ryujinx/Ryujinx/Ui/Diagnostic/GuideDialog.cs

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C#
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using Gtk;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
namespace Ryujinx.Ui.Diagnostic
{
internal class GuideDialog : MessageDialog
{
internal static bool _isExitDialogOpen = false;
public GuideDialog(string title, string mainText, string secondaryText) : base(null, DialogFlags.Modal, MessageType.Other, ButtonsType.None, null)
{
Title = title;
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
Text = mainText;
SecondaryText = secondaryText;
WindowPosition = WindowPosition.Center;
Response += GtkDialog_Response;
Button guideButton = new Button();
guideButton.Label = "Open the Setup Guide";
ContentArea.Add(guideButton);
SetSizeRequest(100, 10);
ShowAll();
}
private void GtkDialog_Response(object sender, ResponseArgs args)
{
Dispose();
}
}
}