice.ActiveId == "disabled" || _profile.ActiveId == "default" || _profile.ActiveId == null) return;
|
||||
|
||||
MessageDialog confirmDialog = GtkDialog.CreateConfirmationDialog("Deleting Profile", "This action is irreversible, are your sure you want to continue?");
|
||||
|
||||
if (confirmDialog.Run() == (int)ResponseType.Yes)
|
||||
{
|
||||
string path = System.IO.Path.Combine(GetProfileBasePath(), _profile.ActiveId);
|
||||
|
||||
if (File.Exists(path))
|
||||
{
|
||||
File.Delete(path);
|
||||
}
|
||||
|
||||
SetProfiles();
|
||||
}
|
||||
}
|
||||
|
||||
private void SaveToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
InputConfig inputConfig = GetValues();
|
||||
|
||||
if (_inputConfig == null && inputConfig != null)
|
||||
{
|
||||
ConfigurationState.Instance.Hid.InputConfig.Value.Add(inputConfig);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_inputDevice.ActiveId == "disabled")
|
||||
{
|
||||
ConfigurationState.Instance.Hid.InputConfig.Value.Remove(_inputConfig);
|
||||
}
|
||||
else if (inputConfig != null)
|
||||
{
|
||||
int index = ConfigurationState.Instance.Hid.InputConfig.Value.IndexOf(_inputConfig);
|
||||
|
||||
ConfigurationState.Instance.Hid.InputConfig.Value[index] = inputConfig;
|
||||
}
|
||||
}
|
||||
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CloseToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
}
|
1732
Ryujinx/Ui/ControllerWindow.glade
Normal file
@ -1,26 +1,24 @@
|
||||
using Gdk;
|
||||
using Gdk;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Graphics.OpenGL;
|
||||
using OpenTK.Input;
|
||||
using OpenTK.Platform;
|
||||
using Ryujinx.Configuration;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.HLE;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using Ryujinx.Ui;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
public class GLRenderer : GLWidget
|
||||
public class GlRenderer : GLWidget
|
||||
{
|
||||
private const int SwitchPanelWidth = 1280;
|
||||
private const int SwitchPanelWidth = 1280;
|
||||
private const int SwitchPanelHeight = 720;
|
||||
private const int TargetFps = 60;
|
||||
private const int TargetFps = 60;
|
||||
|
||||
public ManualResetEvent WaitEvent { get; set; }
|
||||
|
||||
@ -32,7 +30,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
private double _mouseX;
|
||||
private double _mouseY;
|
||||
private bool _mousePressed;
|
||||
private bool _mousePressed;
|
||||
|
||||
private bool _toggleFullscreen;
|
||||
|
||||
@ -46,11 +44,9 @@ namespace Ryujinx.Ui
|
||||
|
||||
private Renderer _renderer;
|
||||
|
||||
private HotkeyButtons _prevHotkeyButtons = 0;
|
||||
private HotkeyButtons _prevHotkeyButtons;
|
||||
|
||||
private Input.NpadController _primaryController;
|
||||
|
||||
public GLRenderer(Switch device)
|
||||
public GlRenderer(Switch device)
|
||||
: base (GetGraphicsMode(),
|
||||
3, 3,
|
||||
GraphicsContextFlags.ForwardCompatible)
|
||||
@ -59,8 +55,8 @@ namespace Ryujinx.Ui
|
||||
|
||||
_device = device;
|
||||
|
||||
this.Initialized += GLRenderer_Initialized;
|
||||
this.Destroyed += GLRenderer_Destroyed;
|
||||
this.Initialized += GLRenderer_Initialized;
|
||||
this.Destroyed += GLRenderer_Destroyed;
|
||||
this.ShuttingDown += GLRenderer_ShuttingDown;
|
||||
|
||||
Initialize();
|
||||
@ -69,25 +65,18 @@ namespace Ryujinx.Ui
|
||||
|
||||
_ticksPerFrame = System.Diagnostics.Stopwatch.Frequency / TargetFps;
|
||||
|
||||
_primaryController = new Input.NpadController(ConfigurationState.Instance.Hid.JoystickControls);
|
||||
|
||||
AddEvents((int)(Gdk.EventMask.ButtonPressMask
|
||||
| Gdk.EventMask.ButtonReleaseMask
|
||||
| Gdk.EventMask.PointerMotionMask
|
||||
| Gdk.EventMask.KeyPressMask
|
||||
| Gdk.EventMask.KeyReleaseMask));
|
||||
AddEvents((int)(EventMask.ButtonPressMask
|
||||
| EventMask.ButtonReleaseMask
|
||||
| EventMask.PointerMotionMask
|
||||
| EventMask.KeyPressMask
|
||||
| EventMask.KeyReleaseMask));
|
||||
|
||||
this.Shown += Renderer_Shown;
|
||||
}
|
||||
|
||||
private static GraphicsMode GetGraphicsMode()
|
||||
{
|
||||
if (Environment.OSVersion.Platform == PlatformID.Unix)
|
||||
{
|
||||
return new GraphicsMode(new ColorFormat(24));
|
||||
}
|
||||
|
||||
return new GraphicsMode(new ColorFormat());
|
||||
return Environment.OSVersion.Platform == PlatformID.Unix ? new GraphicsMode(new ColorFormat(24)) : new GraphicsMode(new ColorFormat());
|
||||
}
|
||||
|
||||
private void GLRenderer_ShuttingDown(object sender, EventArgs args)
|
||||
@ -117,11 +106,11 @@ namespace Ryujinx.Ui
|
||||
|
||||
public void HandleScreenState(KeyboardState keyboard)
|
||||
{
|
||||
bool toggleFullscreen = keyboard.IsKeyDown(OpenTK.Input.Key.F11)
|
||||
bool toggleFullscreen = keyboard.IsKeyDown(OpenTK.Input.Key.F11)
|
||||
|| ((keyboard.IsKeyDown(OpenTK.Input.Key.AltLeft)
|
||||
|| keyboard.IsKeyDown(OpenTK.Input.Key.AltRight))
|
||||
&& keyboard.IsKeyDown(OpenTK.Input.Key.Enter))
|
||||
|| keyboard.IsKeyDown(OpenTK.Input.Key.Escape);
|
||||
|| keyboard.IsKeyDown(OpenTK.Input.Key.Escape);
|
||||
|
||||
bool fullScreenToggled = ParentWindow.State.HasFlag(Gdk.WindowState.Fullscreen);
|
||||
|
||||
@ -165,7 +154,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
protected override bool OnConfigureEvent(EventConfigure evnt)
|
||||
{
|
||||
var result = base.OnConfigureEvent(evnt);
|
||||
bool result = base.OnConfigureEvent(evnt);
|
||||
|
||||
Gdk.Monitor monitor = Display.GetMonitorAtWindow(Window);
|
||||
|
||||
@ -184,7 +173,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
Gtk.Window parent = this.Toplevel as Gtk.Window;
|
||||
|
||||
parent.FocusInEvent += Parent_FocusInEvent;
|
||||
parent.FocusInEvent += Parent_FocusInEvent;
|
||||
parent.FocusOutEvent += Parent_FocusOutEvent;
|
||||
|
||||
Gtk.Application.Invoke(delegate
|
||||
@ -347,7 +336,7 @@ namespace Ryujinx.Ui
|
||||
_device.EnableDeviceVsync,
|
||||
$"Host: {_device.Statistics.GetSystemFrameRate():00.00} FPS",
|
||||
$"Game: {_device.Statistics.GetGameFrameRate():00.00} FPS",
|
||||
$"GPU: {_renderer.GpuVendor}"));
|
||||
$"GPU: {_renderer.GpuVendor}"));
|
||||
|
||||
_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
|
||||
}
|
||||
@ -382,83 +371,127 @@ namespace Ryujinx.Ui
|
||||
return false;
|
||||
}
|
||||
|
||||
HotkeyButtons currentHotkeyButtons = 0;
|
||||
ControllerKeys currentButton = 0;
|
||||
JoystickPosition leftJoystick;
|
||||
JoystickPosition rightJoystick;
|
||||
KeyboardInput? hidKeyboard = null;
|
||||
|
||||
int leftJoystickDx = 0;
|
||||
int leftJoystickDy = 0;
|
||||
int rightJoystickDx = 0;
|
||||
int rightJoystickDy = 0;
|
||||
|
||||
// OpenTK always captures keyboard events, even if out of focus, so check if window is focused.
|
||||
if (IsFocused)
|
||||
{
|
||||
KeyboardState keyboard = OpenTK.Input.Keyboard.GetState();
|
||||
|
||||
Gtk.Application.Invoke(delegate
|
||||
{
|
||||
HandleScreenState(keyboard);
|
||||
HandleScreenState(OpenTK.Input.Keyboard.GetState());
|
||||
});
|
||||
}
|
||||
|
||||
// Normal Input
|
||||
currentHotkeyButtons = KeyboardControls.GetHotkeyButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
currentButton = KeyboardControls.GetButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
List<GamepadInput> gamepadInputs = new List<GamepadInput>();
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard)
|
||||
foreach (InputConfig inputConfig in ConfigurationState.Instance.Hid.InputConfig.Value)
|
||||
{
|
||||
ControllerKeys currentButton = 0;
|
||||
JoystickPosition leftJoystick = new JoystickPosition();
|
||||
JoystickPosition rightJoystick = new JoystickPosition();
|
||||
KeyboardInput? hidKeyboard = null;
|
||||
|
||||
int leftJoystickDx = 0;
|
||||
int leftJoystickDy = 0;
|
||||
int rightJoystickDx = 0;
|
||||
int rightJoystickDy = 0;
|
||||
|
||||
if (inputConfig is KeyboardConfig keyboardConfig)
|
||||
{
|
||||
hidKeyboard = KeyboardControls.GetKeysDown(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
if (IsFocused)
|
||||
{
|
||||
// Keyboard Input
|
||||
KeyboardController keyboardController = new KeyboardController(keyboardConfig);
|
||||
|
||||
currentButton = keyboardController.GetButtons();
|
||||
|
||||
(leftJoystickDx, leftJoystickDy) = keyboardController.GetLeftStick();
|
||||
(rightJoystickDx, rightJoystickDy) = keyboardController.GetRightStick();
|
||||
|
||||
leftJoystick = new JoystickPosition
|
||||
{
|
||||
Dx = leftJoystickDx,
|
||||
Dy = leftJoystickDy
|
||||
};
|
||||
|
||||
rightJoystick = new JoystickPosition
|
||||
{
|
||||
Dx = rightJoystickDx,
|
||||
Dy = rightJoystickDy
|
||||
};
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard)
|
||||
{
|
||||
hidKeyboard = keyboardController.GetKeysDown();
|
||||
}
|
||||
|
||||
if (!hidKeyboard.HasValue)
|
||||
{
|
||||
hidKeyboard = new KeyboardInput
|
||||
{
|
||||
Modifier = 0,
|
||||
Keys = new int[0x8]
|
||||
};
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard)
|
||||
{
|
||||
_device.Hid.Keyboard.Update(hidKeyboard.Value);
|
||||
}
|
||||
|
||||
// Toggle vsync
|
||||
HotkeyButtons currentHotkeyButtons = keyboardController.GetHotkeyButtons();
|
||||
|
||||
if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
|
||||
!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
|
||||
{
|
||||
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
|
||||
}
|
||||
|
||||
_prevHotkeyButtons = currentHotkeyButtons;
|
||||
}
|
||||
}
|
||||
else if (inputConfig is Common.Configuration.Hid.ControllerConfig controllerConfig)
|
||||
{
|
||||
// Controller Input
|
||||
JoystickController joystickController = new JoystickController(controllerConfig);
|
||||
|
||||
currentButton |= joystickController.GetButtons();
|
||||
|
||||
(leftJoystickDx, leftJoystickDy) = joystickController.GetLeftStick();
|
||||
(rightJoystickDx, rightJoystickDy) = joystickController.GetRightStick();
|
||||
|
||||
leftJoystick = new JoystickPosition
|
||||
{
|
||||
Dx = controllerConfig.LeftJoycon.InvertStickX ? -leftJoystickDx : leftJoystickDx,
|
||||
Dy = controllerConfig.LeftJoycon.InvertStickY ? -leftJoystickDy : leftJoystickDy
|
||||
};
|
||||
|
||||
rightJoystick = new JoystickPosition
|
||||
{
|
||||
Dx = controllerConfig.RightJoycon.InvertStickX ? -rightJoystickDx : rightJoystickDx,
|
||||
Dy = controllerConfig.RightJoycon.InvertStickY ? -rightJoystickDy : rightJoystickDy
|
||||
};
|
||||
}
|
||||
|
||||
(leftJoystickDx, leftJoystickDy) = KeyboardControls.GetLeftStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
(rightJoystickDx, rightJoystickDy) = KeyboardControls.GetRightStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
|
||||
}
|
||||
currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);
|
||||
|
||||
if (!hidKeyboard.HasValue)
|
||||
{
|
||||
hidKeyboard = new KeyboardInput
|
||||
gamepadInputs.Add(new GamepadInput
|
||||
{
|
||||
Modifier = 0,
|
||||
Keys = new int[0x8]
|
||||
};
|
||||
PlayerId = (HLE.HOS.Services.Hid.PlayerIndex)inputConfig.PlayerIndex,
|
||||
Buttons = currentButton,
|
||||
LStick = leftJoystick,
|
||||
RStick = rightJoystick
|
||||
});
|
||||
}
|
||||
|
||||
currentButton |= _primaryController.GetButtons();
|
||||
|
||||
// Keyboard has priority stick-wise
|
||||
if (leftJoystickDx == 0 && leftJoystickDy == 0)
|
||||
{
|
||||
(leftJoystickDx, leftJoystickDy) = _primaryController.GetLeftStick();
|
||||
}
|
||||
|
||||
if (rightJoystickDx == 0 && rightJoystickDy == 0)
|
||||
{
|
||||
(rightJoystickDx, rightJoystickDy) = _primaryController.GetRightStick();
|
||||
}
|
||||
|
||||
leftJoystick = new JoystickPosition
|
||||
{
|
||||
Dx = leftJoystickDx,
|
||||
Dy = leftJoystickDy
|
||||
};
|
||||
|
||||
rightJoystick = new JoystickPosition
|
||||
{
|
||||
Dx = rightJoystickDx,
|
||||
Dy = rightJoystickDy
|
||||
};
|
||||
|
||||
currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);
|
||||
_device.Hid.Npads.SetGamepadsInput(gamepadInputs.ToArray());
|
||||
|
||||
//Touchscreen
|
||||
bool hasTouch = false;
|
||||
|
||||
// Get screen touch position from left mouse click
|
||||
// OpenTK always captures mouse events, even if out of focus, so check if window is focused.
|
||||
if (IsFocused && _mousePressed)
|
||||
{
|
||||
int screenWidth = AllocatedWidth;
|
||||
int screenWidth = AllocatedWidth;
|
||||
int screenHeight = AllocatedHeight;
|
||||
|
||||
if (AllocatedWidth > (AllocatedHeight * SwitchPanelWidth) / SwitchPanelHeight)
|
||||
@ -470,7 +503,7 @@ namespace Ryujinx.Ui
|
||||
screenHeight = (AllocatedWidth * SwitchPanelHeight) / SwitchPanelWidth;
|
||||
}
|
||||
|
||||
int startX = (AllocatedWidth - screenWidth) >> 1;
|
||||
int startX = (AllocatedWidth - screenWidth) >> 1;
|
||||
int startY = (AllocatedHeight - screenHeight) >> 1;
|
||||
|
||||
int endX = startX + screenWidth;
|
||||
@ -496,7 +529,7 @@ namespace Ryujinx.Ui
|
||||
// Placeholder values till more data is acquired
|
||||
DiameterX = 10,
|
||||
DiameterY = 10,
|
||||
Angle = 90
|
||||
Angle = 90
|
||||
};
|
||||
|
||||
hasTouch = true;
|
||||
@ -510,30 +543,8 @@ namespace Ryujinx.Ui
|
||||
_device.Hid.Touchscreen.Update();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard && hidKeyboard.HasValue)
|
||||
{
|
||||
_device.Hid.Keyboard.Update(hidKeyboard.Value);
|
||||
}
|
||||
|
||||
_device.Hid.DebugPad.Update();
|
||||
|
||||
_device.Hid.Npads.SetGamepadsInput(new GamepadInput
|
||||
{
|
||||
PlayerId = PlayerIndex.Auto,
|
||||
Buttons = currentButton,
|
||||
LStick = leftJoystick,
|
||||
RStick = rightJoystick
|
||||
});
|
||||
|
||||
// Toggle vsync
|
||||
if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
|
||||
!_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
|
||||
{
|
||||
_device.EnableDeviceVsync = !_device.EnableDeviceVsync;
|
||||
}
|
||||
|
||||
_prevHotkeyButtons = currentHotkeyButtons;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -3,33 +3,46 @@ using System.Reflection;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
internal class GtkDialog
|
||||
internal class GtkDialog : MessageDialog
|
||||
{
|
||||
internal static bool _isExitDialogOpen = false;
|
||||
|
||||
internal static void CreateDialog(string title, string text, string secondaryText)
|
||||
private GtkDialog(string title, string mainText, string secondaryText,
|
||||
MessageType messageType = MessageType.Other, ButtonsType buttonsType = ButtonsType.Ok) : base(null, DialogFlags.Modal, messageType, buttonsType, null)
|
||||
{
|
||||
MessageDialog errorDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Error, ButtonsType.Ok, null)
|
||||
{
|
||||
Title = title,
|
||||
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
|
||||
Text = text,
|
||||
SecondaryText = secondaryText,
|
||||
WindowPosition = WindowPosition.Center
|
||||
};
|
||||
errorDialog.SetSizeRequest(100, 20);
|
||||
errorDialog.Run();
|
||||
errorDialog.Dispose();
|
||||
Title = title;
|
||||
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
Text = mainText;
|
||||
SecondaryText = secondaryText;
|
||||
WindowPosition = WindowPosition.Center;
|
||||
Response += GtkDialog_Response;
|
||||
|
||||
SetSizeRequest(100, 20);
|
||||
}
|
||||
|
||||
internal static void CreateWarningDialog(string text, string secondaryText)
|
||||
private void GtkDialog_Response(object sender, ResponseArgs args)
|
||||
{
|
||||
CreateDialog("Ryujinx - Warning", text, secondaryText);
|
||||
Dispose();
|
||||
}
|
||||
|
||||
internal static void CreateInfoDialog(string title, string mainText, string secondaryText)
|
||||
{
|
||||
new GtkDialog(title, mainText, secondaryText, MessageType.Info).Run();
|
||||
}
|
||||
|
||||
internal static void CreateWarningDialog(string mainText, string secondaryText)
|
||||
{
|
||||
new GtkDialog("Ryujinx - Warning", mainText, secondaryText, MessageType.Warning).Run();
|
||||
}
|
||||
|
||||
internal static void CreateErrorDialog(string errorMessage)
|
||||
{
|
||||
CreateDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage);
|
||||
new GtkDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage, MessageType.Error).Run();
|
||||
}
|
||||
|
||||
internal static MessageDialog CreateConfirmationDialog(string mainText, string secondaryText = "")
|
||||
{
|
||||
return new GtkDialog("Ryujinx - Confirmation", mainText, secondaryText, MessageType.Question, ButtonsType.YesNo);
|
||||
}
|
||||
|
||||
internal static bool CreateExitDialog()
|
||||
@ -40,27 +53,11 @@ namespace Ryujinx.Ui
|
||||
}
|
||||
|
||||
_isExitDialogOpen = true;
|
||||
|
||||
MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.OkCancel, null)
|
||||
{
|
||||
Title = "Ryujinx - Exit",
|
||||
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
|
||||
Text = "Are you sure you want to stop emulation?",
|
||||
SecondaryText = "All unsaved data will be lost",
|
||||
WindowPosition = WindowPosition.Center
|
||||
};
|
||||
|
||||
messageDialog.SetSizeRequest(100, 20);
|
||||
ResponseType res = (ResponseType)messageDialog.Run();
|
||||
messageDialog.Dispose();
|
||||
ResponseType res = (ResponseType)new GtkDialog("Ryujinx - Exit", "Are you sure you want to stop emulation?",
|
||||
"All unsaved data will be lost", MessageType.Question, ButtonsType.YesNo).Run();
|
||||
_isExitDialogOpen = false;
|
||||
|
||||
if (res == ResponseType.Ok)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return res == ResponseType.Yes;
|
||||
}
|
||||
}
|
||||
}
|
149
Ryujinx/Ui/JoystickController.cs
Normal file
@ -0,0 +1,149 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using System;
|
||||
|
||||
using ControllerConfig = Ryujinx.Common.Configuration.Hid.ControllerConfig;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
public class JoystickController
|
||||
{
|
||||
private readonly ControllerConfig _config;
|
||||
|
||||
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
|
||||
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
|
||||
public JoystickController(ControllerConfig config)
|
||||
{
|
||||
_config = config;
|
||||
}
|
||||
|
||||
private bool IsEnabled()
|
||||
{
|
||||
return Joystick.GetState(_config.Index).IsConnected;
|
||||
}
|
||||
|
||||
public ControllerKeys GetButtons()
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
JoystickState joystickState = Joystick.GetState(_config.Index);
|
||||
|
||||
ControllerKeys buttons = 0;
|
||||
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.DPadUp)) buttons |= ControllerKeys.DpadUp;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.DPadDown)) buttons |= ControllerKeys.DpadDown;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.DPadLeft)) buttons |= ControllerKeys.DpadLeft;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.DPadRight)) buttons |= ControllerKeys.DpadRight;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.StickButton)) buttons |= ControllerKeys.LStick;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.ButtonMinus)) buttons |= ControllerKeys.Minus;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.ButtonL)) buttons |= ControllerKeys.L;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.ButtonZl)) buttons |= ControllerKeys.Zl;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.ButtonSl)) buttons |= ControllerKeys.SlLeft;
|
||||
if (IsActivated(joystickState, _config.LeftJoycon.ButtonSr)) buttons |= ControllerKeys.SrLeft;
|
||||
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonA)) buttons |= ControllerKeys.A;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonB)) buttons |= ControllerKeys.B;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonX)) buttons |= ControllerKeys.X;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonY)) buttons |= ControllerKeys.Y;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.StickButton)) buttons |= ControllerKeys.RStick;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonPlus)) buttons |= ControllerKeys.Plus;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonR)) buttons |= ControllerKeys.R;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonZr)) buttons |= ControllerKeys.Zr;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonSl)) buttons |= ControllerKeys.SlRight;
|
||||
if (IsActivated(joystickState, _config.RightJoycon.ButtonSr)) buttons |= ControllerKeys.SrRight;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
private bool IsActivated(JoystickState joystickState, ControllerInputId controllerInputId)
|
||||
{
|
||||
if (controllerInputId <= ControllerInputId.Button20)
|
||||
{
|
||||
return joystickState.IsButtonDown((int)controllerInputId);
|
||||
}
|
||||
else if (controllerInputId <= ControllerInputId.Axis5)
|
||||
{
|
||||
int axis = controllerInputId - ControllerInputId.Axis0;
|
||||
|
||||
return joystickState.GetAxis(axis) > _config.TriggerThreshold;
|
||||
}
|
||||
else if (controllerInputId <= ControllerInputId.Hat2Right)
|
||||
{
|
||||
int hat = (controllerInputId - ControllerInputId.Hat0Up) / 4;
|
||||
|
||||
int baseHatId = (int)ControllerInputId.Hat0Up + (hat * 4);
|
||||
|
||||
JoystickHatState hatState = joystickState.GetHat((JoystickHat)hat);
|
||||
|
||||
if (hatState.IsUp && ((int)controllerInputId % baseHatId == 0)) return true;
|
||||
if (hatState.IsDown && ((int)controllerInputId % baseHatId == 1)) return true;
|
||||
if (hatState.IsLeft && ((int)controllerInputId % baseHatId == 2)) return true;
|
||||
if (hatState.IsRight && ((int)controllerInputId % baseHatId == 3)) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public (short, short) GetLeftStick()
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
return GetStick(_config.LeftJoycon.StickX, _config.LeftJoycon.StickY, _config.DeadzoneLeft);
|
||||
}
|
||||
|
||||
public (short, short) GetRightStick()
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
return GetStick(_config.RightJoycon.StickX, _config.RightJoycon.StickY, _config.DeadzoneRight);
|
||||
}
|
||||
|
||||
private (short, short) GetStick(ControllerInputId stickXInputId, ControllerInputId stickYInputId, float deadzone)
|
||||
{
|
||||
if (stickXInputId < ControllerInputId.Axis0 || stickXInputId > ControllerInputId.Axis5 ||
|
||||
stickYInputId < ControllerInputId.Axis0 || stickYInputId > ControllerInputId.Axis5)
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
JoystickState jsState = Joystick.GetState(_config.Index);
|
||||
|
||||
int xAxis = stickXInputId - ControllerInputId.Axis0;
|
||||
int yAxis = stickYInputId - ControllerInputId.Axis0;
|
||||
|
||||
float xValue = jsState.GetAxis(xAxis);
|
||||
float yValue = -jsState.GetAxis(yAxis); // Invert Y-axis
|
||||
|
||||
return ApplyDeadzone(new Vector2(xValue, yValue), deadzone);
|
||||
}
|
||||
|
||||
private (short, short) ApplyDeadzone(Vector2 axis, float deadzone)
|
||||
{
|
||||
return (ClampAxis(MathF.Abs(axis.X) > deadzone ? axis.X : 0f),
|
||||
ClampAxis(MathF.Abs(axis.Y) > deadzone ? axis.Y : 0f));
|
||||
}
|
||||
|
||||
private static short ClampAxis(float value)
|
||||
{
|
||||
if (value <= -short.MaxValue)
|
||||
{
|
||||
return -short.MaxValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (short)(value * short.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using OpenTK.Input;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using Ryujinx.UI.Input;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
@ -11,64 +11,85 @@ namespace Ryujinx.Ui
|
||||
ToggleVSync = 1 << 0,
|
||||
}
|
||||
|
||||
public static class KeyboardControls
|
||||
public class KeyboardController
|
||||
{
|
||||
public static ControllerKeys GetButtons(NpadKeyboard npad, KeyboardState keyboard)
|
||||
private readonly KeyboardConfig _config;
|
||||
|
||||
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
|
||||
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
|
||||
public KeyboardController(KeyboardConfig config)
|
||||
{
|
||||
_config = config;
|
||||
}
|
||||
|
||||
public ControllerKeys GetButtons()
|
||||
{
|
||||
KeyboardState keyboard = Keyboard.GetState(_config.Index);
|
||||
|
||||
ControllerKeys buttons = 0;
|
||||
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickButton]) buttons |= ControllerKeys.LStick;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadUp]) buttons |= ControllerKeys.DpadUp;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadDown]) buttons |= ControllerKeys.DpadDown;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadLeft]) buttons |= ControllerKeys.DpadLeft;
|
||||
if (keyboard[(Key)npad.LeftJoycon.DPadRight]) buttons |= ControllerKeys.DpadRight;
|
||||
if (keyboard[(Key)npad.LeftJoycon.ButtonMinus]) buttons |= ControllerKeys.Minus;
|
||||
if (keyboard[(Key)npad.LeftJoycon.ButtonL]) buttons |= ControllerKeys.L | ControllerKeys.Sl;
|
||||
if (keyboard[(Key)npad.LeftJoycon.ButtonZl]) buttons |= ControllerKeys.Zl;
|
||||
if (keyboard[(Key)_config.LeftJoycon.StickButton]) buttons |= ControllerKeys.LStick;
|
||||
if (keyboard[(Key)_config.LeftJoycon.DPadUp]) buttons |= ControllerKeys.DpadUp;
|
||||
if (keyboard[(Key)_config.LeftJoycon.DPadDown]) buttons |= ControllerKeys.DpadDown;
|
||||
if (keyboard[(Key)_config.LeftJoycon.DPadLeft]) buttons |= ControllerKeys.DpadLeft;
|
||||
if (keyboard[(Key)_config.LeftJoycon.DPadRight]) buttons |= ControllerKeys.DpadRight;
|
||||
if (keyboard[(Key)_config.LeftJoycon.ButtonMinus]) buttons |= ControllerKeys.Minus;
|
||||
if (keyboard[(Key)_config.LeftJoycon.ButtonL]) buttons |= ControllerKeys.L;
|
||||
if (keyboard[(Key)_config.LeftJoycon.ButtonZl]) buttons |= ControllerKeys.Zl;
|
||||
if (keyboard[(Key)_config.LeftJoycon.ButtonSl]) buttons |= ControllerKeys.SlLeft;
|
||||
if (keyboard[(Key)_config.LeftJoycon.ButtonSr]) buttons |= ControllerKeys.SlRight;
|
||||
|
||||
if (keyboard[(Key)npad.RightJoycon.StickButton]) buttons |= ControllerKeys.RStick;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonA]) buttons |= ControllerKeys.A;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonB]) buttons |= ControllerKeys.B;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonX]) buttons |= ControllerKeys.X;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonY]) buttons |= ControllerKeys.Y;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonPlus]) buttons |= ControllerKeys.Plus;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonR]) buttons |= ControllerKeys.R | ControllerKeys.Sr;
|
||||
if (keyboard[(Key)npad.RightJoycon.ButtonZr]) buttons |= ControllerKeys.Zr;
|
||||
if (keyboard[(Key)_config.RightJoycon.StickButton]) buttons |= ControllerKeys.RStick;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonA]) buttons |= ControllerKeys.A;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonB]) buttons |= ControllerKeys.B;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonX]) buttons |= ControllerKeys.X;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonY]) buttons |= ControllerKeys.Y;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonPlus]) buttons |= ControllerKeys.Plus;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonR]) buttons |= ControllerKeys.R;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonZr]) buttons |= ControllerKeys.Zr;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonSl]) buttons |= ControllerKeys.SrLeft;
|
||||
if (keyboard[(Key)_config.RightJoycon.ButtonSr]) buttons |= ControllerKeys.SrRight;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
public static (short, short) GetLeftStick(NpadKeyboard npad, KeyboardState keyboard)
|
||||
public (short, short) GetLeftStick()
|
||||
{
|
||||
KeyboardState keyboard = Keyboard.GetState(_config.Index);
|
||||
|
||||
short dx = 0;
|
||||
short dy = 0;
|
||||
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.LeftJoycon.StickRight]) dx = short.MaxValue;
|
||||
if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx = short.MaxValue;
|
||||
|
||||
return (dx, dy);
|
||||
}
|
||||
|
||||
public static (short, short) GetRightStick(NpadKeyboard npad, KeyboardState keyboard)
|
||||
public (short, short) GetRightStick()
|
||||
{
|
||||
KeyboardState keyboard = Keyboard.GetState(_config.Index);
|
||||
|
||||
short dx = 0;
|
||||
short dy = 0;
|
||||
|
||||
if (keyboard[(Key)npad.RightJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)npad.RightJoycon.StickRight]) dx = short.MaxValue;
|
||||
if (keyboard[(Key)_config.RightJoycon.StickUp]) dy = short.MaxValue;
|
||||
if (keyboard[(Key)_config.RightJoycon.StickDown]) dy = -short.MaxValue;
|
||||
if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx = -short.MaxValue;
|
||||
if (keyboard[(Key)_config.RightJoycon.StickRight]) dx = short.MaxValue;
|
||||
|
||||
return (dx, dy);
|
||||
}
|
||||
|
||||
public static HotkeyButtons GetHotkeyButtons(NpadKeyboard npad, KeyboardState keyboard)
|
||||
public HotkeyButtons GetHotkeyButtons()
|
||||
{
|
||||
KeyboardState keyboard = Keyboard.GetState(_config.Index);
|
||||
|
||||
HotkeyButtons buttons = 0;
|
||||
|
||||
if (keyboard[(Key)npad.Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
|
||||
if (keyboard[(Key)_config.Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
@ -223,12 +244,14 @@ namespace Ryujinx.Ui
|
||||
new KeyMappingEntry { TargetKey = Key.NumLock, Target = 10 },
|
||||
};
|
||||
|
||||
public static KeyboardInput GetKeysDown(NpadKeyboard npad, KeyboardState keyboard)
|
||||
public KeyboardInput GetKeysDown()
|
||||
{
|
||||
KeyboardState keyboard = Keyboard.GetState(_config.Index);
|
||||
|
||||
KeyboardInput hidKeyboard = new KeyboardInput
|
||||
{
|
||||
Modifier = 0,
|
||||
Keys = new int[0x8]
|
||||
Modifier = 0,
|
||||
Keys = new int[0x8]
|
||||
};
|
||||
|
||||
foreach (KeyMappingEntry entry in KeyMapping)
|
@ -13,6 +13,7 @@ using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
@ -28,7 +29,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
private static HLE.Switch _emulationContext;
|
||||
|
||||
private static GLRenderer _gLWidget;
|
||||
private static GlRenderer _glWidget;
|
||||
|
||||
private static AutoResetEvent _deviceExitStatus = new AutoResetEvent(false);
|
||||
|
||||
@ -37,40 +38,38 @@ namespace Ryujinx.Ui
|
||||
private static bool _updatingGameTable;
|
||||
private static bool _gameLoaded;
|
||||
private static bool _ending;
|
||||
#pragma warning disable CS0169
|
||||
private static bool _debuggerOpened;
|
||||
#pragma warning restore CS0169
|
||||
|
||||
#pragma warning disable CS0169
|
||||
private static Ryujinx.Debugger.Debugger _debugger;
|
||||
private static bool _debuggerOpened;
|
||||
|
||||
private static Debugger.Debugger _debugger;
|
||||
#pragma warning restore CS0169
|
||||
|
||||
#pragma warning disable CS0169, CS0649, IDE0044
|
||||
|
||||
[GUI] Window _mainWin;
|
||||
[GUI] MenuBar _menuBar;
|
||||
[GUI] Box _footerBox;
|
||||
[GUI] MenuItem _fullScreen;
|
||||
[GUI] Box _statusBar;
|
||||
[GUI] MenuItem _stopEmulation;
|
||||
[GUI] MenuItem _fullScreen;
|
||||
[GUI] CheckMenuItem _favToggle;
|
||||
[GUI] MenuItem _firmwareInstallFile;
|
||||
[GUI] MenuItem _firmwareInstallDirectory;
|
||||
[GUI] MenuItem _firmwareInstallFile;
|
||||
[GUI] Label _hostStatus;
|
||||
[GUI] MenuItem _openDebugger;
|
||||
[GUI] CheckMenuItem _iconToggle;
|
||||
[GUI] CheckMenuItem _appToggle;
|
||||
[GUI] CheckMenuItem _developerToggle;
|
||||
[GUI] CheckMenuItem _versionToggle;
|
||||
[GUI] CheckMenuItem _appToggle;
|
||||
[GUI] CheckMenuItem _timePlayedToggle;
|
||||
[GUI] CheckMenuItem _versionToggle;
|
||||
[GUI] CheckMenuItem _lastPlayedToggle;
|
||||
[GUI] CheckMenuItem _fileExtToggle;
|
||||
[GUI] CheckMenuItem _fileSizeToggle;
|
||||
[GUI] CheckMenuItem _pathToggle;
|
||||
[GUI] CheckMenuItem _fileSizeToggle;
|
||||
[GUI] Label _gameStatus;
|
||||
[GUI] TreeView _gameTable;
|
||||
[GUI] ScrolledWindow _gameTableWindow;
|
||||
[GUI] TreeSelection _gameTableSelection;
|
||||
[GUI] ScrolledWindow _gameTableWindow;
|
||||
[GUI] Label _gpuName;
|
||||
[GUI] Label _progressLabel;
|
||||
[GUI] Label _firmwareVersionLabel;
|
||||
@ -96,9 +95,12 @@ namespace Ryujinx.Ui
|
||||
this.DeleteEvent += Window_Close;
|
||||
_fullScreen.Activated += FullScreen_Toggled;
|
||||
|
||||
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
this.Title = $"Ryujinx {Program.Version}";
|
||||
|
||||
ApplicationLibrary.ApplicationAdded += Application_Added;
|
||||
ApplicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
|
||||
GLRenderer.StatusUpdatedEvent += Update_StatusBar;
|
||||
GlRenderer.StatusUpdatedEvent += Update_StatusBar;
|
||||
|
||||
_gameTable.ButtonReleaseEvent += Row_Clicked;
|
||||
|
||||
@ -127,8 +129,6 @@ namespace Ryujinx.Ui
|
||||
|
||||
ApplyTheme();
|
||||
|
||||
_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
_mainWin.Title = $"Ryujinx {Program.Version}";
|
||||
_stopEmulation.Sensitive = false;
|
||||
|
||||
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
|
||||
@ -302,7 +302,7 @@ namespace Ryujinx.Ui
|
||||
{
|
||||
if (_gameLoaded)
|
||||
{
|
||||
GtkDialog.CreateDialog("Ryujinx", "A game has already been loaded", "Please close it first and try again.");
|
||||
GtkDialog.CreateInfoDialog("Ryujinx", "A game has already been loaded", "Please close it first and try again.");
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -415,7 +415,7 @@ namespace Ryujinx.Ui
|
||||
#if MACOS_BUILD
|
||||
CreateGameWindow(device);
|
||||
#else
|
||||
var windowThread = new Thread(() =>
|
||||
Thread windowThread = new Thread(() =>
|
||||
{
|
||||
CreateGameWindow(device);
|
||||
})
|
||||
@ -443,35 +443,29 @@ namespace Ryujinx.Ui
|
||||
|
||||
private void CreateGameWindow(HLE.Switch device)
|
||||
{
|
||||
ControllerType type = (Ryujinx.Configuration.Hid.ControllerType)ConfigurationState.Instance.Hid.ControllerType switch {
|
||||
Ryujinx.Configuration.Hid.ControllerType.ProController => ControllerType.ProController,
|
||||
Ryujinx.Configuration.Hid.ControllerType.Handheld => ControllerType.Handheld,
|
||||
Ryujinx.Configuration.Hid.ControllerType.NpadPair => ControllerType.JoyconPair,
|
||||
Ryujinx.Configuration.Hid.ControllerType.NpadLeft => ControllerType.JoyconLeft,
|
||||
Ryujinx.Configuration.Hid.ControllerType.NpadRight => ControllerType.JoyconRight,
|
||||
_ => ControllerType.Handheld
|
||||
};
|
||||
device.Hid.Npads.AddControllers(ConfigurationState.Instance.Hid.InputConfig.Value.Select(inputConfig =>
|
||||
new HLE.HOS.Services.Hid.ControllerConfig
|
||||
{
|
||||
Player = (PlayerIndex)inputConfig.PlayerIndex,
|
||||
Type = (ControllerType)inputConfig.ControllerType
|
||||
}
|
||||
).ToArray());
|
||||
|
||||
device.Hid.Npads.AddControllers(new ControllerConfig {
|
||||
Player = PlayerIndex.Player1,
|
||||
Type = type
|
||||
});
|
||||
|
||||
_gLWidget = new GLRenderer(_emulationContext);
|
||||
_glWidget = new GlRenderer(_emulationContext);
|
||||
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
_viewBox.Remove(_gameTableWindow);
|
||||
_gLWidget.Expand = true;
|
||||
_viewBox.Child = _gLWidget;
|
||||
_glWidget.Expand = true;
|
||||
_viewBox.Child = _glWidget;
|
||||
|
||||
_gLWidget.ShowAll();
|
||||
_glWidget.ShowAll();
|
||||
EditFooterForGameRender();
|
||||
});
|
||||
|
||||
_gLWidget.WaitEvent.WaitOne();
|
||||
_glWidget.WaitEvent.WaitOne();
|
||||
|
||||
_gLWidget.Start();
|
||||
_glWidget.Start();
|
||||
|
||||
device.Dispose();
|
||||
_deviceExitStatus.Set();
|
||||
@ -479,15 +473,15 @@ namespace Ryujinx.Ui
|
||||
// NOTE: Everything that is here will not be executed when you close the UI.
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
_viewBox.Remove(_gLWidget);
|
||||
_gLWidget.Exit();
|
||||
_viewBox.Remove(_glWidget);
|
||||
_glWidget.Exit();
|
||||
|
||||
if(_gLWidget.Window != this.Window && _gLWidget.Window != null)
|
||||
if(_glWidget.Window != this.Window && _glWidget.Window != null)
|
||||
{
|
||||
_gLWidget.Window.Dispose();
|
||||
_glWidget.Window.Dispose();
|
||||
}
|
||||
|
||||
_gLWidget.Dispose();
|
||||
_glWidget.Dispose();
|
||||
|
||||
_viewBox.Add(_gameTableWindow);
|
||||
|
||||
@ -497,7 +491,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
_emulationContext = null;
|
||||
_gameLoaded = false;
|
||||
_gLWidget = null;
|
||||
_glWidget = null;
|
||||
|
||||
DiscordIntegrationModule.SwitchToMainMenu();
|
||||
|
||||
@ -528,7 +522,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
public void ToggleExtraWidgets(bool show)
|
||||
{
|
||||
if (_gLWidget != null)
|
||||
if (_glWidget != null)
|
||||
{
|
||||
if (show)
|
||||
{
|
||||
@ -562,6 +556,11 @@ namespace Ryujinx.Ui
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveConfig()
|
||||
{
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
||||
}
|
||||
|
||||
private void End(HLE.Switch device)
|
||||
{
|
||||
|
||||
@ -580,10 +579,10 @@ namespace Ryujinx.Ui
|
||||
{
|
||||
UpdateGameMetadata(device.System.TitleIdText);
|
||||
|
||||
if (_gLWidget != null)
|
||||
if (_glWidget != null)
|
||||
{
|
||||
// We tell the widget that we are exiting
|
||||
_gLWidget.Exit();
|
||||
_glWidget.Exit();
|
||||
|
||||
// Wait for the other thread to dispose the HLE context before exiting.
|
||||
_deviceExitStatus.WaitOne();
|
||||
@ -773,7 +772,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
private void StopEmulation_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
_gLWidget?.Exit();
|
||||
_glWidget?.Exit();
|
||||
}
|
||||
|
||||
private void Installer_File_Pressed(object o, EventArgs args)
|
||||
@ -808,7 +807,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
private void RefreshFirmwareLabel()
|
||||
{
|
||||
var currentFirmware = _contentManager.GetCurrentFirmwareVersion();
|
||||
SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();
|
||||
|
||||
GLib.Idle.Add(new GLib.IdleHandler(() =>
|
||||
{
|
||||
@ -830,7 +829,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
fileChooser.Dispose();
|
||||
|
||||
var firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
|
||||
SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
|
||||
|
||||
if (firmwareVersion == null)
|
||||
{
|
||||
@ -849,7 +848,7 @@ namespace Ryujinx.Ui
|
||||
return;
|
||||
}
|
||||
|
||||
var currentVersion = _contentManager.GetCurrentFirmwareVersion();
|
||||
SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
|
||||
|
||||
string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";
|
||||
|
||||
@ -989,7 +988,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
private void Settings_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
SwitchSettings settingsWin = new SwitchSettings(_virtualFileSystem, _contentManager);
|
||||
SettingsWindow settingsWin = new SettingsWindow(_virtualFileSystem, _contentManager);
|
||||
settingsWin.Show();
|
||||
}
|
||||
|
||||
@ -1205,10 +1204,5 @@ namespace Ryujinx.Ui
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SaveConfig()
|
||||
{
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,143 +0,0 @@
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using Ryujinx.HLE.HOS.Services.Hid;
|
||||
using System;
|
||||
|
||||
using InnerNpadController = Ryujinx.Common.Configuration.Hid.NpadController;
|
||||
|
||||
namespace Ryujinx.Ui.Input
|
||||
{
|
||||
public class NpadController
|
||||
{
|
||||
private InnerNpadController _inner;
|
||||
|
||||
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
|
||||
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
|
||||
public NpadController(InnerNpadController inner)
|
||||
{
|
||||
_inner = inner;
|
||||
}
|
||||
|
||||
private bool IsEnabled()
|
||||
{
|
||||
return _inner.Enabled && Joystick.GetState(_inner.Index).IsConnected;
|
||||
}
|
||||
|
||||
public ControllerKeys GetButtons()
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
JoystickState joystickState = Joystick.GetState(_inner.Index);
|
||||
|
||||
ControllerKeys buttons = 0;
|
||||
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadUp)) buttons |= ControllerKeys.DpadUp;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadDown)) buttons |= ControllerKeys.DpadDown;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadLeft)) buttons |= ControllerKeys.DpadLeft;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.DPadRight)) buttons |= ControllerKeys.DpadRight;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.StickButton)) buttons |= ControllerKeys.LStick;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonMinus)) buttons |= ControllerKeys.Minus;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonL)) buttons |= ControllerKeys.L | ControllerKeys.Sl;
|
||||
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonZl)) buttons |= ControllerKeys.Zl;
|
||||
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonA)) buttons |= ControllerKeys.A;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonB)) buttons |= ControllerKeys.B;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonX)) buttons |= ControllerKeys.X;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonY)) buttons |= ControllerKeys.Y;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.StickButton)) buttons |= ControllerKeys.RStick;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonPlus)) buttons |= ControllerKeys.Plus;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonR)) buttons |= ControllerKeys.R | ControllerKeys.Sr;
|
||||
if (IsActivated(joystickState, _inner.RightJoycon.ButtonZr)) buttons |= ControllerKeys.Zr;
|
||||
|
||||
return buttons;
|
||||
}
|
||||
|
||||
private bool IsActivated(JoystickState joystickState, ControllerInputId controllerInputId)
|
||||
{
|
||||
if (controllerInputId <= ControllerInputId.Button20)
|
||||
{
|
||||
return joystickState.IsButtonDown((int)controllerInputId);
|
||||
}
|
||||
else if (controllerInputId <= ControllerInputId.Axis5)
|
||||
{
|
||||
int axis = controllerInputId - ControllerInputId.Axis0;
|
||||
|
||||
return joystickState.GetAxis(axis) > _inner.TriggerThreshold;
|
||||
}
|
||||
else if (controllerInputId <= ControllerInputId.Hat2Right)
|
||||
{
|
||||
int hat = (controllerInputId - ControllerInputId.Hat0Up) / 4;
|
||||
|
||||
int baseHatId = (int)ControllerInputId.Hat0Up + (hat * 4);
|
||||
|
||||
JoystickHatState hatState = joystickState.GetHat((JoystickHat)hat);
|
||||
|
||||
if (hatState.IsUp && ((int)controllerInputId % baseHatId == 0)) return true;
|
||||
if (hatState.IsDown && ((int)controllerInputId % baseHatId == 1)) return true;
|
||||
if (hatState.IsLeft && ((int)controllerInputId % baseHatId == 2)) return true;
|
||||
if (hatState.IsRight && ((int)controllerInputId % baseHatId == 3)) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public (short, short) GetLeftStick()
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
return GetStick(_inner.LeftJoycon.Stick);
|
||||
}
|
||||
|
||||
public (short, short) GetRightStick()
|
||||
{
|
||||
if (!IsEnabled())
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
return GetStick(_inner.RightJoycon.Stick);
|
||||
}
|
||||
|
||||
private (short, short) GetStick(ControllerInputId stickInputId)
|
||||
{
|
||||
if (stickInputId < ControllerInputId.Axis0 || stickInputId > ControllerInputId.Axis5)
|
||||
{
|
||||
return (0, 0);
|
||||
}
|
||||
|
||||
JoystickState jsState = Joystick.GetState(_inner.Index);
|
||||
|
||||
int xAxis = stickInputId - ControllerInputId.Axis0;
|
||||
|
||||
float xValue = jsState.GetAxis(xAxis);
|
||||
float yValue = 0 - jsState.GetAxis(xAxis + 1); // Invert Y-axis
|
||||
|
||||
return ApplyDeadzone(new Vector2(xValue, yValue));
|
||||
}
|
||||
|
||||
private (short, short) ApplyDeadzone(Vector2 axis)
|
||||
{
|
||||
return (ClampAxis(MathF.Abs(axis.X) > _inner.Deadzone ? axis.X : 0f),
|
||||
ClampAxis(MathF.Abs(axis.Y) > _inner.Deadzone ? axis.Y : 0f));
|
||||
}
|
||||
|
||||
private static short ClampAxis(float value)
|
||||
{
|
||||
if (value <= -short.MaxValue)
|
||||
{
|
||||
return -short.MaxValue;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (short)(value * short.MaxValue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
58
Ryujinx/Ui/ProfileDialog.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using Gtk;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
public class ProfileDialog : Dialog
|
||||
{
|
||||
public string FileName { get; private set; }
|
||||
|
||||
#pragma warning disable CS0649, IDE0044
|
||||
[GUI] Entry _profileEntry;
|
||||
[GUI] Label _errorMessage;
|
||||
#pragma warning restore CS0649, IDE0044
|
||||
|
||||
public ProfileDialog() : this(new Builder("Ryujinx.Ui.ProfileDialog.glade")) { }
|
||||
|
||||
private ProfileDialog(Builder builder) : base(builder.GetObject("_profileDialog").Handle)
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
}
|
||||
|
||||
private void OkToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
((ToggleButton)sender).SetStateFlags(0, true);
|
||||
|
||||
bool validFileName = true;
|
||||
|
||||
foreach (char invalidChar in System.IO.Path.GetInvalidFileNameChars())
|
||||
{
|
||||
if (_profileEntry.Text.Contains(invalidChar))
|
||||
{
|
||||
validFileName = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (validFileName && !string.IsNullOrEmpty(_profileEntry.Text))
|
||||
{
|
||||
FileName = $"{_profileEntry.Text}.json";
|
||||
|
||||
Respond(ResponseType.Ok);
|
||||
}
|
||||
else
|
||||
{
|
||||
_errorMessage.Text = "The file name contains invalid characters. Please try again.";
|
||||
}
|
||||
}
|
||||
|
||||
private void CancelToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
Respond(ResponseType.Cancel);
|
||||
}
|
||||
}
|
||||
}
|
124
Ryujinx/Ui/ProfileDialog.glade
Normal file
@ -0,0 +1,124 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!-- Generated with glade 3.22.1 -->
|
||||
<interface>
|
||||
<requires lib="gtk+" version="3.20"/>
|
||||
<object class="GtkDialog" id="_profileDialog">
|
||||
<property name="can_focus">False</property>
|
||||
<property name="title" translatable="yes">Ryujinx - Profile Dialog</property>
|
||||
<property name="modal">True</property>
|
||||
<property name="window_position">center</property>
|
||||
<property name="default_width">400</property>
|
||||
<property name="type_hint">dialog</property>
|
||||
<child>
|
||||
<placeholder/>
|
||||
</child>
|
||||
<child internal-child="vbox">
|
||||
<object class="GtkBox">
|
||||
<property name="can_focus">False</property>
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="spacing">2</property>
|
||||
<child internal-child="action_area">
|
||||
<object class="GtkButtonBox">
|
||||
<property name="can_focus">False</property>
|
||||
<property name="layout_style">end</property>
|
||||
<child>
|
||||
<object class="GtkToggleButton" id="OkToggle">
|
||||
<property name="label" translatable="yes">OK</property>
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="receives_default">True</property>
|
||||
<signal name="toggled" handler="OkToggle_Activated" swapped="no"/>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">0</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkToggleButton" id="CancelToggle">
|
||||
<property name="label" translatable="yes">Cancel</property>
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="receives_default">True</property>
|
||||
<signal name="toggled" handler="CancelToggle_Activated" swapped="no"/>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="padding">5</property>
|
||||
<property name="position">1</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">False</property>
|
||||
<property name="position">0</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkBox">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="orientation">vertical</property>
|
||||
<child>
|
||||
<object class="GtkLabel">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="margin_left">10</property>
|
||||
<property name="margin_right">10</property>
|
||||
<property name="margin_top">20</property>
|
||||
<property name="margin_bottom">10</property>
|
||||
<property name="label" translatable="yes">Enter a name for the new profile:</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">True</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">0</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkEntry" id="_profileEntry">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">True</property>
|
||||
<property name="margin_left">20</property>
|
||||
<property name="margin_right">20</property>
|
||||
<property name="margin_top">20</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">True</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">1</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkLabel" id="_errorMessage">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="halign">start</property>
|
||||
<property name="margin_left">20</property>
|
||||
<property name="margin_right">10</property>
|
||||
<property name="margin_top">10</property>
|
||||
<property name="margin_bottom">10</property>
|
||||
<attributes>
|
||||
<attribute name="foreground" value="#ffff00000000"/>
|
||||
</attributes>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">2</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">True</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">1</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</interface>
|
409
Ryujinx/Ui/SettingsWindow.cs
Normal file
@ -0,0 +1,409 @@
|
||||
using Gtk;
|
||||
using Ryujinx.Configuration;
|
||||
using Ryujinx.Configuration.System;
|
||||
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using Ryujinx.Common.Configuration.Hid;
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
public class SettingsWindow : Window
|
||||
{
|
||||
private static ListStore _gameDirsBoxStore;
|
||||
private static VirtualFileSystem _virtualFileSystem;
|
||||
|
||||
private long _systemTimeOffset;
|
||||
|
||||
#pragma warning disable CS0649, IDE0044
|
||||
[GUI] CheckButton _errorLogToggle;
|
||||
[GUI] CheckButton _warningLogToggle;
|
||||
[GUI] CheckButton _infoLogToggle;
|
||||
[GUI] CheckButton _stubLogToggle;
|
||||
[GUI] CheckButton _debugLogToggle;
|
||||
[GUI] CheckButton _fileLogToggle;
|
||||
[GUI] CheckButton _guestLogToggle;
|
||||
[GUI] CheckButton _fsAccessLogToggle;
|
||||
[GUI] Adjustment _fsLogSpinAdjustment;
|
||||
[GUI] CheckButton _dockedModeToggle;
|
||||
[GUI] CheckButton _discordToggle;
|
||||
[GUI] CheckButton _vSyncToggle;
|
||||
[GUI] CheckButton _multiSchedToggle;
|
||||
[GUI] CheckButton _fsicToggle;
|
||||
[GUI] CheckButton _ignoreToggle;
|
||||
[GUI] CheckButton _directKeyboardAccess;
|
||||
[GUI] ComboBoxText _systemLanguageSelect;
|
||||
[GUI] ComboBoxText _systemRegionSelect;
|
||||
[GUI] ComboBoxText _systemTimeZoneSelect;
|
||||
[GUI] SpinButton _systemTimeYearSpin;
|
||||
[GUI] SpinButton _systemTimeMonthSpin;
|
||||
[GUI] SpinButton _systemTimeDaySpin;
|
||||
[GUI] SpinButton _systemTimeHourSpin;
|
||||
[GUI] SpinButton _systemTimeMinuteSpin;
|
||||
[GUI] Adjustment _systemTimeYearSpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeMonthSpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeDaySpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeHourSpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
|
||||
[GUI] CheckButton _custThemeToggle;
|
||||
[GUI] Entry _custThemePath;
|
||||
[GUI] ToggleButton _browseThemePath;
|
||||
[GUI] Label _custThemePathLabel;
|
||||
[GUI] TreeView _gameDirsBox;
|
||||
[GUI] Entry _addGameDirBox;
|
||||
[GUI] Entry _graphicsShadersDumpPath;
|
||||
[GUI] ComboBoxText _anisotropy;
|
||||
[GUI] ToggleButton _configureController1;
|
||||
[GUI] ToggleButton _configureController2;
|
||||
[GUI] ToggleButton _configureController3;
|
||||
[GUI] ToggleButton _configureController4;
|
||||
[GUI] ToggleButton _configureController5;
|
||||
[GUI] ToggleButton _configureController6;
|
||||
[GUI] ToggleButton _configureController7;
|
||||
[GUI] ToggleButton _configureController8;
|
||||
[GUI] ToggleButton _configureControllerH;
|
||||
#pragma warning restore CS0649, IDE0044
|
||||
|
||||
public SettingsWindow(VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
|
||||
|
||||
private SettingsWindow(Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
|
||||
_virtualFileSystem = virtualFileSystem;
|
||||
|
||||
//Bind Events
|
||||
_configureController1.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player1);
|
||||
_configureController2.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player2);
|
||||
_configureController3.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player3);
|
||||
_configureController4.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player4);
|
||||
_configureController5.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player5);
|
||||
_configureController6.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player6);
|
||||
_configureController7.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player7);
|
||||
_configureController8.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player8);
|
||||
_configureControllerH.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Handheld);
|
||||
|
||||
//Setup Currents
|
||||
if (ConfigurationState.Instance.Logger.EnableFileLog)
|
||||
{
|
||||
_fileLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableError)
|
||||
{
|
||||
_errorLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableWarn)
|
||||
{
|
||||
_warningLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableInfo)
|
||||
{
|
||||
_infoLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableStub)
|
||||
{
|
||||
_stubLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableDebug)
|
||||
{
|
||||
_debugLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableGuest)
|
||||
{
|
||||
_guestLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
|
||||
{
|
||||
_fsAccessLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableDockedMode)
|
||||
{
|
||||
_dockedModeToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.EnableDiscordIntegration)
|
||||
{
|
||||
_discordToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
||||
{
|
||||
_vSyncToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
|
||||
{
|
||||
_multiSchedToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
|
||||
{
|
||||
_fsicToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.IgnoreMissingServices)
|
||||
{
|
||||
_ignoreToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard)
|
||||
{
|
||||
_directKeyboardAccess.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Ui.EnableCustomTheme)
|
||||
{
|
||||
_custThemeToggle.Click();
|
||||
}
|
||||
|
||||
TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
|
||||
|
||||
timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
|
||||
|
||||
List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
|
||||
|
||||
locationNames.Sort();
|
||||
|
||||
foreach (string locationName in locationNames)
|
||||
{
|
||||
_systemTimeZoneSelect.Append(locationName, locationName);
|
||||
}
|
||||
|
||||
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
||||
_systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
|
||||
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
|
||||
_anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
|
||||
|
||||
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
|
||||
_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
|
||||
_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
|
||||
|
||||
_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
|
||||
_gameDirsBoxStore = new ListStore(typeof(string));
|
||||
_gameDirsBox.Model = _gameDirsBoxStore;
|
||||
|
||||
foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(gameDir);
|
||||
}
|
||||
|
||||
if (_custThemeToggle.Active == false)
|
||||
{
|
||||
_custThemePath.Sensitive = false;
|
||||
_custThemePathLabel.Sensitive = false;
|
||||
_browseThemePath.Sensitive = false;
|
||||
}
|
||||
|
||||
//Setup system time spinners
|
||||
UpdateSystemTimeSpinners();
|
||||
}
|
||||
|
||||
private void UpdateSystemTimeSpinners()
|
||||
{
|
||||
//Bind system time events
|
||||
_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
|
||||
//Apply actual system time + SystemTimeOffset to system time spin buttons
|
||||
DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
|
||||
|
||||
_systemTimeYearSpinAdjustment.Value = systemTime.Year;
|
||||
_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
|
||||
_systemTimeDaySpinAdjustment.Value = systemTime.Day;
|
||||
_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
|
||||
_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
|
||||
|
||||
//Format spin buttons text to include leading zeros
|
||||
_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
|
||||
_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
|
||||
_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
|
||||
_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
|
||||
_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
|
||||
|
||||
//Bind system time events
|
||||
_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
}
|
||||
|
||||
//Events
|
||||
private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
|
||||
{
|
||||
int year = _systemTimeYearSpin.ValueAsInt;
|
||||
int month = _systemTimeMonthSpin.ValueAsInt;
|
||||
int day = _systemTimeDaySpin.ValueAsInt;
|
||||
int hour = _systemTimeHourSpin.ValueAsInt;
|
||||
int minute = _systemTimeMinuteSpin.ValueAsInt;
|
||||
|
||||
if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
|
||||
{
|
||||
UpdateSystemTimeSpinners();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
|
||||
|
||||
long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
|
||||
|
||||
if (_systemTimeOffset != systemTimeOffset)
|
||||
{
|
||||
_systemTimeOffset = systemTimeOffset;
|
||||
UpdateSystemTimeSpinners();
|
||||
}
|
||||
}
|
||||
|
||||
private void AddDir_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
if (Directory.Exists(_addGameDirBox.Buffer.Text))
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
|
||||
}
|
||||
else
|
||||
{
|
||||
FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept);
|
||||
|
||||
if (fileChooser.Run() == (int)ResponseType.Accept)
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(fileChooser.Filename);
|
||||
}
|
||||
|
||||
fileChooser.Dispose();
|
||||
}
|
||||
|
||||
_addGameDirBox.Buffer.Text = "";
|
||||
|
||||
((ToggleButton)sender).SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void RemoveDir_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
TreeSelection selection = _gameDirsBox.Selection;
|
||||
|
||||
if (selection.GetSelected(out TreeIter treeIter))
|
||||
{
|
||||
_gameDirsBoxStore.Remove(ref treeIter);
|
||||
}
|
||||
|
||||
((ToggleButton)sender).SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void CustThemeToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
_custThemePath.Sensitive = _custThemeToggle.Active;
|
||||
_custThemePathLabel.Sensitive = _custThemeToggle.Active;
|
||||
_browseThemePath.Sensitive = _custThemeToggle.Active;
|
||||
}
|
||||
|
||||
private void BrowseThemeDir_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
|
||||
|
||||
fileChooser.Filter = new FileFilter();
|
||||
fileChooser.Filter.AddPattern("*.css");
|
||||
|
||||
if (fileChooser.Run() == (int)ResponseType.Accept)
|
||||
{
|
||||
_custThemePath.Buffer.Text = fileChooser.Filename;
|
||||
}
|
||||
|
||||
fileChooser.Dispose();
|
||||
|
||||
_browseThemePath.SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
|
||||
DirectoryInfo directory = new DirectoryInfo(logPath);
|
||||
directory.Create();
|
||||
|
||||
Process.Start(new ProcessStartInfo()
|
||||
{
|
||||
FileName = logPath,
|
||||
UseShellExecute = true,
|
||||
Verb = "open"
|
||||
});
|
||||
}
|
||||
|
||||
private void ConfigureController_Pressed(object sender, EventArgs args, PlayerIndex playerIndex)
|
||||
{
|
||||
((ToggleButton)sender).SetStateFlags(0, true);
|
||||
|
||||
ControllerWindow controllerWin = new ControllerWindow(playerIndex, _virtualFileSystem);
|
||||
controllerWin.Show();
|
||||
}
|
||||
|
||||
private void SaveToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
List<string> gameDirs = new List<string>();
|
||||
|
||||
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
|
||||
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
|
||||
{
|
||||
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
|
||||
|
||||
_gameDirsBoxStore.IterNext(ref treeIter);
|
||||
}
|
||||
|
||||
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
|
||||
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
||||
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
|
||||
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
|
||||
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
|
||||
ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
|
||||
ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
|
||||
ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
|
||||
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
|
||||
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
||||
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
||||
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
||||
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
|
||||
|
||||
MainWindow.SaveConfig();
|
||||
MainWindow.ApplyTheme();
|
||||
MainWindow.UpdateGameTable();
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CloseToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,611 +0,0 @@
|
||||
using Gtk;
|
||||
using Ryujinx.Configuration;
|
||||
using Ryujinx.Configuration.Hid;
|
||||
using Ryujinx.Configuration.System;
|
||||
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
|
||||
using GUI = Gtk.Builder.ObjectAttribute;
|
||||
|
||||
namespace Ryujinx.Ui
|
||||
{
|
||||
public class SwitchSettings : Window
|
||||
{
|
||||
private static ListStore _gameDirsBoxStore;
|
||||
|
||||
private static bool _listeningForKeypress;
|
||||
|
||||
private long _systemTimeOffset;
|
||||
|
||||
#pragma warning disable CS0649
|
||||
#pragma warning disable IDE0044
|
||||
[GUI] Window _settingsWin;
|
||||
[GUI] CheckButton _errorLogToggle;
|
||||
[GUI] CheckButton _warningLogToggle;
|
||||
[GUI] CheckButton _infoLogToggle;
|
||||
[GUI] CheckButton _stubLogToggle;
|
||||
[GUI] CheckButton _debugLogToggle;
|
||||
[GUI] CheckButton _fileLogToggle;
|
||||
[GUI] CheckButton _guestLogToggle;
|
||||
[GUI] CheckButton _fsAccessLogToggle;
|
||||
[GUI] Adjustment _fsLogSpinAdjustment;
|
||||
[GUI] CheckButton _dockedModeToggle;
|
||||
[GUI] CheckButton _discordToggle;
|
||||
[GUI] CheckButton _vSyncToggle;
|
||||
[GUI] CheckButton _multiSchedToggle;
|
||||
[GUI] CheckButton _fsicToggle;
|
||||
[GUI] CheckButton _ignoreToggle;
|
||||
[GUI] CheckButton _directKeyboardAccess;
|
||||
[GUI] ComboBoxText _systemLanguageSelect;
|
||||
[GUI] ComboBoxText _systemRegionSelect;
|
||||
[GUI] ComboBoxText _systemTimeZoneSelect;
|
||||
[GUI] SpinButton _systemTimeYearSpin;
|
||||
[GUI] SpinButton _systemTimeMonthSpin;
|
||||
[GUI] SpinButton _systemTimeDaySpin;
|
||||
[GUI] SpinButton _systemTimeHourSpin;
|
||||
[GUI] SpinButton _systemTimeMinuteSpin;
|
||||
[GUI] Adjustment _systemTimeYearSpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeMonthSpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeDaySpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeHourSpinAdjustment;
|
||||
[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
|
||||
[GUI] CheckButton _custThemeToggle;
|
||||
[GUI] Entry _custThemePath;
|
||||
[GUI] ToggleButton _browseThemePath;
|
||||
[GUI] Label _custThemePathLabel;
|
||||
[GUI] TreeView _gameDirsBox;
|
||||
[GUI] Entry _addGameDirBox;
|
||||
[GUI] ToggleButton _addDir;
|
||||
[GUI] ToggleButton _browseDir;
|
||||
[GUI] ToggleButton _removeDir;
|
||||
[GUI] Entry _graphicsShadersDumpPath;
|
||||
[GUI] ComboBoxText _anisotropy;
|
||||
[GUI] Image _controller1Image;
|
||||
|
||||
[GUI] ComboBoxText _controller1Type;
|
||||
[GUI] ToggleButton _lStickUp1;
|
||||
[GUI] ToggleButton _lStickDown1;
|
||||
[GUI] ToggleButton _lStickLeft1;
|
||||
[GUI] ToggleButton _lStickRight1;
|
||||
[GUI] ToggleButton _lStickButton1;
|
||||
[GUI] ToggleButton _dpadUp1;
|
||||
[GUI] ToggleButton _dpadDown1;
|
||||
[GUI] ToggleButton _dpadLeft1;
|
||||
[GUI] ToggleButton _dpadRight1;
|
||||
[GUI] ToggleButton _minus1;
|
||||
[GUI] ToggleButton _l1;
|
||||
[GUI] ToggleButton _zL1;
|
||||
[GUI] ToggleButton _rStickUp1;
|
||||
[GUI] ToggleButton _rStickDown1;
|
||||
[GUI] ToggleButton _rStickLeft1;
|
||||
[GUI] ToggleButton _rStickRight1;
|
||||
[GUI] ToggleButton _rStickButton1;
|
||||
[GUI] ToggleButton _a1;
|
||||
[GUI] ToggleButton _b1;
|
||||
[GUI] ToggleButton _x1;
|
||||
[GUI] ToggleButton _y1;
|
||||
[GUI] ToggleButton _plus1;
|
||||
[GUI] ToggleButton _r1;
|
||||
[GUI] ToggleButton _zR1;
|
||||
#pragma warning restore CS0649
|
||||
#pragma warning restore IDE0044
|
||||
|
||||
public SwitchSettings(HLE.FileSystem.VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SwitchSettings.glade"), virtualFileSystem, contentManager) { }
|
||||
|
||||
private SwitchSettings(Builder builder, HLE.FileSystem.VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
|
||||
{
|
||||
builder.Autoconnect(this);
|
||||
|
||||
_settingsWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
|
||||
_controller1Image.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
|
||||
|
||||
//Bind Events
|
||||
_lStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickUp1);
|
||||
_lStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickDown1);
|
||||
_lStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickLeft1);
|
||||
_lStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickRight1);
|
||||
_lStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _lStickButton1);
|
||||
_dpadUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadUp1);
|
||||
_dpadDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadDown1);
|
||||
_dpadLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadLeft1);
|
||||
_dpadRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _dpadRight1);
|
||||
_minus1.Clicked += (sender, args) => Button_Pressed(sender, args, _minus1);
|
||||
_l1.Clicked += (sender, args) => Button_Pressed(sender, args, _l1);
|
||||
_zL1.Clicked += (sender, args) => Button_Pressed(sender, args, _zL1);
|
||||
_rStickUp1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickUp1);
|
||||
_rStickDown1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickDown1);
|
||||
_rStickLeft1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickLeft1);
|
||||
_rStickRight1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickRight1);
|
||||
_rStickButton1.Clicked += (sender, args) => Button_Pressed(sender, args, _rStickButton1);
|
||||
_a1.Clicked += (sender, args) => Button_Pressed(sender, args, _a1);
|
||||
_b1.Clicked += (sender, args) => Button_Pressed(sender, args, _b1);
|
||||
_x1.Clicked += (sender, args) => Button_Pressed(sender, args, _x1);
|
||||
_y1.Clicked += (sender, args) => Button_Pressed(sender, args, _y1);
|
||||
_plus1.Clicked += (sender, args) => Button_Pressed(sender, args, _plus1);
|
||||
_r1.Clicked += (sender, args) => Button_Pressed(sender, args, _r1);
|
||||
_zR1.Clicked += (sender, args) => Button_Pressed(sender, args, _zR1);
|
||||
_controller1Type.Changed += (sender, args) => Controller_Changed(sender, args, _controller1Type.ActiveId, _controller1Image);
|
||||
|
||||
//Setup Currents
|
||||
if (ConfigurationState.Instance.Logger.EnableFileLog)
|
||||
{
|
||||
_fileLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableError)
|
||||
{
|
||||
_errorLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableWarn)
|
||||
{
|
||||
_warningLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableInfo)
|
||||
{
|
||||
_infoLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableStub)
|
||||
{
|
||||
_stubLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableDebug)
|
||||
{
|
||||
_debugLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableGuest)
|
||||
{
|
||||
_guestLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
|
||||
{
|
||||
_fsAccessLogToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableDockedMode)
|
||||
{
|
||||
_dockedModeToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.EnableDiscordIntegration)
|
||||
{
|
||||
_discordToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Graphics.EnableVsync)
|
||||
{
|
||||
_vSyncToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
|
||||
{
|
||||
_multiSchedToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
|
||||
{
|
||||
_fsicToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.System.IgnoreMissingServices)
|
||||
{
|
||||
_ignoreToggle.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Hid.EnableKeyboard)
|
||||
{
|
||||
_directKeyboardAccess.Click();
|
||||
}
|
||||
|
||||
if (ConfigurationState.Instance.Ui.EnableCustomTheme)
|
||||
{
|
||||
_custThemeToggle.Click();
|
||||
}
|
||||
|
||||
TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
|
||||
|
||||
timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
|
||||
|
||||
List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
|
||||
|
||||
locationNames.Sort();
|
||||
|
||||
foreach (string locationName in locationNames)
|
||||
{
|
||||
_systemTimeZoneSelect.Append(locationName, locationName);
|
||||
}
|
||||
|
||||
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
|
||||
_systemRegionSelect .SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
|
||||
_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
|
||||
_anisotropy .SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
|
||||
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
|
||||
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
|
||||
|
||||
_lStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickUp.ToString();
|
||||
_lStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickDown.ToString();
|
||||
_lStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickLeft.ToString();
|
||||
_lStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickRight.ToString();
|
||||
_lStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickButton.ToString();
|
||||
_dpadUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadUp.ToString();
|
||||
_dpadDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadDown.ToString();
|
||||
_dpadLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadLeft.ToString();
|
||||
_dpadRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadRight.ToString();
|
||||
_minus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonMinus.ToString();
|
||||
_l1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonL.ToString();
|
||||
_zL1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonZl.ToString();
|
||||
_rStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickUp.ToString();
|
||||
_rStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickDown.ToString();
|
||||
_rStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickLeft.ToString();
|
||||
_rStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickRight.ToString();
|
||||
_rStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickButton.ToString();
|
||||
_a1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonA.ToString();
|
||||
_b1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonB.ToString();
|
||||
_x1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonX.ToString();
|
||||
_y1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonY.ToString();
|
||||
_plus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonPlus.ToString();
|
||||
_r1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonR.ToString();
|
||||
_zR1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonZr.ToString();
|
||||
|
||||
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
|
||||
_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
||||
_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
|
||||
_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
|
||||
|
||||
_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
|
||||
_gameDirsBoxStore = new ListStore(typeof(string));
|
||||
_gameDirsBox.Model = _gameDirsBoxStore;
|
||||
|
||||
foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(gameDir);
|
||||
}
|
||||
|
||||
if (_custThemeToggle.Active == false)
|
||||
{
|
||||
_custThemePath.Sensitive = false;
|
||||
_custThemePathLabel.Sensitive = false;
|
||||
_browseThemePath.Sensitive = false;
|
||||
}
|
||||
|
||||
_listeningForKeypress = false;
|
||||
|
||||
//Setup system time spinners
|
||||
UpdateSystemTimeSpinners();
|
||||
}
|
||||
|
||||
private void UpdateSystemTimeSpinners()
|
||||
{
|
||||
//Unbind system time spin events
|
||||
_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
|
||||
|
||||
//Apply actual system time + SystemTimeOffset to system time spin buttons
|
||||
DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
|
||||
|
||||
_systemTimeYearSpinAdjustment.Value = systemTime.Year;
|
||||
_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
|
||||
_systemTimeDaySpinAdjustment.Value = systemTime.Day;
|
||||
_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
|
||||
_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
|
||||
|
||||
//Format spin buttons text to include leading zeros
|
||||
_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
|
||||
_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
|
||||
_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
|
||||
_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
|
||||
_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
|
||||
|
||||
//Bind system time spin button events
|
||||
_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
|
||||
}
|
||||
|
||||
//Events
|
||||
private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
|
||||
{
|
||||
int year = _systemTimeYearSpin.ValueAsInt;
|
||||
int month = _systemTimeMonthSpin.ValueAsInt;
|
||||
int day = _systemTimeDaySpin.ValueAsInt;
|
||||
int hour = _systemTimeHourSpin.ValueAsInt;
|
||||
int minute = _systemTimeMinuteSpin.ValueAsInt;
|
||||
|
||||
if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
|
||||
{
|
||||
UpdateSystemTimeSpinners();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
|
||||
|
||||
long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
|
||||
|
||||
if (_systemTimeOffset != systemTimeOffset)
|
||||
{
|
||||
_systemTimeOffset = systemTimeOffset;
|
||||
UpdateSystemTimeSpinners();
|
||||
}
|
||||
}
|
||||
|
||||
private void Button_Pressed(object sender, EventArgs args, ToggleButton button)
|
||||
{
|
||||
if (_listeningForKeypress == false)
|
||||
{
|
||||
KeyPressEvent += On_KeyPress;
|
||||
|
||||
_listeningForKeypress = true;
|
||||
|
||||
void On_KeyPress(object o, KeyPressEventArgs keyPressed)
|
||||
{
|
||||
string key = keyPressed.Event.Key.ToString();
|
||||
string capKey = key.First().ToString().ToUpper() + key.Substring(1);
|
||||
|
||||
if (Enum.IsDefined(typeof(Configuration.Hid.Key), capKey))
|
||||
{
|
||||
button.Label = capKey;
|
||||
}
|
||||
else if (GdkToOpenTkInput.ContainsKey(key))
|
||||
{
|
||||
button.Label = GdkToOpenTkInput[key];
|
||||
}
|
||||
else
|
||||
{
|
||||
button.Label = "Space";
|
||||
}
|
||||
|
||||
button.SetStateFlags(0, true);
|
||||
|
||||
KeyPressEvent -= On_KeyPress;
|
||||
|
||||
_listeningForKeypress = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
button.SetStateFlags(0, true);
|
||||
}
|
||||
}
|
||||
|
||||
private void Controller_Changed(object sender, EventArgs args, string controllerType, Image controllerImage)
|
||||
{
|
||||
switch (controllerType)
|
||||
{
|
||||
case "ProController":
|
||||
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.ProCon.png", 500, 500);
|
||||
break;
|
||||
case "NpadLeft":
|
||||
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.BlueCon.png", 500, 500);
|
||||
break;
|
||||
case "NpadRight":
|
||||
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.RedCon.png", 500, 500);
|
||||
break;
|
||||
default:
|
||||
controllerImage.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddDir_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
if (Directory.Exists(_addGameDirBox.Buffer.Text))
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
|
||||
}
|
||||
|
||||
_addDir.SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void BrowseDir_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept);
|
||||
|
||||
if (fileChooser.Run() == (int)ResponseType.Accept)
|
||||
{
|
||||
_gameDirsBoxStore.AppendValues(fileChooser.Filename);
|
||||
}
|
||||
|
||||
fileChooser.Dispose();
|
||||
|
||||
_browseDir.SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void RemoveDir_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
TreeSelection selection = _gameDirsBox.Selection;
|
||||
|
||||
selection.GetSelected(out TreeIter treeIter);
|
||||
_gameDirsBoxStore.Remove(ref treeIter);
|
||||
|
||||
_removeDir.SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void CustThemeToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
_custThemePath.Sensitive = _custThemeToggle.Active;
|
||||
_custThemePathLabel.Sensitive = _custThemeToggle.Active;
|
||||
_browseThemePath.Sensitive = _custThemeToggle.Active;
|
||||
}
|
||||
|
||||
private void BrowseThemeDir_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
|
||||
|
||||
fileChooser.Filter = new FileFilter();
|
||||
fileChooser.Filter.AddPattern("*.css");
|
||||
|
||||
if (fileChooser.Run() == (int)ResponseType.Accept)
|
||||
{
|
||||
_custThemePath.Buffer.Text = fileChooser.Filename;
|
||||
}
|
||||
|
||||
fileChooser.Dispose();
|
||||
|
||||
_browseThemePath.SetStateFlags(0, true);
|
||||
}
|
||||
|
||||
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
|
||||
{
|
||||
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||
|
||||
DirectoryInfo directory = new DirectoryInfo(logPath);
|
||||
directory.Create();
|
||||
|
||||
Process.Start(new ProcessStartInfo()
|
||||
{
|
||||
FileName = logPath,
|
||||
UseShellExecute = true,
|
||||
Verb = "open"
|
||||
});
|
||||
}
|
||||
|
||||
private void SaveToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
List<string> gameDirs = new List<string>();
|
||||
|
||||
_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
|
||||
for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
|
||||
{
|
||||
_gameDirsBoxStore.GetValue(treeIter, i);
|
||||
|
||||
gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
|
||||
|
||||
_gameDirsBoxStore.IterNext(ref treeIter);
|
||||
}
|
||||
|
||||
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
|
||||
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
|
||||
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
||||
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
|
||||
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
|
||||
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
|
||||
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
|
||||
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
|
||||
|
||||
ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon = new NpadKeyboardLeft()
|
||||
{
|
||||
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickUp1.Label),
|
||||
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickDown1.Label),
|
||||
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickLeft1.Label),
|
||||
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickRight1.Label),
|
||||
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickButton1.Label),
|
||||
DPadUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadUp1.Label),
|
||||
DPadDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadDown1.Label),
|
||||
DPadLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadLeft1.Label),
|
||||
DPadRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadRight1.Label),
|
||||
ButtonMinus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _minus1.Label),
|
||||
ButtonL = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _l1.Label),
|
||||
ButtonZl = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zL1.Label),
|
||||
};
|
||||
|
||||
ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon = new NpadKeyboardRight()
|
||||
{
|
||||
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickUp1.Label),
|
||||
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickDown1.Label),
|
||||
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickLeft1.Label),
|
||||
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickRight1.Label),
|
||||
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickButton1.Label),
|
||||
ButtonA = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _a1.Label),
|
||||
ButtonB = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _b1.Label),
|
||||
ButtonX = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _x1.Label),
|
||||
ButtonY = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _y1.Label),
|
||||
ButtonPlus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _plus1.Label),
|
||||
ButtonR = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _r1.Label),
|
||||
ButtonZr = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zR1.Label),
|
||||
};
|
||||
|
||||
ConfigurationState.Instance.System.Language.Value = (Language)Enum.Parse(typeof(Language), _systemLanguageSelect.ActiveId);
|
||||
ConfigurationState.Instance.System.Region.Value = (Configuration.System.Region)Enum.Parse(typeof(Configuration.System.Region), _systemRegionSelect.ActiveId);
|
||||
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
|
||||
ConfigurationState.Instance.Hid.ControllerType.Value = (ControllerType)Enum.Parse(typeof(ControllerType), _controller1Type.ActiveId);
|
||||
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
||||
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
||||
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
||||
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
||||
|
||||
ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
|
||||
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
|
||||
|
||||
MainWindow.SaveConfig();
|
||||
MainWindow.ApplyTheme();
|
||||
MainWindow.UpdateGameTable();
|
||||
Dispose();
|
||||
}
|
||||
|
||||
private void CloseToggle_Activated(object sender, EventArgs args)
|
||||
{
|
||||
Dispose();
|
||||
}
|
||||
|
||||
public readonly Dictionary<string, string> GdkToOpenTkInput = new Dictionary<string, string>()
|
||||
{
|
||||
{ "Key_0", "Number0" },
|
||||
{ "Key_1", "Number1" },
|
||||
{ "Key_2", "Number2" },
|
||||
{ "Key_3", "Number3" },
|
||||
{ "Key_4", "Number4" },
|
||||
{ "Key_5", "Number5" },
|
||||
{ "Key_6", "Number6" },
|
||||
{ "Key_7", "Number7" },
|
||||
{ "Key_8", "Number8" },
|
||||
{ "Key_9", "Number9" },
|
||||
{ "equal", "Plus" },
|
||||
{ "uparrow", "Up" },
|
||||
{ "downarrow", "Down" },
|
||||
{ "leftarrow", "Left" },
|
||||
{ "rightarrow", "Right" },
|
||||
{ "Control_L", "ControlLeft" },
|
||||
{ "Control_R", "ControlRight" },
|
||||
{ "Shift_L", "ShiftLeft" },
|
||||
{ "Shift_R", "ShiftRight" },
|
||||
{ "Alt_L", "AltLeft" },
|
||||
{ "Alt_R", "AltRight" },
|
||||
{ "Page_Up", "PageUp" },
|
||||
{ "Page_Down", "PageDown" },
|
||||
{ "KP_Enter", "KeypadEnter" },
|
||||
{ "KP_Up", "Up" },
|
||||
{ "KP_Down", "Down" },
|
||||
{ "KP_Left", "Left" },
|
||||
{ "KP_Right", "Right" },
|
||||
{ "KP_Divide", "KeypadDivide" },
|
||||
{ "KP_Multiply", "KeypadMultiply" },
|
||||
{ "KP_Subtract", "KeypadSubtract" },
|
||||
{ "KP_Add", "KeypadAdd" },
|
||||
{ "KP_Decimal", "KeypadDecimal" },
|
||||
{ "KP_0", "Keypad0" },
|
||||
{ "KP_1", "Keypad1" },
|
||||
{ "KP_2", "Keypad2" },
|
||||
{ "KP_3", "Keypad3" },
|
||||
{ "KP_4", "Keypad4" },
|
||||
{ "KP_5", "Keypad5" },
|
||||
{ "KP_6", "Keypad6" },
|
||||
{ "KP_7", "Keypad7" },
|
||||
{ "KP_8", "Keypad8" },
|
||||
{ "KP_9", "Keypad9" },
|
||||
};
|
||||
}
|
||||
}
|
@ -133,7 +133,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
if (showErrorDialog)
|
||||
{
|
||||
GtkDialog.CreateDialog("Ryujinx - Error", "Add Update Failed!", "The NCA header content type check has failed. This is usually because the header key is incorrect or missing.");
|
||||
GtkDialog.CreateInfoDialog("Ryujinx - Error", "Add Update Failed!", "The NCA header content type check has failed. This is usually because the header key is incorrect or missing.");
|
||||
}
|
||||
|
||||
break;
|
||||
@ -144,7 +144,7 @@ namespace Ryujinx.Ui
|
||||
|
||||
if (showErrorDialog)
|
||||
{
|
||||
GtkDialog.CreateDialog("Ryujinx - Error", "Add Update Failed!", $"Your key set is missing a key with the name: {exception.Name}");
|
||||
GtkDialog.CreateInfoDialog("Ryujinx - Error", "Add Update Failed!", $"Your key set is missing a key with the name: {exception.Name}");
|
||||
}
|
||||
|
||||
break;
|
||||
|
Before Width: | Height: | Size: 161 KiB |
Before Width: | Height: | Size: 324 KiB |
105
Ryujinx/Ui/assets/JoyConLeft.svg
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