using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
public struct DownloadableContentNca
[JsonPropertyName("path")]
public string FullPath { get; set; }
[JsonPropertyName("title_id")]
public ulong TitleId { get; set; }
[JsonPropertyName("is_enabled")]
public bool Enabled { get; set; }
}