ryujinx/Ryujinx.Graphics.Vulkan/Shaders/ColorCopyBetweenMsNonMs.comp

89 lines
2.5 KiB
Plaintext
Raw Normal View History

#version 450 core
// +ve for MsToNonMs, -ve for reverse
layout (constant_id = 0) const int convType = 0;
layout (std140, binding = 0) uniform sample_counts_log2_in
{
ivec4 sample_counts_log2;
};
#define R8_ID 1
#define R16_ID 2
#define R32_ID 4
#define RG32_ID 8
#define RGBA32_ID 16
#define R8_TYPE r8ui
#define R16_TYPE r16ui
#define R32_TYPE r32ui
#define RG32_TYPE rg32ui
#define RGBA32_TYPE rgba32ui
#define DECLARE_BINDINGS(type) layout (set = 3, binding = 0, type##_TYPE) uniform uimage2DMS dstMS ## type; \
layout (set = 3, binding = 0, type##_TYPE) uniform uimage2D dst ## type;
#define CASE_SIZE(type) case type##_ID: imageSz = imageSize(dst ## type); break;
#define CASE_CONVERT(type) case type##_ID: imageStore(dst ## type, ivec2(coords), texelFetch(srcMS, shiftedCoords, sampleIdx)); break; \
case -type##_ID: imageStore(dstMS ## type, shiftedCoords, sampleIdx, texelFetch(src, ivec2(coords), 0)); break;
// src tex
layout (set = 2, binding = 0) uniform usampler2DMS srcMS;
layout (set = 2, binding = 0) uniform usampler2D src;
// dst img
DECLARE_BINDINGS(R8)
DECLARE_BINDINGS(R16)
DECLARE_BINDINGS(R32)
DECLARE_BINDINGS(RG32)
DECLARE_BINDINGS(RGBA32)
layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
void main()
{
uvec2 coords = gl_GlobalInvocationID.xy;
ivec2 imageSz = ivec2(0, 0);
switch (convType)
{
case 0: break;
CASE_SIZE(R8 )
CASE_SIZE(R16 )
CASE_SIZE(R32 )
CASE_SIZE(RG32 )
CASE_SIZE(RGBA32)
default:
imageSz = textureSize(src, 0);
break;
}
if (int(coords.x) >= imageSz.x || int(coords.y) >= imageSz.y)
{
return;
}
int deltaX = sample_counts_log2.x - sample_counts_log2.z;
int deltaY = sample_counts_log2.y - sample_counts_log2.w;
int samplesInXLog2 = sample_counts_log2.z;
int samplesInYLog2 = sample_counts_log2.w;
int samplesInX = 1 << samplesInXLog2;
int samplesInY = 1 << samplesInYLog2;
int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2);
samplesInXLog2 = sample_counts_log2.x;
samplesInYLog2 = sample_counts_log2.y;
ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2);
switch (convType)
{
CASE_CONVERT(R8 )
CASE_CONVERT(R16 )
CASE_CONVERT(R32 )
CASE_CONVERT(RG32 )
CASE_CONVERT(RGBA32)
}
}