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UI: RPC: Add TOTK current world layer to RPC based on logged player y pos
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@ -15,21 +15,24 @@ namespace Ryujinx.Ava.Utilities
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"01007ef00011e000",
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spec => spec.AddValueFormatter("IsHardMode", BreathOfTheWild_MasterMode)
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)
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.AddSpec( // Super Mario Odyssey
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.AddSpec(
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"0100f2c0115b6000",
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spec => spec.AddValueFormatter("PlayerPosY", TearsOfTheKingdom_CurrentField))
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.AddSpec(
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"0100000000010000",
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spec =>
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spec.AddValueFormatter("is_kids_mode", SuperMarioOdyssey_AssistMode)
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)
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.AddSpec( // Super Mario Odyssey (China)
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.AddSpec(
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"010075000ECBE000",
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spec =>
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spec.AddValueFormatter("is_kids_mode", SuperMarioOdysseyChina_AssistMode)
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)
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.AddSpec( // Super Mario 3D World + Bowser's Fury
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.AddSpec(
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"010028600EBDA000",
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spec => spec.AddValueFormatter("mode", SuperMario3DWorldOrBowsersFury)
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)
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.AddSpec( // Mario Kart 8 Deluxe, Mario Kart 8 Deluxe (China)
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.AddSpec( // Global & China IDs
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["0100152000022000", "010075100E8EC000"],
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spec => spec.AddValueFormatter("To", MarioKart8Deluxe_Mode)
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);
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@ -37,6 +40,23 @@ namespace Ryujinx.Ava.Utilities
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private static PlayReportFormattedValue BreathOfTheWild_MasterMode(ref PlayReportValue value)
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=> value.BoxedValue is 1 ? "Playing Master Mode" : PlayReportFormattedValue.ForceReset;
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private static PlayReportFormattedValue TearsOfTheKingdom_CurrentField(ref PlayReportValue value)
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{
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try
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{
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return (long)value.BoxedValue switch
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{
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> 800 => "Exploring the Sky Islands",
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< -201 => "Exploring the Depths",
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_ => "Roaming Hyrule"
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};
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}
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catch
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{
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return PlayReportFormattedValue.ForceReset;
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}
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}
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private static PlayReportFormattedValue SuperMarioOdyssey_AssistMode(ref PlayReportValue value)
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=> value.BoxedValue is 1 ? "Playing in Assist Mode" : "Playing in Regular Mode";
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