PlayReportAnalyzer: Added Games (#614)

Added Super Mario Odyssey, Super Mario Odyssey (China), Super Mario 3D
World + Bowser's Fury, Mario Kart 8 Deluxe and Mario Kart 8 Deluxe
(China)
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Piplup 2025-02-03 02:29:00 +00:00 committed by GitHub
parent b38b5a1e70
commit bf713a80d6
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@ -82,6 +82,36 @@ namespace Ryujinx.Ava
}
}
public static string MarioKart8(object obj)
{
return obj switch
{
// Single Player
"Single" => "Single Player",
// Multiplayer
"Multi-2players" => "Multiplayer 2 Players",
"Multi-3players" => "Multiplayer 3 Players",
"Multi-4players" => "Multiplayer 4 Players",
// Wireless/LAN Play
"Local-Single" => "Wireless/LAN Play",
"Local-2players" => "Wireless/LAN Play 2 Players",
// CC Classes
"50cc" => "50cc",
"100cc" => "100cc",
"150cc" => "150cc",
"Mirror" => "Mirror (150cc)",
"200cc" => "200cc",
// Modes
"GrandPrix" => "Grand Prix",
"TimeAttack" => "Time Trials",
"VS" => "VS Races",
"Battle" => "Battle Mode",
"RaceStart" => "Selecting a Course",
"Race" => "Racing",
_ => "Playing Mario Kart 8 Deluxe"
};
}
public static void Use(Optional<string> titleId)
{
if (titleId.TryGet(out string tid))
@ -131,6 +161,31 @@ namespace Ryujinx.Ava
"01007ef00011e000",
gameSpec =>
gameSpec.AddValueFormatter("IsHardMode", val => val is 1 ? "Playing Master Mode" : "Playing Normal Mode")
)
.AddSpec( // Super Mario Odyssey
"0100000000010000",
gameSpec =>
gameSpec.AddValueFormatter("is_kids_mode", val => val is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode")
)
.AddSpec( // Super Mario Odyssey (China)
"010075000ECBE000",
gameSpec =>
gameSpec.AddValueFormatter("is_kids_mode", val => val is 1 ? "Playing in 帮助模式" : "Playing in 普通模式")
)
.AddSpec( // Super Mario 3D World + Bowser's Fury
"010028600EBDA000",
gameSpec =>
gameSpec.AddValueFormatter("mode", val => val is 0 ? "Playing Super Mario 3D World" : "Playing Bowser's Fury")
)
.AddSpec( // Mario Kart 8 Deluxe
"0100152000022000",
gameSpec =>
gameSpec.AddValueFormatter("To", MarioKart8)
)
.AddSpec( // Mario Kart 8 Deluxe (China)
"010075100E8EC000",
gameSpec =>
gameSpec.AddValueFormatter("To", MarioKart8)
);
private static void HandlePlayReport(MessagePackObject playReport)