hle: Set ProcessResult name from NACP (#4633)
* Extract titleName from nacp * Address formatting feedback * Check if the desired language is actually available
This commit is contained in:
parent
c9bc4eaf58
commit
52d6f2e656
@ -405,7 +405,16 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
// Once everything is loaded, we can load cheats.
|
||||
device.Configuration.VirtualFileSystem.ModLoader.LoadCheats(programId, tamperInfo, device.TamperMachine);
|
||||
|
||||
return new ProcessResult(metaLoader, applicationControlProperties, diskCacheEnabled, allowCodeMemoryForJit, processContextFactory.DiskCacheLoadState, process.Pid, meta.MainThreadPriority, meta.MainThreadStackSize);
|
||||
return new ProcessResult(
|
||||
metaLoader,
|
||||
applicationControlProperties,
|
||||
diskCacheEnabled,
|
||||
allowCodeMemoryForJit,
|
||||
processContextFactory.DiskCacheLoadState,
|
||||
process.Pid,
|
||||
meta.MainThreadPriority,
|
||||
meta.MainThreadStackSize,
|
||||
device.System.State.DesiredTitleLanguage);
|
||||
}
|
||||
|
||||
public static Result LoadIntoMemory(KProcess process, IExecutable image, ulong baseAddress)
|
||||
|
@ -2,6 +2,7 @@
|
||||
using LibHac.Ns;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
using Ryujinx.Horizon.Common;
|
||||
|
||||
@ -9,7 +10,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
{
|
||||
public struct ProcessResult
|
||||
{
|
||||
public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0);
|
||||
public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
|
||||
|
||||
private readonly byte _mainThreadPriority;
|
||||
private readonly uint _mainThreadStackSize;
|
||||
@ -35,7 +36,8 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
IDiskCacheLoadState diskCacheLoadState,
|
||||
ulong pid,
|
||||
byte mainThreadPriority,
|
||||
uint mainThreadStackSize)
|
||||
uint mainThreadStackSize,
|
||||
TitleLanguage titleLanguage)
|
||||
{
|
||||
_mainThreadPriority = mainThreadPriority;
|
||||
_mainThreadStackSize = mainThreadStackSize;
|
||||
@ -50,7 +52,17 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
{
|
||||
ulong programId = metaLoader.GetProgramId();
|
||||
|
||||
if (ApplicationControlProperties.Title.ItemsRo.Length > 0)
|
||||
{
|
||||
var langIndex = ApplicationControlProperties.Title.ItemsRo.Length > (int)titleLanguage ? (int)titleLanguage : 0;
|
||||
|
||||
Name = ApplicationControlProperties.Title[langIndex].NameString.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
Name = metaLoader.GetProgramName();
|
||||
}
|
||||
|
||||
ProgramId = programId;
|
||||
ProgramIdText = $"{programId:x16}";
|
||||
Is64Bit = metaLoader.IsProgram64Bit();
|
||||
|
Loading…
Reference in New Issue
Block a user