Fix some thread sync issues (#172)
* Fix some thread sync issues * Remove some debug stuff * Ensure that writes to the mutex address clears the exclusive monitor
This commit is contained in:
parent
a4020bb398
commit
3e6afeb513
@ -46,7 +46,7 @@ namespace ChocolArm64
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{
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Translator.ExecuteSubroutine(this, EntryPoint);
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Memory.RemoveMonitor(ThreadId);
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Memory.RemoveMonitor(ThreadState);
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WorkFinished?.Invoke(this, EventArgs.Empty);
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});
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@ -48,6 +48,16 @@ namespace ChocolArm64.Instruction
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{
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AOpCodeMemEx Op = (AOpCodeMemEx)Context.CurrOp;
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if (AccType.HasFlag(AccessType.Ordered))
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{
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EmitBarrier(Context);
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}
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if (AccType.HasFlag(AccessType.Exclusive))
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{
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EmitMemoryCall(Context, nameof(AMemory.SetExclusive), Op.Rn);
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}
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Context.EmitLdarg(ATranslatedSub.MemoryArgIdx);
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Context.EmitLdint(Op.Rn);
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@ -67,16 +77,6 @@ namespace ChocolArm64.Instruction
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Context.EmitStintzr(Op.Rt2);
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}
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if (AccType.HasFlag(AccessType.Exclusive))
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{
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EmitMemoryCall(Context, nameof(AMemory.SetExclusive), Op.Rn);
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}
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if (AccType.HasFlag(AccessType.Ordered))
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{
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EmitBarrier(Context);
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}
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}
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public static void Pfrm(AILEmitterCtx Context)
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@ -150,7 +150,7 @@ namespace ChocolArm64.Instruction
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Context.EmitLdc_I8(0);
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Context.EmitStintzr(Op.Rs);
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Clrex(Context);
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EmitMemoryCall(Context, nameof(AMemory.ClearExclusiveForStore));
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}
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Context.MarkLabel(LblEnd);
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@ -6,6 +6,7 @@ using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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using System.Threading;
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namespace ChocolArm64.Memory
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{
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@ -15,32 +16,18 @@ namespace ChocolArm64.Memory
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public AMemoryMgr Manager { get; private set; }
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private struct ExMonitor
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private class ArmMonitor
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{
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public long Position { get; private set; }
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private bool ExState;
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public ExMonitor(long Position, bool ExState)
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{
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this.Position = Position;
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this.ExState = ExState;
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}
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public long Position;
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public bool ExState;
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public bool HasExclusiveAccess(long Position)
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{
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return this.Position == Position && ExState;
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}
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public void Reset()
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{
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ExState = false;
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}
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}
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private Dictionary<int, ExMonitor> Monitors;
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private HashSet<long> ExAddrs;
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private Dictionary<int, ArmMonitor> Monitors;
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public IntPtr Ram { get; private set; }
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@ -50,9 +37,7 @@ namespace ChocolArm64.Memory
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{
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Manager = new AMemoryMgr();
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Monitors = new Dictionary<int, ExMonitor>();
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ExAddrs = new HashSet<long>();
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Monitors = new Dictionary<int, ArmMonitor>();
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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@ -66,16 +51,13 @@ namespace ChocolArm64.Memory
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RamPtr = (byte*)Ram;
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}
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public void RemoveMonitor(int ThreadId)
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public void RemoveMonitor(AThreadState State)
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{
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lock (Monitors)
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{
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if (Monitors.TryGetValue(ThreadId, out ExMonitor Monitor))
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{
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ExAddrs.Remove(Monitor.Position);
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}
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ClearExclusive(State);
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Monitors.Remove(ThreadId);
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Monitors.Remove(State.ThreadId);
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}
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}
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@ -85,66 +67,85 @@ namespace ChocolArm64.Memory
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lock (Monitors)
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{
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if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
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foreach (ArmMonitor Mon in Monitors.Values)
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{
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ExAddrs.Remove(Monitor.Position);
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if (Mon.Position == Position && Mon.ExState)
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{
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Mon.ExState = false;
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}
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}
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bool ExState = ExAddrs.Add(Position);
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Monitor = new ExMonitor(Position, ExState);
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if (!Monitors.TryAdd(ThreadState.ThreadId, Monitor))
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if (!Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
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{
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Monitors[ThreadState.ThreadId] = Monitor;
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ThreadMon = new ArmMonitor();
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Monitors.Add(ThreadState.ThreadId, ThreadMon);
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}
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ThreadMon.Position = Position;
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ThreadMon.ExState = true;
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}
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}
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public bool TestExclusive(AThreadState ThreadState, long Position)
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{
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//Note: Any call to this method also should be followed by a
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//call to ClearExclusiveForStore if this method returns true.
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Position &= ~ErgMask;
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lock (Monitors)
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{
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if (!Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
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{
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return false;
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}
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Monitor.Enter(Monitors);
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return Monitor.HasExclusiveAccess(Position);
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if (!Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
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{
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return false;
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}
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bool ExState = ThreadMon.HasExclusiveAccess(Position);
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if (!ExState)
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{
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Monitor.Exit(Monitors);
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}
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return ExState;
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}
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public void ClearExclusiveForStore(AThreadState ThreadState)
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{
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if (Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
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{
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ThreadMon.ExState = false;
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}
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Monitor.Exit(Monitors);
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}
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public void ClearExclusive(AThreadState ThreadState)
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{
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lock (Monitors)
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{
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if (Monitors.TryGetValue(ThreadState.ThreadId, out ExMonitor Monitor))
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if (Monitors.TryGetValue(ThreadState.ThreadId, out ArmMonitor ThreadMon))
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{
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Monitor.Reset();
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ExAddrs.Remove(Monitor.Position);
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ThreadMon.ExState = false;
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}
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}
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}
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public bool AcquireAddress(long Position)
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public void WriteInt32ToSharedAddr(long Position, int Value)
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{
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Position &= ~ErgMask;
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long MaskedPosition = Position & ~ErgMask;
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lock (Monitors)
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{
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return ExAddrs.Add(Position);
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}
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}
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foreach (ArmMonitor Mon in Monitors.Values)
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{
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if (Mon.Position == MaskedPosition && Mon.ExState)
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{
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Mon.ExState = false;
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}
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}
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public void ReleaseAddress(long Position)
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{
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Position &= ~ErgMask;
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lock (Monitors)
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{
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ExAddrs.Remove(Position);
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WriteInt32(Position, Value);
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}
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}
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@ -127,20 +127,32 @@ namespace Ryujinx.HLE.OsHle.Handles
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AllThreads[Thread].WaitSync.Set();
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}
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public void TryToRun(KThread Thread)
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public void ChangeCore(KThread Thread, int IdealCore, int CoreMask)
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{
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lock (SchedLock)
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{
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if (AllThreads.TryGetValue(Thread, out SchedulerThread SchedThread))
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if (IdealCore != -3)
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{
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Thread.IdealCore = IdealCore;
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}
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Thread.CoreMask = CoreMask;
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if (AllThreads.ContainsKey(Thread))
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{
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SetReschedule(Thread.ActualCore);
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SchedulerThread SchedThread = AllThreads[Thread];
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//Note: Aways if the thread is on the queue first, and try
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//adding to a new core later, to ensure that a thread that
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//is already running won't be added to another core.
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if (WaitingToRun.HasThread(SchedThread) && TryAddToCore(Thread))
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{
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WaitingToRun.Remove(SchedThread);
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RunThread(SchedThread);
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}
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else
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{
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SetReschedule(Thread.ProcessorId);
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}
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}
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}
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}
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@ -216,18 +228,18 @@ namespace Ryujinx.HLE.OsHle.Handles
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SchedulerThread NewThread = WaitingToRun.Pop(ActualCore, MinPriority);
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if (NewThread == null)
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if (NewThread != null)
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{
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PrintDbgThreadInfo(Thread, "resumed because theres nothing better to run.");
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NewThread.Thread.ActualCore = ActualCore;
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return;
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CoreThreads[ActualCore] = NewThread.Thread;
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RunThread(NewThread);
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}
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else
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{
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CoreThreads[ActualCore] = null;
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}
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NewThread.Thread.ActualCore = ActualCore;
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CoreThreads[ActualCore] = NewThread.Thread;
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RunThread(NewThread);
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}
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Resume(Thread);
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@ -58,25 +58,31 @@ namespace Ryujinx.HLE.OsHle.Handles
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public void UpdatePriority()
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{
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int OldPriority = ActualPriority;
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int CurrPriority = WantedPriority;
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bool PriorityChanged;
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lock (Process.ThreadSyncLock)
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{
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int OldPriority = ActualPriority;
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int CurrPriority = WantedPriority;
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foreach (KThread Thread in MutexWaiters)
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{
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if (CurrPriority > Thread.WantedPriority)
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int WantedPriority = Thread.WantedPriority;
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if (CurrPriority > WantedPriority)
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{
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CurrPriority = Thread.WantedPriority;
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CurrPriority = WantedPriority;
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}
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}
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PriorityChanged = CurrPriority != OldPriority;
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ActualPriority = CurrPriority;
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}
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if (CurrPriority != OldPriority)
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if (PriorityChanged)
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{
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ActualPriority = CurrPriority;
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Process.Scheduler.Resort(this);
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MutexOwner?.UpdatePriority();
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@ -24,7 +24,7 @@ namespace Ryujinx.HLE.OsHle.Handles
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return;
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}
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if (Head == null || Head.Thread.ActualPriority > Wait.Thread.ActualPriority)
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if (Head == null || Head.Thread.ActualPriority >= Wait.Thread.ActualPriority)
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{
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Wait.Next = Head;
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@ -37,7 +37,7 @@ namespace Ryujinx.HLE.OsHle.Handles
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while (Curr.Next != null)
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{
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if (Curr.Next.Thread.ActualPriority > Wait.Thread.ActualPriority)
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if (Curr.Next.Thread.ActualPriority >= Wait.Thread.ActualPriority)
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{
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break;
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}
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@ -83,6 +83,8 @@ namespace Ryujinx.HLE.OsHle.Kernel
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{
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ulong TimeoutNs = ThreadState.X0;
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Ns.Log.PrintDebug(LogClass.KernelSvc, "Timeout = " + TimeoutNs.ToString("x16"));
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KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
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if (TimeoutNs == 0)
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@ -123,6 +125,10 @@ namespace Ryujinx.HLE.OsHle.Kernel
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int Handle = (int)ThreadState.X0;
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int Priority = (int)ThreadState.X1;
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Ns.Log.PrintDebug(LogClass.KernelSvc,
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"Handle = " + Handle .ToString("x8") + ", " +
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"Priority = " + Priority.ToString("x8"));
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KThread Thread = GetThread(ThreadState.Tpidr, Handle);
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if (Thread != null)
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@ -163,13 +169,6 @@ namespace Ryujinx.HLE.OsHle.Kernel
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private void SvcSetThreadCoreMask(AThreadState ThreadState)
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{
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//FIXME: This is wrong, but the "correct" way to handle
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//this svc causes deadlocks when more often.
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//There is probably something wrong with it still.
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ThreadState.X0 = 0;
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return;
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int Handle = (int)ThreadState.X0;
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int IdealCore = (int)ThreadState.X1;
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long CoreMask = (long)ThreadState.X2;
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@ -188,7 +187,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
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CoreMask = 1 << IdealCore;
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}
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else if (IdealCore != -3)
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else
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{
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if ((uint)IdealCore > 3)
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{
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@ -223,11 +222,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
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//-1 is used as "don't care", so the IdealCore value is ignored.
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//-2 is used as "use NPDM default core id" (handled above).
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//-3 is used as "don't update", the old IdealCore value is kept.
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if (IdealCore != -3)
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{
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Thread.IdealCore = IdealCore;
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}
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else if ((CoreMask & (1 << Thread.IdealCore)) == 0)
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if (IdealCore == -3 && (CoreMask & (1 << Thread.IdealCore)) == 0)
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{
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Ns.Log.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{CoreMask:x8}!");
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@ -236,9 +231,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
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return;
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}
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Thread.CoreMask = (int)CoreMask;
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Process.Scheduler.TryToRun(Thread);
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Process.Scheduler.ChangeCore(Thread, IdealCore, (int)CoreMask);
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ThreadState.X0 = 0;
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}
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@ -2,9 +2,6 @@ using ChocolArm64.State;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Handles;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using static Ryujinx.HLE.OsHle.ErrorCode;
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@ -143,11 +140,9 @@ namespace Ryujinx.HLE.OsHle.Kernel
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return;
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}
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KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
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KThread WaitThread = Process.GetThread(ThreadState.Tpidr);
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MutexUnlock(CurrThread, MutexAddress);
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if (!CondVarWait(CurrThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
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if (!CondVarWait(WaitThread, ThreadHandle, MutexAddress, CondVarAddress, Timeout))
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{
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ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.Timeout);
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@ -168,7 +163,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
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KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
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CondVarSignal(CurrThread, CondVarAddress, Count);
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CondVarSignal(ThreadState, CurrThread, CondVarAddress, Count);
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ThreadState.X0 = 0;
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}
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@ -182,7 +177,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
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{
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lock (Process.ThreadSyncLock)
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{
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int MutexValue = Process.Memory.ReadInt32(MutexAddress);
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int MutexValue = Memory.ReadInt32(MutexAddress);
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Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
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@ -194,7 +189,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
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CurrThread.WaitHandle = WaitThreadHandle;
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CurrThread.MutexAddress = MutexAddress;
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InsertWaitingMutexThread(OwnerThreadHandle, WaitThread);
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InsertWaitingMutexThreadUnsafe(OwnerThreadHandle, WaitThread);
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}
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Ns.Log.PrintDebug(LogClass.KernelSvc, "Entering wait state...");
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@ -208,25 +203,29 @@ namespace Ryujinx.HLE.OsHle.Kernel
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{
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//This is the new thread that will now own the mutex.
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//If no threads are waiting for the lock, then it should be null.
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KThread OwnerThread = PopThread(CurrThread.MutexWaiters, x => x.MutexAddress == MutexAddress);
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(KThread OwnerThread, int Count) = PopMutexThreadUnsafe(CurrThread, MutexAddress);
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if (OwnerThread == CurrThread)
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{
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throw new InvalidOperationException();
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}
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if (OwnerThread != null)
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{
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//Remove all waiting mutex from the old owner,
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//and insert then on the new owner.
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UpdateMutexOwner(CurrThread, OwnerThread, MutexAddress);
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UpdateMutexOwnerUnsafe(CurrThread, OwnerThread, MutexAddress);
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CurrThread.UpdatePriority();
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int HasListeners = OwnerThread.MutexWaiters.Count > 0 ? MutexHasListenersMask : 0;
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int HasListeners = Count >= 2 ? MutexHasListenersMask : 0;
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Process.Memory.WriteInt32(MutexAddress, HasListeners | OwnerThread.WaitHandle);
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Memory.WriteInt32ToSharedAddr(MutexAddress, HasListeners | OwnerThread.WaitHandle);
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OwnerThread.WaitHandle = 0;
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OwnerThread.MutexAddress = 0;
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OwnerThread.CondVarAddress = 0;
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OwnerThread.MutexOwner = null;
|
||||
OwnerThread.MutexOwner = null;
|
||||
|
||||
OwnerThread.UpdatePriority();
|
||||
|
||||
@ -236,7 +235,7 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
||||
}
|
||||
else
|
||||
{
|
||||
Process.Memory.WriteInt32(MutexAddress, 0);
|
||||
Memory.WriteInt32ToSharedAddr(MutexAddress, 0);
|
||||
|
||||
Ns.Log.PrintDebug(LogClass.KernelSvc, "No threads waiting mutex!");
|
||||
}
|
||||
@ -256,6 +255,8 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
||||
|
||||
lock (Process.ThreadSyncLock)
|
||||
{
|
||||
MutexUnlock(WaitThread, MutexAddress);
|
||||
|
||||
WaitThread.CondVarSignaled = false;
|
||||
|
||||
Process.ThreadArbiterList.Add(WaitThread);
|
||||
@ -269,11 +270,15 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
||||
|
||||
lock (Process.ThreadSyncLock)
|
||||
{
|
||||
WaitThread.MutexOwner?.MutexWaiters.Remove(WaitThread);
|
||||
|
||||
if (!WaitThread.CondVarSignaled || WaitThread.MutexOwner != null)
|
||||
{
|
||||
WaitThread.MutexOwner = null;
|
||||
if (WaitThread.MutexOwner != null)
|
||||
{
|
||||
WaitThread.MutexOwner.MutexWaiters.Remove(WaitThread);
|
||||
WaitThread.MutexOwner.UpdatePriority();
|
||||
|
||||
WaitThread.MutexOwner = null;
|
||||
}
|
||||
|
||||
Process.ThreadArbiterList.Remove(WaitThread);
|
||||
|
||||
@ -291,13 +296,17 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
||||
return true;
|
||||
}
|
||||
|
||||
private void CondVarSignal(KThread CurrThread, long CondVarAddress, int Count)
|
||||
private void CondVarSignal(
|
||||
AThreadState ThreadState,
|
||||
KThread CurrThread,
|
||||
long CondVarAddress,
|
||||
int Count)
|
||||
{
|
||||
lock (Process.ThreadSyncLock)
|
||||
{
|
||||
while (Count == -1 || Count-- > 0)
|
||||
{
|
||||
KThread WaitThread = PopThread(Process.ThreadArbiterList, x => x.CondVarAddress == CondVarAddress);
|
||||
KThread WaitThread = PopCondVarThreadUnsafe(CondVarAddress);
|
||||
|
||||
if (WaitThread == null)
|
||||
{
|
||||
@ -308,16 +317,37 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
||||
|
||||
WaitThread.CondVarSignaled = true;
|
||||
|
||||
AcquireMutexValue(WaitThread.MutexAddress);
|
||||
long MutexAddress = WaitThread.MutexAddress;
|
||||
|
||||
int MutexValue = Process.Memory.ReadInt32(WaitThread.MutexAddress);
|
||||
Memory.SetExclusive(ThreadState, MutexAddress);
|
||||
|
||||
int MutexValue = Memory.ReadInt32(MutexAddress);
|
||||
|
||||
while (MutexValue != 0)
|
||||
{
|
||||
if (Memory.TestExclusive(ThreadState, MutexAddress))
|
||||
{
|
||||
//Wait until the lock is released.
|
||||
InsertWaitingMutexThreadUnsafe(MutexValue & ~MutexHasListenersMask, WaitThread);
|
||||
|
||||
Memory.WriteInt32(MutexAddress, MutexValue | MutexHasListenersMask);
|
||||
|
||||
Memory.ClearExclusiveForStore(ThreadState);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Memory.SetExclusive(ThreadState, MutexAddress);
|
||||
|
||||
MutexValue = Memory.ReadInt32(MutexAddress);
|
||||
}
|
||||
|
||||
Ns.Log.PrintDebug(LogClass.KernelSvc, "MutexValue = " + MutexValue.ToString("x8"));
|
||||
|
||||
if (MutexValue == 0)
|
||||
{
|
||||
//Give the lock to this thread.
|
||||
Process.Memory.WriteInt32(WaitThread.MutexAddress, WaitThread.WaitHandle);
|
||||
Memory.WriteInt32ToSharedAddr(MutexAddress, WaitThread.WaitHandle);
|
||||
|
||||
WaitThread.WaitHandle = 0;
|
||||
WaitThread.MutexAddress = 0;
|
||||
@ -329,46 +359,28 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
||||
|
||||
Process.Scheduler.WakeUp(WaitThread);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Wait until the lock is released.
|
||||
MutexValue &= ~MutexHasListenersMask;
|
||||
|
||||
InsertWaitingMutexThread(MutexValue, WaitThread);
|
||||
|
||||
MutexValue |= MutexHasListenersMask;
|
||||
|
||||
Process.Memory.WriteInt32(WaitThread.MutexAddress, MutexValue);
|
||||
}
|
||||
|
||||
ReleaseMutexValue(WaitThread.MutexAddress);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateMutexOwner(KThread CurrThread, KThread NewOwner, long MutexAddress)
|
||||
private void UpdateMutexOwnerUnsafe(KThread CurrThread, KThread NewOwner, long MutexAddress)
|
||||
{
|
||||
//Go through all threads waiting for the mutex,
|
||||
//and update the MutexOwner field to point to the new owner.
|
||||
lock (Process.ThreadSyncLock)
|
||||
for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++)
|
||||
{
|
||||
for (int Index = 0; Index < CurrThread.MutexWaiters.Count; Index++)
|
||||
KThread Thread = CurrThread.MutexWaiters[Index];
|
||||
|
||||
if (Thread.MutexAddress == MutexAddress)
|
||||
{
|
||||
KThread Thread = CurrThread.MutexWaiters[Index];
|
||||
CurrThread.MutexWaiters.RemoveAt(Index--);
|
||||
|
||||
if (Thread.MutexAddress == MutexAddress)
|
||||
{
|
||||
CurrThread.MutexWaiters.RemoveAt(Index--);
|
||||
|
||||
Thread.MutexOwner = NewOwner;
|
||||
|
||||
InsertWaitingMutexThread(NewOwner, Thread);
|
||||
}
|
||||
InsertWaitingMutexThreadUnsafe(NewOwner, Thread);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void InsertWaitingMutexThread(int OwnerThreadHandle, KThread WaitThread)
|
||||
private void InsertWaitingMutexThreadUnsafe(int OwnerThreadHandle, KThread WaitThread)
|
||||
{
|
||||
KThread OwnerThread = Process.HandleTable.GetData<KThread>(OwnerThreadHandle);
|
||||
|
||||
@ -379,47 +391,73 @@ namespace Ryujinx.HLE.OsHle.Kernel
|
||||
return;
|
||||
}
|
||||
|
||||
InsertWaitingMutexThread(OwnerThread, WaitThread);
|
||||
InsertWaitingMutexThreadUnsafe(OwnerThread, WaitThread);
|
||||
}
|
||||
|
||||
private void InsertWaitingMutexThread(KThread OwnerThread, KThread WaitThread)
|
||||
private void InsertWaitingMutexThreadUnsafe(KThread OwnerThread, KThread WaitThread)
|
||||
{
|
||||
lock (Process.ThreadSyncLock)
|
||||
WaitThread.MutexOwner = OwnerThread;
|
||||
|
||||
if (!OwnerThread.MutexWaiters.Contains(WaitThread))
|
||||
{
|
||||
WaitThread.MutexOwner = OwnerThread;
|
||||
OwnerThread.MutexWaiters.Add(WaitThread);
|
||||
|
||||
if (!OwnerThread.MutexWaiters.Contains(WaitThread))
|
||||
OwnerThread.UpdatePriority();
|
||||
}
|
||||
}
|
||||
|
||||
private (KThread, int) PopMutexThreadUnsafe(KThread OwnerThread, long MutexAddress)
|
||||
{
|
||||
int Count = 0;
|
||||
|
||||
KThread WakeThread = null;
|
||||
|
||||
foreach (KThread Thread in OwnerThread.MutexWaiters)
|
||||
{
|
||||
if (Thread.MutexAddress != MutexAddress)
|
||||
{
|
||||
OwnerThread.MutexWaiters.Add(WaitThread);
|
||||
continue;
|
||||
}
|
||||
|
||||
OwnerThread.UpdatePriority();
|
||||
if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
|
||||
{
|
||||
WakeThread = Thread;
|
||||
}
|
||||
|
||||
Count++;
|
||||
}
|
||||
|
||||
if (WakeThread != null)
|
||||
{
|
||||
OwnerThread.MutexWaiters.Remove(WakeThread);
|
||||
}
|
||||
|
||||
return (WakeThread, Count);
|
||||
}
|
||||
|
||||
private KThread PopCondVarThreadUnsafe(long CondVarAddress)
|
||||
{
|
||||
KThread WakeThread = null;
|
||||
|
||||
foreach (KThread Thread in Process.ThreadArbiterList)
|
||||
{
|
||||
if (Thread.CondVarAddress != CondVarAddress)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (WakeThread == null || Thread.ActualPriority < WakeThread.ActualPriority)
|
||||
{
|
||||
WakeThread = Thread;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private KThread PopThread(List<KThread> Threads, Func<KThread, bool> Predicate)
|
||||
{
|
||||
KThread Thread = Threads.OrderBy(x => x.ActualPriority).FirstOrDefault(Predicate);
|
||||
|
||||
if (Thread != null)
|
||||
if (WakeThread != null)
|
||||
{
|
||||
Threads.Remove(Thread);
|
||||
Process.ThreadArbiterList.Remove(WakeThread);
|
||||
}
|
||||
|
||||
return Thread;
|
||||
}
|
||||
|
||||
private void AcquireMutexValue(long MutexAddress)
|
||||
{
|
||||
while (!Process.Memory.AcquireAddress(MutexAddress))
|
||||
{
|
||||
Thread.Yield();
|
||||
}
|
||||
}
|
||||
|
||||
private void ReleaseMutexValue(long MutexAddress)
|
||||
{
|
||||
Process.Memory.ReleaseAddress(MutexAddress);
|
||||
return WakeThread;
|
||||
}
|
||||
|
||||
private bool IsPointingInsideKernel(long Address)
|
||||
|
Loading…
Reference in New Issue
Block a user