namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
class TextureOperation : Operation
public TextureTarget Target { get; }
public TextureFlags Flags { get; }
public int Handle { get; }
public TextureOperation(
Instruction inst,
TextureTarget target,
TextureFlags flags,
int handle,
int compIndex,
Operand dest,
params Operand[] sources) : base(inst, compIndex, dest, sources)
Target = target;
Flags = flags;
Handle = handle;
}