SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336)

* SPIR-V: Change BitfieldExtract and BitfieldInsert types to make Metal MSL compiler happy

* Shader cache version bump
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gdkchan 2023-01-23 19:20:40 -03:00 committed by GitHub
parent ad6ff6ce99
commit 2fd819613f
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2 changed files with 27 additions and 27 deletions

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@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 4318;
private const uint CodeGenVersion = 4336;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

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@ -261,17 +261,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static OperationResult GenerateBitfieldExtractS32(CodeGenContext context, AstOperation operation)
{
return GenerateTernaryS32(context, operation, context.Delegates.BitFieldSExtract);
return GenerateBitfieldExtractS32(context, operation, context.Delegates.BitFieldSExtract);
}
private static OperationResult GenerateBitfieldExtractU32(CodeGenContext context, AstOperation operation)
{
return GenerateTernaryS32(context, operation, context.Delegates.BitFieldUExtract);
return GenerateTernaryU32(context, operation, context.Delegates.BitFieldUExtract);
}
private static OperationResult GenerateBitfieldInsert(CodeGenContext context, AstOperation operation)
{
return GenerateQuaternaryS32(context, operation, context.Delegates.BitFieldInsert);
return GenerateBitfieldInsert(context, operation, context.Delegates.BitFieldInsert);
}
private static OperationResult GenerateBitfieldReverse(CodeGenContext context, AstOperation operation)
@ -2290,22 +2290,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
private static OperationResult GenerateTernaryS32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
return new OperationResult(AggregateType.S32, emitS(
context.TypeS32(),
context.GetS32(src1),
context.GetS32(src2),
context.GetS32(src3)));
}
private static OperationResult GenerateTernaryU32(
CodeGenContext context,
AstOperation operation,
@ -2322,7 +2306,23 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.GetU32(src3)));
}
private static OperationResult GenerateQuaternaryS32(
private static OperationResult GenerateBitfieldExtractS32(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
{
var src1 = operation.GetSource(0);
var src2 = operation.GetSource(1);
var src3 = operation.GetSource(2);
return new OperationResult(AggregateType.S32, emitS(
context.TypeS32(),
context.GetS32(src1),
context.GetU32(src2),
context.GetU32(src3)));
}
private static OperationResult GenerateBitfieldInsert(
CodeGenContext context,
AstOperation operation,
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitS)
@ -2332,12 +2332,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var src3 = operation.GetSource(2);
var src4 = operation.GetSource(3);
return new OperationResult(AggregateType.S32, emitS(
context.TypeS32(),
context.GetS32(src1),
context.GetS32(src2),
context.GetS32(src3),
context.GetS32(src4)));
return new OperationResult(AggregateType.U32, emitS(
context.TypeU32(),
context.GetU32(src1),
context.GetU32(src2),
context.GetU32(src3),
context.GetU32(src4)));
}
}
}