vulkan: Respect VK_KHR_portability_subset vertex stride alignment (#4419)

* vulkan: Respect VK_KHR_portability_subset vertex stride alignment

We were hardcoding alignment to 4, but by specs it can be any values that
is a power of 2.

This also enable VK_KHR_portability_subset if present as per specs
requirements.

* address gdkchan's comment

* Make NeedsVertexBufferAlignment internal
This commit is contained in:
Mary 2023-02-15 09:41:48 +01:00 committed by GitHub
parent 32450d45de
commit 17078ad929
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5 changed files with 24 additions and 16 deletions

View File

@ -8,11 +8,10 @@ namespace Ryujinx.Graphics.Vulkan
{
None = 0,
VertexBufferAlignment4B = 1,
NoTriangleFans = 1 << 1,
NoPointMode = 1 << 2,
No3DImageView = 1 << 3,
NoLodBias = 1 << 4
NoTriangleFans = 1,
NoPointMode = 1 << 1,
No3DImageView = 1 << 2,
NoLodBias = 1 << 3
}
readonly struct HardwareCapabilities
@ -40,6 +39,7 @@ namespace Ryujinx.Graphics.Vulkan
public readonly ShaderStageFlags RequiredSubgroupSizeStages;
public readonly SampleCountFlags SupportedSampleCounts;
public readonly PortabilitySubsetFlags PortabilitySubset;
public readonly uint VertexBufferAlignment;
public HardwareCapabilities(
bool supportsIndexTypeUint8,
@ -64,7 +64,8 @@ namespace Ryujinx.Graphics.Vulkan
uint maxSubgroupSize,
ShaderStageFlags requiredSubgroupSizeStages,
SampleCountFlags supportedSampleCounts,
PortabilitySubsetFlags portabilitySubset)
PortabilitySubsetFlags portabilitySubset,
uint vertexBufferAlignment)
{
SupportsIndexTypeUint8 = supportsIndexTypeUint8;
SupportsCustomBorderColor = supportsCustomBorderColor;
@ -89,6 +90,7 @@ namespace Ryujinx.Graphics.Vulkan
RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
SupportedSampleCounts = supportedSampleCounts;
PortabilitySubset = portabilitySubset;
VertexBufferAlignment = vertexBufferAlignment;
}
}
}

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@ -1,4 +1,5 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.Vulkan;
using System;
@ -1136,7 +1137,7 @@ namespace Ryujinx.Graphics.Vulkan
buffer.Dispose();
if (!Gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B) &&
if (Gd.Capabilities.VertexBufferAlignment < 2 &&
(vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
{
buffer = new VertexBufferState(

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@ -1,4 +1,5 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
@ -253,7 +254,7 @@ namespace Ryujinx.Graphics.Vulkan
if (gd.NeedsVertexBufferAlignment(vbScalarSizes[i], out int alignment))
{
alignedStride = (vertexBuffer.Stride + (alignment - 1)) & -alignment;
alignedStride = BitUtils.AlignUp(vertexBuffer.Stride, alignment);
}
// TODO: Support divisor > 1

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@ -36,7 +36,8 @@ namespace Ryujinx.Graphics.Vulkan
"VK_KHR_shader_float16_int8",
"VK_EXT_shader_subgroup_ballot",
"VK_EXT_subgroup_size_control",
"VK_NV_geometry_shader_passthrough"
"VK_NV_geometry_shader_passthrough",
"VK_KHR_portability_subset", // By spec, we should enable this if present.
};
public static string[] RequiredExtensions { get; } = new string[]

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@ -234,10 +234,12 @@ namespace Ryujinx.Graphics.Vulkan
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
var portabilityFlags = PortabilitySubsetFlags.None;
uint vertexBufferAlignment = 1;
if (usePortability)
{
portabilityFlags |= propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment > 1 ? PortabilitySubsetFlags.VertexBufferAlignment4B : 0;
vertexBufferAlignment = propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment;
portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
@ -278,7 +280,8 @@ namespace Ryujinx.Graphics.Vulkan
propertiesSubgroupSizeControl.MaxSubgroupSize,
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
supportedSampleCounts,
portabilityFlags);
portabilityFlags,
vertexBufferAlignment);
MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
@ -636,11 +639,11 @@ namespace Ryujinx.Graphics.Vulkan
PrintGpuInformation();
}
public bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
internal bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
{
if (Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B))
if (Capabilities.VertexBufferAlignment > 1)
{
alignment = 4;
alignment = (int)Capabilities.VertexBufferAlignment;
return true;
}