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#!/usr/bin/env python3
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"""Codex MMO package and development-schema identity."""
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from __future__ import annotations
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import re
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from pathlib import Path
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PACKAGE_ROOT = Path(__file__).resolve().parents[1]
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PACKAGE_VERSION = (PACKAGE_ROOT / "VERSION").read_text(encoding="utf-8").strip()
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_VERSION_MATCH = re.fullmatch(
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r"(0|[1-9][0-9]*)\.(0|[1-9][0-9]*)\.(0|[1-9][0-9]*)",
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PACKAGE_VERSION,
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)
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if _VERSION_MATCH is None:
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raise RuntimeError("VERSION must contain MAJOR.MINOR.PATCH")
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# During active development every MMO-owned serialized format advances as one
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# deliberately breaking generation. Independently versioned upstream formats
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# (Codex app-server, MCP, and Switchyard) do not use this value.
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MMO_SCHEMA_VERSION = int(_VERSION_MATCH.group(1))
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# Codex app-server schemas are generated artifacts tied to one exact CLI
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# release. Runtime admission and the optional installer deliberately share
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# this single pin so an installer upgrade cannot silently outrun the reviewed
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# wire contract.
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APP_SERVER_PROTOCOL_CODEX_VERSION = "0.149.0"
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# Switchyard's generated route schema and optional installer are reviewed
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# against one baseline release. The MCP namespace bridge is a separate,
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# deliberately literal compatibility pin. Upstream fix NVIDIA-NeMo/Switchyard
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# #384 (commit c7beccd4891fa5cfe3a3b94fdd376f5765864507) is merged but is not in
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# v0.2.0. The first published switchyard-server release containing that commit
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# is the removal trigger. When the baseline advances, the guard test requires
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# this shim to be removed instead of silently carrying it into that release.
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SWITCHYARD_BASELINE_VERSION = "0.2.0"
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SWITCHYARD_MCP_NAMESPACE_BRIDGE_VERSION = "0.2.0"
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