Add logging in socket implementation (#661)

Adds logging to most Socket calls to help with debugging network
issues.

Shouldn't affect any functionality. There's a small chance it could spam
the log in some games.
This commit is contained in:
Vudjun 2025-02-16 07:03:44 +00:00 committed by GitHub
parent 66054dd225
commit 61975ca44d
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GPG Key ID: B5690EEEBB952194
3 changed files with 101 additions and 7 deletions

View File

@ -34,6 +34,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{ {
if (errorCode != LinuxError.SUCCESS) if (errorCode != LinuxError.SUCCESS)
{ {
if (errorCode != LinuxError.EWOULDBLOCK)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Operation failed with error {errorCode}.");
}
result = -1; result = -1;
} }
@ -66,6 +70,8 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32(); BsdSocketType type = (BsdSocketType)context.RequestData.ReadInt32();
ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32(); ProtocolType protocol = (ProtocolType)context.RequestData.ReadInt32();
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Creating socket with domain={domain}, type={type}, protocol={protocol}");
BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift); BsdSocketCreationFlags creationFlags = (BsdSocketCreationFlags)((int)type >> (int)BsdSocketCreationFlags.FlagsShift);
type &= BsdSocketType.TypeMask; type &= BsdSocketType.TypeMask;
@ -111,6 +117,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
if (exempt) if (exempt)
{ {
Logger.Info?.Print(LogClass.ServiceBsd, "Disconnecting exempt socket.");
newBsdSocket.Disconnect(); newBsdSocket.Disconnect();
} }
@ -797,6 +804,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{ {
errno = socket.Listen(backlog); errno = socket.Listen(backlog);
} }
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"Invalid socket fd '{socketFd}'.");
}
return WriteBsdResult(context, 0, errno); return WriteBsdResult(context, 0, errno);
} }

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@ -92,18 +92,30 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{ {
newSocket = new ManagedSocket(Socket.Accept()); newSocket = new ManagedSocket(Socket.Accept());
IPEndPoint remoteEndPoint = newSocket.RemoteEndPoint;
bool isPrivateIp = remoteEndPoint.Address.ToString().StartsWith("192.168.");
Logger.Info?.PrintMsg(LogClass.ServiceBsd,
isPrivateIp
? $"Accepted connection from {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}"
: $"Accepted connection from {ProtocolType}/***:{remoteEndPoint.Port}");
return LinuxError.SUCCESS; return LinuxError.SUCCESS;
} }
catch (SocketException exception) catch (SocketException exception)
{ {
newSocket = null; newSocket = null;
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
public LinuxError Bind(IPEndPoint localEndPoint) public LinuxError Bind(IPEndPoint localEndPoint)
{ {
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket binding to: {ProtocolType}/{localEndPoint.Port}");
try try
{ {
Socket.Bind(localEndPoint); Socket.Bind(localEndPoint);
@ -112,6 +124,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@ -123,6 +139,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public LinuxError Connect(IPEndPoint remoteEndPoint) public LinuxError Connect(IPEndPoint remoteEndPoint)
{ {
bool isLDNPrivateIP = remoteEndPoint.Address.ToString().StartsWith("192.168.");
if (isLDNPrivateIP)
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/{remoteEndPoint.Address}:{remoteEndPoint.Port}");
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Connecting to: {ProtocolType}/***:{remoteEndPoint.Port}");
}
try try
{ {
Socket.Connect(remoteEndPoint); Socket.Connect(remoteEndPoint);
@ -137,6 +162,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
else else
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@ -144,11 +173,13 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
public void Disconnect() public void Disconnect()
{ {
Logger.Info?.Print(LogClass.ServiceBsd, "Socket disconnecting");
Socket.Disconnect(true); Socket.Disconnect(true);
} }
public void Dispose() public void Dispose()
{ {
Logger.Info?.Print(LogClass.ServiceBsd, "Socket closed");
Socket.Close(); Socket.Close();
Socket.Dispose(); Socket.Dispose();
} }
@ -159,10 +190,16 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
{ {
Socket.Listen(backlog); Socket.Listen(backlog);
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket listening: {ProtocolType}/{(Socket.LocalEndPoint as IPEndPoint).Port}");
return LinuxError.SUCCESS; return LinuxError.SUCCESS;
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@ -182,11 +219,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
bool hasEmittedBlockingWarning = false; private bool _hasEmittedBlockingWarning;
public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags) public LinuxError Receive(out int receiveSize, Span<byte> buffer, BsdSocketFlags flags)
{ {
@ -202,10 +243,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true; shouldBlockAfterOperation = true;
} }
if (Blocking && !hasEmittedBlockingWarning) if (Blocking && !_hasEmittedBlockingWarning)
{ {
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors."); Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true; _hasEmittedBlockingWarning = true;
} }
receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags)); receiveSize = Socket.Receive(buffer, ConvertBsdSocketFlags(flags));
@ -214,6 +255,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1; receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode); result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@ -245,10 +290,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
shouldBlockAfterOperation = true; shouldBlockAfterOperation = true;
} }
if (Blocking && !hasEmittedBlockingWarning) if (Blocking && !_hasEmittedBlockingWarning)
{ {
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors."); Logger.Warning?.PrintMsg(LogClass.ServiceBsd, "Blocking socket operations are not yet working properly. Expect network errors.");
hasEmittedBlockingWarning = true; _hasEmittedBlockingWarning = true;
} }
if (!Socket.IsBound) if (!Socket.IsBound)
@ -265,6 +310,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
receiveSize = -1; receiveSize = -1;
result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode); result = WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@ -288,6 +337,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1; sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@ -304,6 +357,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
sendSize = -1; sendSize = -1;
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
@ -341,6 +398,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@ -387,6 +448,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@ -519,6 +584,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }
@ -557,6 +626,10 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
} }
catch (SocketException exception) catch (SocketException exception)
{ {
if (exception.SocketErrorCode != SocketError.WouldBlock)
{
Logger.Warning?.Print(LogClass.ServiceBsd, $"Socket Exception: {exception}");
}
return WinSockHelper.ConvertError((WsaError)exception.ErrorCode); return WinSockHelper.ConvertError((WsaError)exception.ErrorCode);
} }
} }

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@ -1,4 +1,6 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy; using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy;
using Ryujinx.HLE.HOS.Services.Sockets.Bsd.Types;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
@ -64,10 +66,18 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Proxy
{ {
if (_proxy.Supported(domain, type, protocol)) if (_proxy.Supported(domain, type, protocol))
{ {
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Socket is using LDN proxy");
return new LdnProxySocket(domain, type, protocol, _proxy); return new LdnProxySocket(domain, type, protocol, _proxy);
} }
else
{
Logger.Warning?.PrintMsg(LogClass.ServiceBsd, $"LDN proxy does not support socket {domain}, {type}, {protocol}");
}
}
else
{
Logger.Info?.PrintMsg(LogClass.ServiceBsd, $"Opening socket using host networking stack");
} }
return new DefaultSocket(domain, type, protocol, lanInterfaceId); return new DefaultSocket(domain, type, protocol, lanInterfaceId);
} }
} }