Avalonia: Clean up leftover RenderTimer & Fix minimum and initial window size (#3935)
* ava: Cleanup RenderTimer * ava: Remove ContentControl from RendererHost * ava: Remove unused actual scale factor * ava: Enable UseGpu for Linux * ava: Set better initial size & Scale the window properly * ava: Realign properties * ava: Use explicit type & specify where the note applies
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@ -1,8 +1,5 @@
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using ARMeilleure.Translation.PTC;
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using ARMeilleure.Translation.PTC;
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using Avalonia;
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using Avalonia;
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using Avalonia.Rendering;
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using Avalonia.Threading;
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using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration;
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@ -24,17 +21,14 @@ namespace Ryujinx.Ava
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internal class Program
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internal class Program
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{
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{
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public static double WindowScaleFactor { get; set; }
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public static double WindowScaleFactor { get; set; }
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public static double ActualScaleFactor { get; set; }
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public static string Version { get; private set; }
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public static string Version { get; private set; }
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public static string ConfigurationPath { get; private set; }
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public static string ConfigurationPath { get; private set; }
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public static bool PreviewerDetached { get; private set; }
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public static bool PreviewerDetached { get; private set; }
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public static RenderTimer RenderTimer { get; private set; }
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[DllImport("user32.dll", SetLastError = true)]
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[DllImport("user32.dll", SetLastError = true)]
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public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
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public static extern int MessageBoxA(IntPtr hWnd, string text, string caption, uint type);
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private const uint MB_ICONWARNING = 0x30;
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private const uint MB_ICONWARNING = 0x30;
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private const int BaseDpi = 96;
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public static void Main(string[] args)
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public static void Main(string[] args)
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{
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{
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@ -49,11 +43,7 @@ namespace Ryujinx.Ava
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Initialize(args);
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Initialize(args);
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RenderTimer = new RenderTimer();
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BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
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BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
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RenderTimer.Dispose();
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}
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}
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public static AppBuilder BuildAvaloniaApp()
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public static AppBuilder BuildAvaloniaApp()
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@ -65,7 +55,7 @@ namespace Ryujinx.Ava
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EnableMultiTouch = true,
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EnableMultiTouch = true,
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EnableIme = true,
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EnableIme = true,
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UseEGL = false,
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UseEGL = false,
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UseGpu = false
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UseGpu = true
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})
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})
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.With(new Win32PlatformOptions
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.With(new Win32PlatformOptions
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{
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{
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@ -75,12 +65,6 @@ namespace Ryujinx.Ava
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CompositionBackdropCornerRadius = 8.0f,
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CompositionBackdropCornerRadius = 8.0f,
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})
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})
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.UseSkia()
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.UseSkia()
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.AfterSetup(_ =>
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{
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AvaloniaLocator.CurrentMutable
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.Bind<IRenderTimer>().ToConstant(RenderTimer)
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.Bind<IRenderLoop>().ToConstant(new RenderLoop(RenderTimer, Dispatcher.UIThread));
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})
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.LogToTrace();
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.LogToTrace();
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}
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}
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@ -115,7 +99,6 @@ namespace Ryujinx.Ava
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ForceDpiAware.Windows();
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ForceDpiAware.Windows();
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WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
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WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
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ActualScaleFactor = ForceDpiAware.GetActualScaleFactor() / BaseDpi;
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// Logging system information.
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// Logging system information.
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PrintSystemInfo();
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PrintSystemInfo();
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@ -1,100 +0,0 @@
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using Avalonia.Rendering;
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using System;
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using System.Threading;
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using System.Timers;
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namespace Ryujinx.Ava.Ui.Controls
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{
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internal class RenderTimer : IRenderTimer, IDisposable
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{
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public event Action<TimeSpan> Tick
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{
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add
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{
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_tick += value;
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if (_subscriberCount++ == 0)
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{
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Start();
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}
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}
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remove
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{
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if (--_subscriberCount == 0)
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{
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Stop();
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}
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_tick -= value;
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}
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}
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private Thread _tickThread;
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private readonly System.Timers.Timer _timer;
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private Action<TimeSpan> _tick;
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private int _subscriberCount;
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private bool _isRunning;
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private AutoResetEvent _resetEvent;
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public RenderTimer()
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{
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_timer = new System.Timers.Timer(15);
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_resetEvent = new AutoResetEvent(true);
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_timer.Elapsed += Timer_Elapsed;
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}
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private void Timer_Elapsed(object sender, ElapsedEventArgs e)
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{
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TickNow();
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}
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public void Start()
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{
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_timer.Start();
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if (_tickThread == null)
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{
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_tickThread = new Thread(RunTick);
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_tickThread.Name = "RenderTimerTickThread";
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_tickThread.IsBackground = true;
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_isRunning = true;
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_tickThread.Start();
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}
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}
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public void RunTick()
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{
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while (_isRunning)
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{
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_resetEvent.WaitOne();
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_tick?.Invoke(TimeSpan.FromMilliseconds(Environment.TickCount));
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}
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}
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public void TickNow()
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{
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lock (_timer)
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{
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_resetEvent.Set();
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}
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}
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public void Stop()
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{
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_timer.Stop();
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}
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public void Dispose()
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{
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_timer.Elapsed -= Timer_Elapsed;
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_timer.Stop();
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_isRunning = false;
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_resetEvent.Set();
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_tickThread.Join();
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_resetEvent.Dispose();
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}
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}
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}
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@ -4,11 +4,4 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="Ryujinx.Ava.Ui.Controls.RendererHost">
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x:Class="Ryujinx.Ava.Ui.Controls.RendererHost">
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<ContentControl
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HorizontalAlignment="Stretch"
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HorizontalContentAlignment="Stretch"
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VerticalAlignment="Stretch"
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VerticalContentAlignment="Stretch"
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Name="View"
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/>
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</UserControl>
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</UserControl>
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@ -41,7 +41,7 @@ namespace Ryujinx.Ava.Ui.Controls
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{
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{
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_currentWindow.WindowCreated += CurrentWindow_WindowCreated;
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_currentWindow.WindowCreated += CurrentWindow_WindowCreated;
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_currentWindow.SizeChanged += CurrentWindow_SizeChanged;
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_currentWindow.SizeChanged += CurrentWindow_SizeChanged;
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View.Content = _currentWindow;
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Content = _currentWindow;
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}
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}
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public void CreateVulkan()
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public void CreateVulkan()
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@ -13,7 +13,7 @@
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Title="Ryujinx"
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Title="Ryujinx"
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Width="1280"
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Width="1280"
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Height="785"
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Height="785"
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MinWidth="1024"
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MinWidth="1092"
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MinHeight="680"
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MinHeight="680"
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d:DesignHeight="720"
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d:DesignHeight="720"
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d:DesignWidth="1280"
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d:DesignWidth="1280"
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@ -57,6 +57,8 @@
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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</Grid.RowDefinitions>
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<StackPanel
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<StackPanel
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Name="MenuBar"
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MinHeight="35"
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Grid.Row="0"
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Grid.Row="0"
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Margin="0"
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Margin="0"
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HorizontalAlignment="Stretch"
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HorizontalAlignment="Stretch"
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<Grid
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<Grid
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Name="StatusBar"
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Name="StatusBar"
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Grid.Row="2"
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Grid.Row="2"
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MinHeight="30"
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Height="30"
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Height="30"
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Margin="0,0"
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Margin="0,0"
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HorizontalAlignment="Stretch"
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HorizontalAlignment="Stretch"
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@ -90,7 +90,9 @@ namespace Ryujinx.Ava.Ui.Windows
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Title = $"Ryujinx {Program.Version}";
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Title = $"Ryujinx {Program.Version}";
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Height /= Program.WindowScaleFactor;
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// NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
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double barHeight = MenuBar.MinHeight + StatusBar.MinHeight;
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Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
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Width /= Program.WindowScaleFactor;
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Width /= Program.WindowScaleFactor;
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if (Program.PreviewerDetached)
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if (Program.PreviewerDetached)
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