11 lines
424 B
Plaintext
11 lines
424 B
Plaintext
|
ivec2 Helper_TexelFetchScale(ivec2 inputVec, int samplerIndex) {
|
||
|
float scale = fp_renderScale[1 + samplerIndex];
|
||
|
if (scale == 1.0) {
|
||
|
return inputVec;
|
||
|
}
|
||
|
if (scale < 0.0) { // If less than 0, try interpolate between texels by using the screen position.
|
||
|
return ivec2(vec2(inputVec) * (-scale) + mod(gl_FragCoord.xy, -scale));
|
||
|
} else {
|
||
|
return ivec2(vec2(inputVec) * scale);
|
||
|
}
|
||
|
}
|