Lots of FS HLE fixes and implementation of missing functions/objects. (#24)

* Initial pass - fixes IFileSystem OpenFile, implements IFileSystem CreateFile/DeleteFile, fixes IFile Read and implements IFile GetSize/SetSize

* Implement IFileSystem Directory* methods, as well as RenameFile. Add IDirectory, and implement its Read and GetEntryCount methods.

* missing TODO

* hey, this is kinda bad

* Update IDirectory.cs

Fixed :)

* Some cleanups to IDirectory, fix for OpenDirectory on a non-existent directory.

* Item -> Index

* This should work.

* Update IDirectory.cs

Marshalling version
This commit is contained in:
Ezekiel Bethel 2018-02-20 11:03:04 +00:00 committed by gdkchan
parent 068f9bff2e
commit 01b7538560
3 changed files with 324 additions and 9 deletions

View File

@ -0,0 +1,133 @@
using ChocolArm64.Memory;
using Ryujinx.OsHle.Ipc;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.OsHle.Objects.FspSrv
{
[StructLayout(LayoutKind.Sequential, Size = 0x310)]
struct DirectoryEntry
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x300)]
public byte[] Name;
public int Unknown;
public byte Type;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 0x3)]
public byte[] Padding;
public long Size;
}
enum DirectoryEntryType
{
Directory,
File
}
class IDirectory : IIpcInterface
{
private List<DirectoryEntry> DirectoryEntries = new List<DirectoryEntry>();
private Dictionary<int, ServiceProcessRequest> m_Commands;
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
private string HostPath;
public IDirectory(string HostPath, int flags)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, Read },
{ 1, GetEntryCount }
};
this.HostPath = HostPath;
if ((flags & 1) == 1)
{
string[] Directories = Directory.GetDirectories(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string Directory in Directories)
{
DirectoryEntry Info = new DirectoryEntry
{
Name = Encoding.UTF8.GetBytes(Directory),
Type = (byte)DirectoryEntryType.Directory,
Size = 0
};
Array.Resize(ref Info.Name, 0x300);
DirectoryEntries.Add(Info);
}
}
if ((flags & 2) == 2)
{
string[] Files = Directory.GetFiles(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string FileName in Files)
{
DirectoryEntry Info = new DirectoryEntry
{
Name = Encoding.UTF8.GetBytes(Path.GetFileName(FileName)),
Type = (byte)DirectoryEntryType.File,
Size = new FileInfo(Path.Combine(HostPath, FileName)).Length
};
Array.Resize(ref Info.Name, 0x300);
DirectoryEntries.Add(Info);
}
}
}
private int LastItem = 0;
public long Read(ServiceCtx Context)
{
long BufferPosition = Context.Request.ReceiveBuff[0].Position;
long BufferLen = Context.Request.ReceiveBuff[0].Size;
long MaxDirectories = BufferLen / Marshal.SizeOf(typeof(DirectoryEntry));
if (MaxDirectories > DirectoryEntries.Count - LastItem)
{
MaxDirectories = DirectoryEntries.Count - LastItem;
}
int CurrentIndex;
for (CurrentIndex = 0; CurrentIndex < MaxDirectories; CurrentIndex++)
{
int CurrentItem = LastItem + CurrentIndex;
byte[] DirectoryEntry = new byte[Marshal.SizeOf(typeof(DirectoryEntry))];
IntPtr Ptr = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(DirectoryEntry)));
Marshal.StructureToPtr(DirectoryEntries[CurrentItem], Ptr, true);
Marshal.Copy(Ptr, DirectoryEntry, 0, Marshal.SizeOf(typeof(DirectoryEntry)));
Marshal.FreeHGlobal(Ptr);
AMemoryHelper.WriteBytes(Context.Memory, BufferPosition + Marshal.SizeOf(typeof(DirectoryEntry)) * CurrentIndex, DirectoryEntry);
}
if (LastItem < DirectoryEntries.Count)
{
LastItem += CurrentIndex;
Context.ResponseData.Write((long)CurrentIndex); // index = number of entries written this call.
}
else
{
Context.ResponseData.Write((long)0);
}
return 0;
}
public long GetEntryCount(ServiceCtx Context)
{
Context.ResponseData.Write((long)DirectoryEntries.Count);
return 0;
}
}
}

View File

@ -19,7 +19,10 @@ namespace Ryujinx.OsHle.Objects.FspSrv
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, Read },
{ 1, Write }
{ 1, Write },
// { 2, Flush },
{ 3, SetSize },
{ 4, GetSize }
};
this.BaseStream = BaseStream;
@ -35,14 +38,12 @@ namespace Ryujinx.OsHle.Objects.FspSrv
byte[] Data = new byte[Size];
BaseStream.Seek(Offset, SeekOrigin.Begin);
int ReadSize = BaseStream.Read(Data, 0, (int)Size);
AMemoryHelper.WriteBytes(Context.Memory, Position, Data);
//TODO: Use ReadSize, we need to return the size that was REALLY read from the file.
//This is a workaround because we are doing something wrong and the game expects to read
//data from a file that doesn't yet exists -- and breaks if it can't read anything.
Context.ResponseData.Write((long)Size);
Context.ResponseData.Write((long)ReadSize);
return 0;
}
@ -63,6 +64,19 @@ namespace Ryujinx.OsHle.Objects.FspSrv
return 0;
}
public long GetSize(ServiceCtx Context)
{
Context.ResponseData.Write(BaseStream.Length);
return 0;
}
public long SetSize(ServiceCtx Context)
{
long Size = Context.RequestData.ReadInt64();
BaseStream.SetLength(Size);
return 0;
}
public void Dispose()
{
Dispose(true);

View File

@ -17,16 +17,151 @@ namespace Ryujinx.OsHle.Objects.FspSrv
public IFileSystem(string Path)
{
//TODO: implement.
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, CreateFile },
{ 1, DeleteFile },
{ 2, CreateDirectory },
{ 3, DeleteDirectory },
{ 4, DeleteDirectoryRecursively },
{ 5, RenameFile },
{ 6, RenameDirectory },
{ 7, GetEntryType },
{ 8, OpenFile },
{ 10, Commit }
{ 9, OpenDirectory },
{ 10, Commit },
//{ 11, GetFreeSpaceSize },
//{ 12, GetTotalSpaceSize },
//{ 13, CleanDirectoryRecursively },
//{ 14, GetFileTimeStampRaw }
};
this.Path = Path;
}
public long CreateFile(ServiceCtx Context)
{
long Position = Context.Request.PtrBuff[0].Position;
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
ulong Mode = Context.RequestData.ReadUInt64();
uint Size = Context.RequestData.ReadUInt32();
string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
if (FileName != null)
{
FileStream NewFile = File.Create(FileName);
NewFile.SetLength(Size);
NewFile.Close();
return 0;
}
//TODO: Correct error code.
return -1;
}
public long DeleteFile(ServiceCtx Context)
{
long Position = Context.Request.PtrBuff[0].Position;
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
if (FileName != null)
{
File.Delete(FileName);
return 0;
}
//TODO: Correct error code.
return -1;
}
public long CreateDirectory(ServiceCtx Context)
{
long Position = Context.Request.PtrBuff[0].Position;
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
if (FileName != null)
{
Directory.CreateDirectory(FileName);
return 0;
}
//TODO: Correct error code.
return -1;
}
public long DeleteDirectory(ServiceCtx Context)
{
long Position = Context.Request.PtrBuff[0].Position;
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
if (FileName != null)
{
Directory.Delete(FileName);
return 0;
}
// TODO: Correct error code.
return -1;
}
public long DeleteDirectoryRecursively(ServiceCtx Context)
{
long Position = Context.Request.PtrBuff[0].Position;
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
string FileName = Context.Ns.VFs.GetFullPath(Path, Name);
if (FileName != null)
{
Directory.Delete(FileName, true); // recursive = true
return 0;
}
// TODO: Correct error code.
return -1;
}
public long RenameFile(ServiceCtx Context)
{
long OldPosition = Context.Request.PtrBuff[0].Position;
long NewPosition = Context.Request.PtrBuff[0].Position;
string OldName = AMemoryHelper.ReadAsciiString(Context.Memory, OldPosition);
string NewName = AMemoryHelper.ReadAsciiString(Context.Memory, NewPosition);
string OldFileName = Context.Ns.VFs.GetFullPath(Path, OldName);
string NewFileName = Context.Ns.VFs.GetFullPath(Path, NewName);
if (OldFileName != null && NewFileName != null)
{
File.Move(OldFileName, NewFileName);
return 0;
}
// TODO: Correct error code.
return -1;
}
public long RenameDirectory(ServiceCtx Context)
{
long OldPosition = Context.Request.PtrBuff[0].Position;
long NewPosition = Context.Request.PtrBuff[0].Position;
string OldName = AMemoryHelper.ReadAsciiString(Context.Memory, OldPosition);
string NewName = AMemoryHelper.ReadAsciiString(Context.Memory, NewPosition);
string OldDirName = Context.Ns.VFs.GetFullPath(Path, OldName);
string NewDirName = Context.Ns.VFs.GetFullPath(Path, NewName);
if (OldDirName != null && NewDirName != null)
{
Directory.Move(OldDirName, NewDirName);
return 0;
}
// TODO: Correct error code.
return -1;
}
public long GetEntryType(ServiceCtx Context)
{
long Position = Context.Request.PtrBuff[0].Position;
@ -64,13 +199,46 @@ namespace Ryujinx.OsHle.Objects.FspSrv
return -1;
}
if (File.Exists(FileName))
{
FileStream Stream = new FileStream(FileName, FileMode.OpenOrCreate);
MakeObject(Context, new IFile(Stream));
return 0;
}
//TODO: Correct error code.
return -1;
}
public long OpenDirectory(ServiceCtx Context)
{
long Position = Context.Request.PtrBuff[0].Position;
int FilterFlags = Context.RequestData.ReadInt32();
string Name = AMemoryHelper.ReadAsciiString(Context.Memory, Position);
string DirName = Context.Ns.VFs.GetFullPath(Path, Name);
if(DirName != null)
{
if (Directory.Exists(DirName))
{
MakeObject(Context, new IDirectory(DirName, FilterFlags));
return 0;
}
else
{
// TODO: correct error code.
return -1;
}
}
// TODO: Correct error code.
return -1;
}
public long Commit(ServiceCtx Context)
{
return 0;