Implement friend:a IFriendService: 10101 (#429)
* Implement friend:a IFriendService: 10101 * Update Profile Picture * Update IFriendServiceTypes.cs * Update IFriendServiceTypes.cs * Update IFriendService.cs * Update IFriendServiceTypes.cs * Update IFriendServiceTypes.cs * Update IFriendService.cs
This commit is contained in:
parent
2562ca6c3f
commit
40282da93a
@ -15,11 +15,50 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
||||
{
|
||||
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
||||
{
|
||||
{ 10101, GetFriendList },
|
||||
{ 10601, DeclareCloseOnlinePlaySession },
|
||||
{ 10610, UpdateUserPresence }
|
||||
};
|
||||
}
|
||||
|
||||
// nn::friends::GetFriendListGetFriendListIds(nn::account::Uid, int Unknown0, nn::friends::detail::ipc::SizedFriendFilter, ulong Unknown1) -> int CounterIds, array<nn::account::NetworkServiceAccountId>
|
||||
public long GetFriendList(ServiceCtx Context)
|
||||
{
|
||||
UserId Uuid = new UserId(
|
||||
Context.RequestData.ReadInt64(),
|
||||
Context.RequestData.ReadInt64());
|
||||
|
||||
int Unknown0 = Context.RequestData.ReadInt32();
|
||||
|
||||
FriendFilter Filter = new FriendFilter()
|
||||
{
|
||||
PresenceStatus = (PresenceStatusFilter)Context.RequestData.ReadInt32(),
|
||||
IsFavoriteOnly = Context.RequestData.ReadBoolean(),
|
||||
IsSameAppPresenceOnly = Context.RequestData.ReadBoolean(),
|
||||
IsSameAppPlayedOnly = Context.RequestData.ReadBoolean(),
|
||||
IsArbitraryAppPlayedOnly = Context.RequestData.ReadBoolean(),
|
||||
PresenceGroupId = Context.RequestData.ReadInt64()
|
||||
};
|
||||
|
||||
long Unknown1 = Context.RequestData.ReadInt64();
|
||||
|
||||
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
||||
Context.ResponseData.Write(0);
|
||||
|
||||
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. UserId: {Uuid.UserIdHex} - " +
|
||||
$"Unknown0: {Unknown0} - " +
|
||||
$"PresenceStatus: {Filter.PresenceStatus} - " +
|
||||
$"IsFavoriteOnly: {Filter.IsFavoriteOnly} - " +
|
||||
$"IsSameAppPresenceOnly: {Filter.IsSameAppPresenceOnly} - " +
|
||||
$"IsSameAppPlayedOnly: {Filter.IsSameAppPlayedOnly} - " +
|
||||
$"IsArbitraryAppPlayedOnly: {Filter.IsArbitraryAppPlayedOnly} - " +
|
||||
$"PresenceGroupId: {Filter.PresenceGroupId} - " +
|
||||
$"Unknown1: {Unknown1}");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// DeclareCloseOnlinePlaySession(nn::account::Uid)
|
||||
public long DeclareCloseOnlinePlaySession(ServiceCtx Context)
|
||||
{
|
||||
UserId Uuid = new UserId(
|
||||
@ -31,19 +70,30 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
||||
Profile.OnlinePlayState = OpenCloseState.Closed;
|
||||
}
|
||||
|
||||
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.UserIdHex} - " +
|
||||
$"OnlinePlayState: {Profile.OnlinePlayState}");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// UpdateUserPresence(nn::account::Uid, ulong Unknown0) -> buffer<Unknown1, type: 0x19, size: 0xe0>
|
||||
public long UpdateUserPresence(ServiceCtx Context)
|
||||
{
|
||||
UserId Uuid = new UserId(
|
||||
Context.RequestData.ReadInt64(),
|
||||
Context.RequestData.ReadInt64());
|
||||
|
||||
//TODO.
|
||||
Context.Device.Log.PrintStub(LogClass.ServiceFriend, "Stubbed.");
|
||||
long Unknown0 = Context.RequestData.ReadInt64();
|
||||
|
||||
long Position = Context.Request.PtrBuff[0].Position;
|
||||
long Size = Context.Request.PtrBuff[0].Size;
|
||||
|
||||
//Todo: Write the buffer content.
|
||||
|
||||
Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.UserIdHex} - " +
|
||||
$"Unknown0: {Unknown0}");
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
20
Ryujinx.HLE/HOS/Services/Friend/IFriendServiceTypes.cs
Normal file
20
Ryujinx.HLE/HOS/Services/Friend/IFriendServiceTypes.cs
Normal file
@ -0,0 +1,20 @@
|
||||
namespace Ryujinx.HLE.HOS.Services.Friend
|
||||
{
|
||||
enum PresenceStatusFilter
|
||||
{
|
||||
None,
|
||||
Online,
|
||||
OnlinePlay,
|
||||
OnlineOrOnlinePlay
|
||||
}
|
||||
|
||||
struct FriendFilter
|
||||
{
|
||||
public PresenceStatusFilter PresenceStatus;
|
||||
public bool IsFavoriteOnly;
|
||||
public bool IsSameAppPresenceOnly;
|
||||
public bool IsSameAppPlayedOnly;
|
||||
public bool IsArbitraryAppPlayedOnly;
|
||||
public long PresenceGroupId;
|
||||
}
|
||||
}
|
Binary file not shown.
Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 52 KiB |
Loading…
Reference in New Issue
Block a user