2018-12-04 20:23:37 +00:00
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using LibHac;
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2018-11-18 19:37:41 +00:00
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namespace Ryujinx.HLE.FileSystem.Content
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{
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public struct LocationEntry
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{
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2018-12-04 20:23:37 +00:00
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public string ContentPath { get; }
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2018-11-18 19:37:41 +00:00
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public int Flag { get; private set; }
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2018-12-04 20:23:37 +00:00
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public long TitleId { get; }
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public ContentType ContentType { get; }
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2018-11-18 19:37:41 +00:00
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2018-12-04 20:23:37 +00:00
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public LocationEntry(string contentPath, int flag, long titleId, ContentType contentType)
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2018-11-18 19:37:41 +00:00
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{
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2018-12-04 20:23:37 +00:00
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ContentPath = contentPath;
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Flag = flag;
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TitleId = titleId;
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ContentType = contentType;
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2018-11-18 19:37:41 +00:00
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}
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2018-12-04 20:23:37 +00:00
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public void SetFlag(int flag)
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2018-11-18 19:37:41 +00:00
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{
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2018-12-04 20:23:37 +00:00
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Flag = flag;
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2018-11-18 19:37:41 +00:00
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}
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}
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}
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