From 0bcbe32367eeada2a5aa7e6bb2edccc22cababa3 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 6 Mar 2022 16:42:13 -0300 Subject: [PATCH] Only initialize shader outputs that are actually used on the next stage (#3054) * Only initialize shader outputs that are actually used on the next stage * Shader cache version bump --- Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs | 2 +- Ryujinx.Graphics.Shader/Decoders/Decoder.cs | 5 +- .../Translation/ShaderConfig.cs | 11 ++- .../Translation/Translator.cs | 26 ++++--- .../Translation/UInt128.cs | 74 +++++++++++++++++++ 5 files changed, 104 insertions(+), 14 deletions(-) create mode 100644 Ryujinx.Graphics.Shader/Translation/UInt128.cs diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs index ae128ed4..e6d46884 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderCache.cs @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader /// /// Version of the codegen (to be changed when codegen or guest format change). /// - private const ulong ShaderCodeGenVersion = 3132; + private const ulong ShaderCodeGenVersion = 3054; // Progress reporting helpers private volatile int _shaderCount; diff --git a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs index 8820527f..6fa4055a 100644 --- a/Ryujinx.Graphics.Shader/Decoders/Decoder.cs +++ b/Ryujinx.Graphics.Shader/Decoders/Decoder.cs @@ -308,7 +308,8 @@ namespace Ryujinx.Graphics.Shader.Decoders int attr = offset + elemIndex * 4; if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd) { - int index = (attr - AttributeConsts.UserAttributeBase) / 16; + int userAttr = attr - AttributeConsts.UserAttributeBase; + int index = userAttr / 16; if (isStore) { @@ -316,7 +317,7 @@ namespace Ryujinx.Graphics.Shader.Decoders } else { - config.SetInputUserAttribute(index, perPatch); + config.SetInputUserAttribute(index, (userAttr >> 2) & 3, perPatch); } } diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs index 3b10ab21..8be7ceae 100644 --- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs +++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs @@ -54,6 +54,11 @@ namespace Ryujinx.Graphics.Shader.Translation private int _nextUsedInputAttributes; private int _thisUsedInputAttributes; + public UInt128 NextInputAttributesComponents { get; private set; } + public UInt128 ThisInputAttributesComponents { get; private set; } + public UInt128 NextInputAttributesPerPatchComponents { get; private set; } + public UInt128 ThisInputAttributesPerPatchComponents { get; private set; } + private int _usedConstantBuffers; private int _usedStorageBuffers; private int _usedStorageBuffersWrite; @@ -227,11 +232,12 @@ namespace Ryujinx.Graphics.Shader.Translation UsedOutputAttributes |= 1 << index; } - public void SetInputUserAttribute(int index, bool perPatch) + public void SetInputUserAttribute(int index, int component, bool perPatch) { if (perPatch) { UsedInputAttributesPerPatch |= 1 << index; + ThisInputAttributesPerPatchComponents |= UInt128.Pow2(index * 4 + component); } else { @@ -239,6 +245,7 @@ namespace Ryujinx.Graphics.Shader.Translation UsedInputAttributes |= mask; _thisUsedInputAttributes |= mask; + ThisInputAttributesComponents |= UInt128.Pow2(index * 4 + component); } } @@ -256,6 +263,8 @@ namespace Ryujinx.Graphics.Shader.Translation public void MergeFromtNextStage(ShaderConfig config) { + NextInputAttributesComponents = config.ThisInputAttributesComponents; + NextInputAttributesPerPatchComponents = config.ThisInputAttributesPerPatchComponents; NextUsesFixedFuncAttributes = config.UsedFeatures.HasFlag(FeatureFlags.FixedFuncAttr); MergeOutputUserAttributes(config.UsedInputAttributes, config.UsedInputAttributesPerPatch); } diff --git a/Ryujinx.Graphics.Shader/Translation/Translator.cs b/Ryujinx.Graphics.Shader/Translation/Translator.cs index 603b20d6..e594c818 100644 --- a/Ryujinx.Graphics.Shader/Translation/Translator.cs +++ b/Ryujinx.Graphics.Shader/Translation/Translator.cs @@ -214,24 +214,24 @@ namespace Ryujinx.Graphics.Shader.Translation InitializeOutput(context, AttributeConsts.PositionX, perPatch: false); } - int usedAttributes = context.Config.UsedOutputAttributes; - while (usedAttributes != 0) + UInt128 usedAttributes = context.Config.NextInputAttributesComponents; + while (usedAttributes != UInt128.Zero) { - int index = BitOperations.TrailingZeroCount(usedAttributes); + int index = usedAttributes.TrailingZeroCount(); - InitializeOutput(context, AttributeConsts.UserAttributeBase + index * 16, perPatch: false); + InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: false); - usedAttributes &= ~(1 << index); + usedAttributes &= ~UInt128.Pow2(index); } - int usedAttributesPerPatch = context.Config.UsedOutputAttributesPerPatch; - while (usedAttributesPerPatch != 0) + UInt128 usedAttributesPerPatch = context.Config.NextInputAttributesPerPatchComponents; + while (usedAttributesPerPatch != UInt128.Zero) { - int index = BitOperations.TrailingZeroCount(usedAttributesPerPatch); + int index = usedAttributesPerPatch.TrailingZeroCount(); - InitializeOutput(context, AttributeConsts.UserAttributeBase + index * 16, perPatch: true); + InitializeOutputComponent(context, AttributeConsts.UserAttributeBase + index * 4, perPatch: true); - usedAttributesPerPatch &= ~(1 << index); + usedAttributesPerPatch &= ~UInt128.Pow2(index); } if (config.NextUsesFixedFuncAttributes) @@ -260,6 +260,12 @@ namespace Ryujinx.Graphics.Shader.Translation } } + private static void InitializeOutputComponent(EmitterContext context, int attrOffset, bool perPatch) + { + int c = (attrOffset >> 2) & 3; + context.Copy(perPatch ? AttributePerPatch(attrOffset) : Attribute(attrOffset), ConstF(c == 3 ? 1f : 0f)); + } + private static void EmitOps(EmitterContext context, Block block) { for (int opIndex = 0; opIndex < block.OpCodes.Count; opIndex++) diff --git a/Ryujinx.Graphics.Shader/Translation/UInt128.cs b/Ryujinx.Graphics.Shader/Translation/UInt128.cs new file mode 100644 index 00000000..590f7690 --- /dev/null +++ b/Ryujinx.Graphics.Shader/Translation/UInt128.cs @@ -0,0 +1,74 @@ +using System; +using System.Numerics; + +namespace Ryujinx.Graphics.Shader.Translation +{ + struct UInt128 : IEquatable + { + public static UInt128 Zero => new UInt128() { _v0 = 0, _v1 = 0 }; + + private ulong _v0; + private ulong _v1; + + public int TrailingZeroCount() + { + int count = BitOperations.TrailingZeroCount(_v0); + if (count == 64) + { + count += BitOperations.TrailingZeroCount(_v1); + } + + return count; + } + + public static UInt128 Pow2(int x) + { + if (x >= 64) + { + return new UInt128() { _v0 = 0, _v1 = 1UL << (x - 64 ) }; + } + + return new UInt128() { _v0 = 1UL << x, _v1 = 0 }; + } + + public static UInt128 operator ~(UInt128 x) + { + return new UInt128() { _v0 = ~x._v0, _v1 = ~x._v1 }; + } + + public static UInt128 operator &(UInt128 x, UInt128 y) + { + return new UInt128() { _v0 = x._v0 & y._v0, _v1 = x._v1 & y._v1 }; + } + + public static UInt128 operator |(UInt128 x, UInt128 y) + { + return new UInt128() { _v0 = x._v0 | y._v0, _v1 = x._v1 | y._v1 }; + } + + public static bool operator ==(UInt128 x, UInt128 y) + { + return x.Equals(y); + } + + public static bool operator !=(UInt128 x, UInt128 y) + { + return !x.Equals(y); + } + + public override bool Equals(object obj) + { + return obj is UInt128 other && Equals(other); + } + + public bool Equals(UInt128 other) + { + return _v0 == other._v0 && _v1 == other._v1; + } + + public override int GetHashCode() + { + return HashCode.Combine(_v0, _v1); + } + } +} \ No newline at end of file