2020-03-07 02:40:06 +00:00
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using System;
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namespace Ryujinx.Ui
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{
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public class StatusUpdatedEventArgs : EventArgs
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{
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public bool VSyncEnabled;
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2021-12-23 16:33:56 +00:00
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public float Volume;
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2020-05-04 22:10:01 +00:00
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public string DockedMode;
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2020-12-16 02:19:07 +00:00
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public string AspectRatio;
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2020-03-07 02:40:06 +00:00
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public string GameStatus;
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2020-10-13 20:54:42 +00:00
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public string FifoStatus;
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2020-03-24 21:54:09 +00:00
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public string GpuName;
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2020-03-07 02:40:06 +00:00
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2021-12-23 16:33:56 +00:00
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public StatusUpdatedEventArgs(bool vSyncEnabled, float volume, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
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2020-03-07 02:40:06 +00:00
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{
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VSyncEnabled = vSyncEnabled;
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2021-12-23 16:33:56 +00:00
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Volume = volume;
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2020-05-04 22:10:01 +00:00
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DockedMode = dockedMode;
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2020-12-16 02:19:07 +00:00
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AspectRatio = aspectRatio;
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2020-03-07 02:40:06 +00:00
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GameStatus = gameStatus;
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2020-10-13 20:54:42 +00:00
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FifoStatus = fifoStatus;
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2020-03-24 21:54:09 +00:00
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GpuName = gpuName;
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2020-03-07 02:40:06 +00:00
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}
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}
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2021-01-08 08:14:13 +00:00
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}
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