Update NpadController.cs (#3284)

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Harone 2022-04-20 13:22:45 +02:00 committed by GitHub
parent 9444b4a647
commit 13f5294aa3
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@ -302,7 +302,7 @@ namespace Ryujinx.Input.HLE
Vector3 gyroscope = _gamepad.GetMotionData(MotionInputId.Gyroscope); Vector3 gyroscope = _gamepad.GetMotionData(MotionInputId.Gyroscope);
accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y); accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
gyroscope = new Vector3(gyroscope.X, gyroscope.Z, gyroscope.Y); gyroscope = new Vector3(gyroscope.X, -gyroscope.Z, gyroscope.Y);
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone); _leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);