NativeSignalHandler: Fix write flag (#4306)
* NativeSignalHandler: Fix write flag * address comments
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@ -109,12 +109,6 @@ namespace ARMeilleure.Signal
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if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
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{
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{
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// Unix siginfo struct locations.
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// NOTE: These are incredibly likely to be different between kernel version and architectures.
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config.StructAddressOffset = OperatingSystem.IsMacOS() ? 24 : 16; // si_addr
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config.StructWriteOffset = 8; // si_code
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_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateUnixSignalHandler(_handlerConfig));
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_signalHandlerPtr = Marshal.GetFunctionPointerForDelegate(GenerateUnixSignalHandler(_handlerConfig));
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if (customSignalHandlerFactory != null)
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if (customSignalHandlerFactory != null)
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@ -251,18 +245,88 @@ namespace ARMeilleure.Signal
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return context.Copy(inRegionLocal);
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return context.Copy(inRegionLocal);
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}
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}
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private static Operand GenerateUnixFaultAddress(EmitterContext context, Operand sigInfoPtr)
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{
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ulong structAddressOffset = OperatingSystem.IsMacOS() ? 24ul : 16ul; // si_addr
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return context.Load(OperandType.I64, context.Add(sigInfoPtr, Const(structAddressOffset)));
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}
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private static Operand GenerateUnixWriteFlag(EmitterContext context, Operand ucontextPtr)
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{
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if (OperatingSystem.IsMacOS())
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{
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const ulong mcontextOffset = 48; // uc_mcontext
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Operand ctxPtr = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(mcontextOffset)));
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if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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const ulong esrOffset = 8; // __es.__esr
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Operand esr = context.Load(OperandType.I64, context.Add(ctxPtr, Const(esrOffset)));
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return context.BitwiseAnd(esr, Const(0x40ul));
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}
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if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
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{
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const ulong errOffset = 4; // __es.__err
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Operand err = context.Load(OperandType.I64, context.Add(ctxPtr, Const(errOffset)));
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return context.BitwiseAnd(err, Const(2ul));
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}
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}
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else if (OperatingSystem.IsLinux())
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{
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if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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Operand auxPtr = context.AllocateLocal(OperandType.I64);
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Operand loopLabel = Label();
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Operand successLabel = Label();
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const ulong auxOffset = 464; // uc_mcontext.__reserved
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const uint esrMagic = 0x45535201;
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context.Copy(auxPtr, context.Add(ucontextPtr, Const(auxOffset)));
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context.MarkLabel(loopLabel);
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// _aarch64_ctx::magic
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Operand magic = context.Load(OperandType.I32, auxPtr);
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// _aarch64_ctx::size
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Operand size = context.Load(OperandType.I32, context.Add(auxPtr, Const(4ul)));
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context.BranchIf(successLabel, magic, Const(esrMagic), Comparison.Equal);
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context.Copy(auxPtr, context.Add(auxPtr, context.ZeroExtend32(OperandType.I64, size)));
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context.Branch(loopLabel);
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context.MarkLabel(successLabel);
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// esr_context::esr
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Operand esr = context.Load(OperandType.I64, context.Add(auxPtr, Const(8ul)));
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return context.BitwiseAnd(esr, Const(0x40ul));
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}
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if (RuntimeInformation.ProcessArchitecture == Architecture.X64)
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{
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const int errOffset = 192; // uc_mcontext.gregs[REG_ERR]
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Operand err = context.Load(OperandType.I64, context.Add(ucontextPtr, Const(errOffset)));
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return context.BitwiseAnd(err, Const(2ul));
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}
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}
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throw new PlatformNotSupportedException();
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}
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private static UnixExceptionHandler GenerateUnixSignalHandler(IntPtr signalStructPtr)
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private static UnixExceptionHandler GenerateUnixSignalHandler(IntPtr signalStructPtr)
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{
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{
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EmitterContext context = new EmitterContext();
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EmitterContext context = new EmitterContext();
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// (int sig, SigInfo* sigInfo, void* ucontext)
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// (int sig, SigInfo* sigInfo, void* ucontext)
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Operand sigInfoPtr = context.LoadArgument(OperandType.I64, 1);
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Operand sigInfoPtr = context.LoadArgument(OperandType.I64, 1);
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Operand ucontextPtr = context.LoadArgument(OperandType.I64, 2);
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Operand structAddressOffset = context.Load(OperandType.I64, Const((ulong)signalStructPtr + StructAddressOffset));
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Operand faultAddress = GenerateUnixFaultAddress(context, sigInfoPtr);
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Operand structWriteOffset = context.Load(OperandType.I64, Const((ulong)signalStructPtr + StructWriteOffset));
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Operand writeFlag = GenerateUnixWriteFlag(context, ucontextPtr);
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Operand faultAddress = context.Load(OperandType.I64, context.Add(sigInfoPtr, context.ZeroExtend32(OperandType.I64, structAddressOffset)));
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Operand writeFlag = context.Load(OperandType.I64, context.Add(sigInfoPtr, context.ZeroExtend32(OperandType.I64, structWriteOffset)));
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Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
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Operand isWrite = context.ICompareNotEqual(writeFlag, Const(0L)); // Normalize to 0/1.
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