mirror of
https://github.com/Ryubing/Ryujinx.git
synced 2025-03-10 09:04:23 +00:00
UI: More advanced customization for what happens when Ryujinx loses focus
This commit is contained in:
parent
7591b07fce
commit
17e8ae1d9a
@ -517,7 +517,7 @@ namespace Ryujinx.Ava
|
||||
Device?.System.ChangeDockedModeState(e.NewValue);
|
||||
}
|
||||
|
||||
private void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
||||
public void UpdateAudioVolumeState(object sender, ReactiveEventArgs<float> e)
|
||||
{
|
||||
Device?.SetVolume(e.NewValue);
|
||||
|
||||
|
@ -3447,6 +3447,156 @@
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralFocusLossType",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "On Emulator Focus Lost:",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralFocusLossTypeDoNothing",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Do Nothing",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralFocusLossTypeBlockInput",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Block Input",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralFocusLossTypeMuteAudio",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Mute Volume",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralFocusLossTypeBlockInputAndMuteAudio",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Block Input & Mute Volume",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralFocusLossTypePauseEmulation",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Pause Emulation",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabGeneralShowConfirmExitDialog",
|
||||
"Translations": {
|
||||
@ -23923,4 +24073,4 @@
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Ava.Common
|
||||
{
|
||||
public static class ThemeManager
|
||||
{
|
||||
public static event Action ThemeChanged;
|
||||
|
||||
public static void OnThemeChanged()
|
||||
{
|
||||
ThemeChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
@ -22,6 +22,8 @@ namespace Ryujinx.Ava
|
||||
{
|
||||
public class RyujinxApp : Application
|
||||
{
|
||||
public static event Action ThemeChanged;
|
||||
|
||||
internal static string FormatTitle(LocaleKeys? windowTitleKey = null, bool includeVersion = true)
|
||||
=> windowTitleKey is null
|
||||
? $"{FullAppName}{(includeVersion ? $" {Program.Version}" : string.Empty)}"
|
||||
@ -112,7 +114,7 @@ namespace Ryujinx.Ava
|
||||
baseStyle = ConfigurationState.Instance.UI.BaseStyle;
|
||||
}
|
||||
|
||||
ThemeManager.OnThemeChanged();
|
||||
ThemeChanged?.Invoke();
|
||||
|
||||
RequestedThemeVariant = baseStyle switch
|
||||
{
|
||||
|
@ -25,10 +25,10 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
Version = RyujinxApp.FullAppName + "\n" + Program.Version;
|
||||
UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value);
|
||||
|
||||
ThemeManager.ThemeChanged += ThemeManager_ThemeChanged;
|
||||
RyujinxApp.ThemeChanged += Ryujinx_ThemeChanged;
|
||||
}
|
||||
|
||||
private void ThemeManager_ThemeChanged()
|
||||
private void Ryujinx_ThemeChanged()
|
||||
{
|
||||
Dispatcher.UIThread.Post(() => UpdateLogoTheme(ConfigurationState.Instance.UI.BaseStyle.Value));
|
||||
}
|
||||
@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ThemeManager.ThemeChanged -= ThemeManager_ThemeChanged;
|
||||
RyujinxApp.ThemeChanged -= Ryujinx_ThemeChanged;
|
||||
|
||||
GithubLogo.Dispose();
|
||||
DiscordLogo.Dispose();
|
||||
|
@ -128,6 +128,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
public bool EnableMouse { get; set; }
|
||||
public bool DisableInputWhenOutOfFocus { get; set; }
|
||||
|
||||
public int FocusLostActionType { get; set; }
|
||||
|
||||
public VSyncMode VSyncMode
|
||||
{
|
||||
get => _vSyncMode;
|
||||
@ -481,6 +483,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
ShowTitleBar = config.ShowTitleBar;
|
||||
HideCursor = (int)config.HideCursor.Value;
|
||||
UpdateCheckerType = (int)config.UpdateCheckerType.Value;
|
||||
FocusLostActionType = (int)config.FocusLostActionType.Value;
|
||||
|
||||
GameDirectories.Clear();
|
||||
GameDirectories.AddRange(config.UI.GameDirs.Value);
|
||||
@ -589,6 +592,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
config.ShowTitleBar.Value = ShowTitleBar;
|
||||
config.HideCursor.Value = (HideCursorMode)HideCursor;
|
||||
config.UpdateCheckerType.Value = (UpdaterType)UpdateCheckerType;
|
||||
config.FocusLostActionType.Value = (FocusLostType)FocusLostActionType;
|
||||
|
||||
if (GameDirectoryChanged)
|
||||
{
|
||||
|
@ -37,12 +37,33 @@
|
||||
<CheckBox IsChecked="{Binding RememberWindowState}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralRememberWindowState}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding DisableInputWhenOutOfFocus}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralDisableInputWhenOutOfFocus}" />
|
||||
</CheckBox>
|
||||
<CheckBox IsChecked="{Binding ShowTitleBar}" IsVisible="{x:Static helper:RunningPlatform.IsWindows}">
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralShowTitleBar}" />
|
||||
</CheckBox>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralFocusLossType}"
|
||||
Width="150" />
|
||||
<ComboBox SelectedIndex="{Binding FocusLostActionType}"
|
||||
HorizontalContentAlignment="Left"
|
||||
MinWidth="100">
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeDoNothing}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInput}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeMuteAudio}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypeBlockInputAndMuteAudio}" />
|
||||
</ComboBoxItem>
|
||||
<ComboBoxItem>
|
||||
<TextBlock Text="{ext:Locale SettingsTabGeneralFocusLossTypePauseEmulation}" />
|
||||
</ComboBoxItem>
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
|
||||
<TextBlock VerticalAlignment="Center"
|
||||
Text="{ext:Locale SettingsTabGeneralCheckUpdatesOnLaunch}"
|
||||
|
@ -765,31 +765,116 @@ namespace Ryujinx.Ava.UI.Windows
|
||||
|
||||
private void InputElement_OnGotFocus(object sender, GotFocusEventArgs e)
|
||||
{
|
||||
if (!_didDisableInputUpdates)
|
||||
if (ViewModel.AppHost is null) return;
|
||||
|
||||
if (!_focusLoss.Active)
|
||||
return;
|
||||
|
||||
if (!ConfigurationState.Instance.Hid.DisableInputWhenOutOfFocus)
|
||||
return;
|
||||
switch (_focusLoss.Type)
|
||||
{
|
||||
case FocusLostType.BlockInput:
|
||||
{
|
||||
if (!ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
||||
{
|
||||
_focusLoss = default;
|
||||
return;
|
||||
}
|
||||
|
||||
if (ViewModel.AppHost is not { NpadManager.InputUpdatesBlocked: true } appHost)
|
||||
return;
|
||||
|
||||
appHost.NpadManager.UnblockInputUpdates();
|
||||
_didDisableInputUpdates = appHost.NpadManager.InputUpdatesBlocked;
|
||||
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
case FocusLostType.MuteAudio:
|
||||
{
|
||||
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
||||
{
|
||||
_focusLoss = default;
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
||||
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
case FocusLostType.BlockInputAndMuteAudio:
|
||||
{
|
||||
if (!ViewModel.AppHost.Device.IsAudioMuted())
|
||||
goto case FocusLostType.BlockInput;
|
||||
|
||||
ViewModel.AppHost.Device.SetVolume(ViewModel.VolumeBeforeMute);
|
||||
ViewModel.AppHost.NpadManager.UnblockInputUpdates();
|
||||
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
case FocusLostType.PauseEmulation:
|
||||
{
|
||||
if (!ViewModel.AppHost.Device.System.IsPaused)
|
||||
{
|
||||
_focusLoss = default;
|
||||
return;
|
||||
}
|
||||
|
||||
ViewModel.AppHost.Resume();
|
||||
|
||||
_focusLoss = default;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool _didDisableInputUpdates;
|
||||
|
||||
private (FocusLostType Type, bool Active) _focusLoss;
|
||||
|
||||
private void InputElement_OnLostFocus(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (!ConfigurationState.Instance.Hid.DisableInputWhenOutOfFocus)
|
||||
if (ConfigurationState.Instance.FocusLostActionType.Value is FocusLostType.DoNothing)
|
||||
return;
|
||||
|
||||
if (ViewModel.AppHost is not { NpadManager.InputUpdatesBlocked: false } appHost)
|
||||
return;
|
||||
if (ViewModel.AppHost is null) return;
|
||||
|
||||
switch (ConfigurationState.Instance.FocusLostActionType.Value)
|
||||
{
|
||||
case FocusLostType.BlockInput:
|
||||
{
|
||||
if (ViewModel.AppHost.NpadManager.InputUpdatesBlocked)
|
||||
return;
|
||||
|
||||
appHost.NpadManager.BlockInputUpdates();
|
||||
_didDisableInputUpdates = appHost.NpadManager.InputUpdatesBlocked;
|
||||
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||
_focusLoss = (FocusLostType.BlockInput, ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
||||
break;
|
||||
}
|
||||
case FocusLostType.MuteAudio:
|
||||
{
|
||||
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
||||
return;
|
||||
|
||||
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
||||
ViewModel.AppHost.Device.SetVolume(0);
|
||||
_focusLoss = (FocusLostType.MuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f);
|
||||
break;
|
||||
}
|
||||
case FocusLostType.BlockInputAndMuteAudio:
|
||||
{
|
||||
if (ViewModel.AppHost.Device.GetVolume() is 0)
|
||||
goto case FocusLostType.BlockInput;
|
||||
|
||||
ViewModel.VolumeBeforeMute = ViewModel.AppHost.Device.GetVolume();
|
||||
ViewModel.AppHost.Device.SetVolume(0);
|
||||
ViewModel.AppHost.NpadManager.BlockInputUpdates();
|
||||
_focusLoss = (FocusLostType.BlockInputAndMuteAudio, ViewModel.AppHost.Device.GetVolume() is 0f && ViewModel.AppHost.NpadManager.InputUpdatesBlocked);
|
||||
break;
|
||||
}
|
||||
case FocusLostType.PauseEmulation:
|
||||
{
|
||||
if (ViewModel.AppHost.Device.System.IsPaused)
|
||||
return;
|
||||
|
||||
ViewModel.AppHost.Pause();
|
||||
_focusLoss = (FocusLostType.PauseEmulation, ViewModel.AppHost.Device.System.IsPaused);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// <summary>
|
||||
/// The current version of the file format
|
||||
/// </summary>
|
||||
public const int CurrentVersion = 66;
|
||||
public const int CurrentVersion = 67;
|
||||
|
||||
/// <summary>
|
||||
/// Version of the configuration file format
|
||||
@ -171,6 +171,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public UpdaterType UpdateCheckerType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// How the emulator should behave when you click off/on the window.
|
||||
/// </summary>
|
||||
public FocusLostType FocusLostActionType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
|
@ -46,6 +46,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
|
||||
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
|
||||
UpdateCheckerType.Value = cff.UpdateCheckerType;
|
||||
FocusLostActionType.Value = cff.FocusLostActionType;
|
||||
ShowConfirmExit.Value = cff.ShowConfirmExit;
|
||||
RememberWindowState.Value = cff.RememberWindowState;
|
||||
ShowTitleBar.Value = cff.ShowTitleBar;
|
||||
@ -435,7 +436,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
(63, static cff => cff.MatchSystemTime = false),
|
||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false)
|
||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
@ -779,6 +779,11 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
/// Checks for updates when Ryujinx starts when enabled, either prompting when an update is found or just showing a notification.
|
||||
/// </summary>
|
||||
public ReactiveObject<UpdaterType> UpdateCheckerType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// How the emulator should behave when you click off/on the window.
|
||||
/// </summary>
|
||||
public ReactiveObject<FocusLostType> FocusLostActionType { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Show "Confirm Exit" Dialog
|
||||
@ -817,6 +822,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration = new ReactiveObject<bool>();
|
||||
CheckUpdatesOnStart = new ReactiveObject<bool>();
|
||||
UpdateCheckerType = new ReactiveObject<UpdaterType>();
|
||||
FocusLostActionType = new ReactiveObject<FocusLostType>();
|
||||
ShowConfirmExit = new ReactiveObject<bool>();
|
||||
RememberWindowState = new ReactiveObject<bool>();
|
||||
ShowTitleBar = new ReactiveObject<bool>();
|
||||
|
@ -57,6 +57,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
EnableDiscordIntegration = EnableDiscordIntegration,
|
||||
CheckUpdatesOnStart = CheckUpdatesOnStart,
|
||||
UpdateCheckerType = UpdateCheckerType,
|
||||
FocusLostActionType = FocusLostActionType,
|
||||
ShowConfirmExit = ShowConfirmExit,
|
||||
RememberWindowState = RememberWindowState,
|
||||
ShowTitleBar = ShowTitleBar,
|
||||
@ -178,6 +179,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
||||
System.EnableDockedMode.Value = true;
|
||||
EnableDiscordIntegration.Value = true;
|
||||
UpdateCheckerType.Value = UpdaterType.PromptAtStartup;
|
||||
FocusLostActionType.Value = FocusLostType.DoNothing;
|
||||
ShowConfirmExit.Value = true;
|
||||
RememberWindowState.Value = true;
|
||||
ShowTitleBar.Value = !OperatingSystem.IsWindows();
|
||||
|
15
src/Ryujinx/Utilities/Configuration/UI/FocusLostType.cs
Normal file
15
src/Ryujinx/Utilities/Configuration/UI/FocusLostType.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using Ryujinx.Common.Utilities;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Utilities.Configuration.UI
|
||||
{
|
||||
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
|
||||
public enum FocusLostType
|
||||
{
|
||||
DoNothing,
|
||||
BlockInput,
|
||||
MuteAudio,
|
||||
BlockInputAndMuteAudio,
|
||||
PauseEmulation
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user